============================================================================== Dragon Dice Kicker Pack #3: Undead 08/12/96 ============================================================================== List by Stephen D'Angelo (dangelo@crystalkeep.com) Each pack comes with 4 common, 2 uncommon, 1 rare, and 1 monster. The set consists of 20 dice. Faces are listed as you look at the ID: Top/Bottom/Left/Right/Back For Undead, the face is diagonal. Angle the face to the top left before starting. For monsters, the order is presented with the ID to the top going around to the right, then around the bottom from down/left of the head (if I have the information). Rarity Tags: Tag Name Die Type Points --- -------- ---------------------- ------ M Monster 10 sided (20 mm) 4 R Rare Large (20 mm) 6 sided 3 U Uncommon Medium (18 mm) 6 sided 2 C Common Small (16 mm) 6 sided 1 MR Monster Rare (3.5 times harder to find than common monsters) MU Monster Uncommon (2.5 times harder to find than common monsters) Side Types: Code Type ----- ------------------------------------------------------------------- Mag Magic Man Manuever Mel Melee Mis Missile Sav Save Cantr Cantrip (Use as magic -or- magic during non-magic roll) Conv Convert (Unit of pts saves or dies, and an undead of pts joins) Count Counter (hit during roll for saves) Disp Dispel Magic (If rolled to resist a spell, it has no effect) Fly Fly (Use as either Manuever -or- Save) Plag Plague (Unit rolls ID or attacks a unit and dies; repeat attack) Rend Rend (Use as Melee -or- Melee and roll again) Scare Scare (Points in units save or goto reserves, ID and they die) Slay Slay (Kill a unit unless it rolls its ID) Smite Smite (Melee which cannot be saved against) Stun Stun (Roll again; 4 pts in units manuever or no rolls this turn) Tramp Trample (Use as either Manuever -or- Melee) Vanis Vanish (Use as a Save and may move to any terrain or reserves) Withr Wither (Unit gets -pts on all rolls until next turn, 0 kills it) ============================================================================== UNDEAD (black) ============================================================================== When an Undead is killed, it is replaced with a unit from the dead area of one less health (if one is available). Cannot charge in melee. Name Details --------------- ---------------------------------------------- _____ _____ MU Carrion Crawler Sav Stun Mel Man / Stun Man Mel Smite Sav _____ _____ MR Dracolich Smite Cantr Man Mag Mel Fly Mag Sav Rend _____ _____ M Fenhound Disp Sav Mel Man / Sav Man Mel Smite Disp _____ _____ MU Minor Death Slay Sav Plag Mel / Sav Mel Plag Man Slay _____ _____ M Skeletal Steed Man Sav Man Mel / Sav Tramp Mel Man Tramp Name Class Details --------------- -------- ------------------------------------ _____ _____ R Mummy Hv Melee Withr(3) Sav(3) Mel(3) Mel(3) Mel(4) _____ _____ R Death Knight Lt Melee Sav(3) Sav(3) Mel(3) Mel(4) Scare(3) _____ _____ R Ghost Skirmish Sav(3) Man(4) Mel(3) Mel(3) Vanis(3) _____ _____ R Vampire Lt Magic Sav(3) Mag(3) Mel(3) Mel(4) Conv(3) _____ _____ R Lich Hv Magic Sav(3) Mel(3) Mag(3) Mag(3) Cantr(4) _____ _____ U Wight Hv Melee Sav(2) Sav(3) Mel(2) Mel(2) Mel(3) _____ _____ U Revenant Lt Melee Sav(2) Sav(3) Mel(2) Mel(3) Man(2) _____ _____ U Spectre Skirmish Sav(2) Sav(3) Mel(2) Mel(2) Man(3) _____ _____ U Ghast Lt Magic Sav(2) Sav(3) Mel(2) Mel(3) Mag(2) _____ _____ U Heucuva Hv Magic Mag(2) Mag(3) Mel(2) Mel(3) Sav(2) _____ _____ C Zombie Hv Melee Sav(1) Sav(1) Mel(1) Mel(1) Mel(2) _____ _____ C Skeleton Lt Melee Sav(1) Sav(1) Mel(1) Mel(2) Man(1) _____ _____ C Wraith Skirmish Man(1) Man(2) Mel(1) Mel(1) Sav(1) _____ _____ C Ghoul Lt Magic Sav(1) Sav(1) Mel(1) Mel(2) Mag(1) _____ _____ C Apparition Hv Magic Mag(1) Mag(2) Mel(1) Mel(1) Sav(1)