============================================================================== Dragon Dice Kicker Pack #4: The Feral 12/13/96 ============================================================================== List by Stephen D'Angelo (dangelo@crystalkeep.com) Each pack comes with 4 common, 2 uncommon, 1 rare, and 1 monster. The set consists of 20 dice. Faces are listed as you look at the ID: Top/Bottom/Left/Right/Back For monsters, the order is presented with the ID to the top going around to the right, then around the bottom from down/left of the head (if I have the information). Rarity Tags: Tag Name Die Type Points --- -------- ---------------------- ------ M Monster 10 sided (20 mm) 4 R Rare Large (20 mm) 6 sided 3 U Uncommon Medium (18 mm) 6 sided 2 C Common Small (16 mm) 6 sided 1 MR Monster Rare (3.5 times harder to find than common monsters) MU Monster Uncommon (2.5 times harder to find than common monsters) Side Types: Code Type ----- ------------------------------------------------------------------- Mag Magic Man Manuever Mel Melee Mis Missile Sav Save Cantr Cantrip (Use as magic -or- magic during non-magic roll) Disp Dispell Magic (If rolled to resist a spell, it has no effect) Doubl Double Strike (In melee, do 4 dmg and roll again) Fly Fly (Use as either Manuever -or- Save) Gore Gore (2 or less unit saves or is buried) Hug Hug (4 or less unit dies but gets to hit back w/o saves first) Rend Rend (Use as Melee -or- Melee and roll again) Roar Roar (In melee, 4 pts of opponent flee to their reserves) Scree Screech (In melee, subtract 4 saves for rout check) Swoop Swoop (In missile, 4 dmg on a unit with no save) Trump Trumpet (Doubles Feral melee or saves at same terrain) ============================================================================== THE FERAL (Blue/Gold) ============================================================================== At the start of each turn, bring a 1 health Feral unit from the dead pile to each terrain you have at least one Feral at. Name Details --------------- ---------------------------------------------- _____ _____ MR Bear-folk Doubl Doubl Hug Mis Mag Sav Sav Man Man _____ _____ MU Elephant-folk Tramp Sav Tramp Sav / Tramp Mel Tramp Sav Mel _____ _____ MU Lion-folk Man Doubl Sav Roar / Roar Man Sav Mel Doubl _____ _____ M Owl-folk Scree Mag Disp Fly / Mag Fly Disp Mag Swoop _____ _____ M Rhino-folk Gore Mel Sav Man / Mel Tramp Sav Man Gore Name Class Details --------------- -------- ------------------------------------ _____ _____ R Tiger-folk Heavy Doubl(1) Mel(2) Mel(4) Sav(4) Sav(2) _____ _____ R Wolf-folk Light Sav(3) Rend(3) Mel(3) Mel(2) Man(4) _____ _____ R Vulture-folk Missile Mel(3) Bulls(4) Mis(2) Mis(4) Man(3) _____ _____ R Buffalo-folk Cavalry Mel(3) Man(3) Man(4) Sav(2) Fly(4) _____ _____ R Wolverine-folk Magic Sav(2) Cantr(4) Mag(4) Mag(3) Mel(3) _____ _____ U Leopard-folk Heavy Man(2) Mel(3) Mel(3) Sav(2) Sav(2) _____ _____ U Fox-folk Light Man(2) Man(3) Mel(2) Mel(3) Sav(2) _____ _____ U Hawk-folk Missile Man(2) Mel(2) Mis(2) Mis(3) Man(3) _____ _____ U Horse-folk Cavalry Sav(2) Mel(3) Man(2) Man(2) Sav(2) _____ _____ U Badger-folk Magic Sav(2) Mel(3) Mag(2) Mag(3) Sav(2) _____ _____ C Lynx-folk Heavy Sav(1) Man(1) Mel(2) Mel(1) Mel(2) _____ _____ C Hound-folk Light Man(1) Sav(1) Mel(1) Mel(2) Man(1) _____ _____ C Falcon-folk Missile Man(1) Mis(1) Mel(1) Mis(2) Man(1) _____ _____ C Antelope-folk Cavalry Sav(1) Man(1) Mel(1) Man(2) Sav(1) _____ _____ C Weasel-folk Magic Sav(1) Mag(2) Mel(1) Mag(1) Sav(1)