============================================================================== Battletech: Counterstrike 06/02/97 ============================================================================== List by Stephen D'Angelo (dangelo@crystalkeep.com) Abilities: a# = Alpha Strike: +# attack e = ECM i = antI-missile j = Jump (+1 initiative, -1 attack) m# = Missile # n = NARC o## = Overheat #: +# attack p = Armor Piercing x = Other ability Houses: I_ = Inner Sphere C_ = Clan ID = Davion CB = Ghost Bear II = St. Ives CF = Jade Falcon IK = Kurita CJ = Smoke Jaguar IL = Liao CW = Wolf IM = Marik IR = Rasalhague IS = Steiner IW = Wolf's Dragoons Boosters contain: 6 common non-mechs, 5 common mechs, 4 uncommons/rares. Rarities: R = Rare (U1) = 31 cards U = Uncommon (U3) = 30 cards C = Common = 18 mechs 20 non-mechs -- Total 99 cards ------------------------------------------------------------------------------ 'MECHS ------------------------------------------------------------------------------ Name Cost S At/Ar/St Abil House --------------------------- ----------- - -------- ----- ----- _____ _____ R Annihilator (ANH-2A) 7+1L+3M S 5/ 3/ 7 a4x IW _____ _____ R Bombardier (BMB-12D) 3+2A+3L M 0/ 2/ 8 im2 I_ _____ _____ R Charger (CGR-3K) 4+1A+2P M 2/ 3/ 6 jm1 IK _____ _____ R Daishi B (Dire Wolf) 12+3A+3L S 7/ 4/11 o64 CJ _____ _____ R Daishi Prime (Dire Wolf) 19+3A+3L+3M S 11/ 4/11 a2o66 C_ _____ _____ R Dasher A (Firemoth) 0+1T F 1/ 0/ 2 ix CB _____ _____ R Dasher B (Firemoth) 4+2T F 3/ 0/ 2 epx CB _____ _____ R King Crab (KGC-000) 7+4L+4M S 3/ 3/11 a4 I_ _____ _____ R Ryoken B (Stormcrow) 9+1A+2L+3M M 6/ 2/ 7 a2o22 CJ _____ _____ U Assassin (ASN-23) 1 F 1/ 1/ 3 j I_ _____ _____ U Black Hawk C (Nova) 3+1A+1M+1T M 3/ 1/ 7 x C_ _____ _____ U Catapult (CPLT-C1) 4 S 1/ 2/ 6 jm2o11 IL _____ _____ U Champion (CHP-1N) 4+2M M 3/ 2/ 5 a2 I_ _____ _____ U Cyclops (CP 10-Z) 3+2L S 2/ 2/ 6 o43 I_ _____ _____ U Firefly (FFL-4B) 1+2A M 2/ 0/ 5 j IW _____ _____ U Gladiator D (Executioner) 11 S 9/ 3/10 j CB _____ _____ U Jenner (JR7-K) 2+1A+1M F 2/ 1/ 2 o11 IK _____ _____ U Kintaro (KTO-19) 5+1T M 2/ 1/ 8 no21 I_ _____ _____ U Puma D (Adder) 3+2A+2M M 3/ 1/ 5 a2 C_ _____ _____ U Vindicator (VND-3L) 1+2A S 2/ 1/ 6 j IL _____ _____ U Vulcan (VT-5S) 0+2A M 1/ 0/ 4 ja1 IS _____ _____ C Blackjack (BJ-1) 2+1A S 2/ 1/ 6 o11 ID _____ _____ C Commando (COM-5S) 0+1M M 2/ 1/ 2 IS _____ _____ C Crab (CRB-27) 4 M 2/ 1/ 7 o22 IK _____ _____ C Fenris B (Ice Ferret) 5+1A F 4/ 1/ 6 CW _____ _____ C Grasshopper (GHR-5J) 4 S 3/ 2/ 8 j I_ _____ _____ C Guillotine (GLT-3M) 4+2A S 4/ 2/ 7 j IM _____ _____ C Hermes (HER-1S) 1+1A F 1/ 0/ 4 x I_ _____ _____ C Hermes (HER-3S) 0+1A F 1/ 0/ 2 x IM _____ _____ C Hunchback (HBK-5M) 2 S 2/ 1/ 7 a1 I_ _____ _____ C Kintaro (KTO-20) 4+3A+2M M 3/ 1/ 8 o11 I_ _____ _____ C Panther (PNT-10K) 1+2M S 1/ 1/ 4 jm1o11 IK _____ _____ C Puma B (Adder) 4+2A+3M M 4/ 1/ 5 a2 C_ _____ _____ C Ryoken C (Stormcrow) 7+1A M 6/ 2/ 7 CB _____ _____ C Sentinel (STL-3L) 0 M 1/ 1/ 3 IK _____ _____ C Spider (SDR-7M) 1+1L+1M F 1/ 0/ 3 jx I_ _____ _____ C Thorn (THE-N) 0+1A+2L M 1/ 0/ 4 x I_ _____ _____ C Uller A (Kit Fox) 2+1A+1M M 4/ 0/ 4 CF _____ _____ C UrbanMech (UM-R63) 0+1A S 2/ 1/ 4 jx IL ------------------------------------------------------------------------------ COMMAND ------------------------------------------------------------------------------ Name Type Cost A/S U House -------------------------------- --------- ------- --- - ----- _____ _____ R Accelerate Conflict Operation 4+3L+3T 0/5 - __ _____ _____ R Adam Steiner - 3+5P+4T 2/3 U IS _____ _____ R Berserker Warrior Pilot 0+4T - - __ _____ _____ R Blockade Operation 0+4P 3/9 - __ _____ _____ R Chandrasekhar Kurita - 0+4P 2/4 U IK _____ _____ R Contract with Kell Hounds Mercenary 3+6P 2/4 U I_ _____ _____ R Haakon Magnussen - 2+3P 4/2 U IR _____ _____ R Oda Hideyoshi - 3+4P 1/5 U IK _____ _____ R Orbital Bombardment Operation 5+7P 2/6 - C_ _____ _____ R Report from the Norns Subtrfute 0 - - IS _____ _____ R Ryan Steiner - 3+3T 4/2 U IS _____ _____ R Tactical Nuke - 2+6M+4P - - __ _____ _____ R Tor Miraborg - 3+4T 4/2 U IR _____ _____ R Ulric Kerensky - 10+6P 5/2 U CW _____ _____ R Vlad of the Wards Pilot 2+5T - U CW _____ _____ U Accelerated Turnaround - 2+2L - - __ _____ _____ U Assassination Subtrfuge 3+4P - - I_ _____ _____ U Bribed Pilot Subtrfuge 6+8P - - __ _____ _____ U Double-Time Offense - 4+4L - - __ _____ _____ U Fanatical Leader Pilot 2+2T - - I_ _____ _____ U Mobile Long Tom Artillery 5+4L+4M 0/3 - I_ _____ _____ U Pinpoint Air Strike - 4+7P - - __ _____ _____ U Recon Pilot Pilot 0+4T - - __ _____ _____ U Thor Mobile Artillery Artillery 3+4L+4M 0/3 - I_ _____ _____ U Thumper Battery Artillery 2+2L+2M 0/3 - __ _____ _____ U Veteran Officer - 2+2P+2T 1/5 - __ _____ _____ C 'Mech Hangar - 2+2L 1/5 - __ _____ _____ C Operations Liaison - 2+2L+4P 1/5 - __ _____ _____ C Secured Drop Site - 2+2L+6P 1/3 - __ _____ _____ C Strafing Run - 5+6P - - __ ------------------------------------------------------------------------------ RESOURCES (Command) ------------------------------------------------------------------------------ Name Ass Cost A/S House ------------------------------------- --- ------- --- ----- _____ _____ U Black Market Connections - 2 4/1 __ _____ _____ C Blood of Kerensky P 2+2P 5/1 CW _____ _____ C Earthwerks Limited A 2+2P 4/2 IL _____ _____ C Field Command Post - 2 5/1 __ _____ _____ C Field Construction Site - 0 5/3 __ _____ _____ C Lostech Cache - 0 4/1 I_ _____ _____ C Master Scrounger A 1 5/1 __ ------------------------------------------------------------------------------ MISSIONS ------------------------------------------------------------------------------ Name House -------------------------------- ----- _____ _____ R Blitzkrieg IM _____ _____ R Blow the Pass! I_ _____ _____ R Hip Shattered __ _____ _____ R Massive Battlefield Confusion __ _____ _____ R No Quarter __ _____ _____ R Superior Navigation __ _____ _____ R Trapped! __ _____ _____ U Bait and Switch __ _____ _____ U Cover of Night __ _____ _____ U For the Chancellor! IL _____ _____ U Hazardous Battle Zone __ _____ _____ U Quick Salvage Operation __ _____ _____ U Risky Combat Jump __ _____ _____ C Defensive Formation __ _____ _____ C Deploy Reinforcements __ _____ _____ C End Run __ _____ _____ C Lance Diversion I_ _____ _____ C Lance Formation I_ _____ _____ C Minefield __ _____ _____ C Overrun __ _____ _____ C Star Diversion C_ _____ _____ C Star Formation C_ _____ _____ C Vicious Kick I_ ==============================================================================