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General Rulings Table of Contents
This search based on the Oct 23, 2009 release of the Rulings.
Table of Contents:
1 - Game Concepts
100 - General
101 - The Magic Golden Rules
102 - Players
103 - Starting the Game
104 - Winning and Losing
105 - Colors
106 - Mana
107 - Numbers and Symbols
108 - Cards
109 - Objects
110 - Permanents
111 - Spells
112 - Abilities
113 - Targets
114 - Special Actions
115 - Timing and Priority
116 - Costs
117 - Life
118 - Damage
119 - Drawing a Card
120 - Counters
2 - Parts of a Card
200 - General
201 - Name
202 - Mana Cost and Color
203 - Illustration
204 - Type Line
205 - Expansion Symbol
206 - Text Box
207 - Power/Toughness
208 - Loyalty
209 - Hand Modifier
210 - Life Modifier
211 - Information Below the Text Box
3 - Card Types
300 - General
301 - Artifacts
302 - Creatures
303 - Enchantments
304 - Instants
305 - Lands
306 - Planeswalkers
307 - Sorceries
308 - Tribals
309 - Planes
310 - Vanguards
4 - Zones
400 - General
401 - Library
402 - Hand
403 - Battlefield
404 - Graveyard
405 - Stack
406 - Exile
407 - Ante
408 - Command
5 - Turn Structure
500 - General
501 - Beginning Phase
502 - Untap Step
503 - Upkeep Step
504 - Draw Step
505 - Main Phase
506 - Combat Phase
507 - Beginning of Combat Step
508 - Declare Attackers Step
509 - Declare Blockers Step
510 - Combat Damage Step
511 - End of Combat Step
512 - Ending Phase
513 - End Step
514 - Cleanup Step
6 - Spells, Abilities, and Effects
600 - General
601 - Casting Spells
602 - Activating Activated Abilities
603 - Handling Triggered Abilities
604 - Handling Static Abilities
605 - Mana Abilities
606 - Loyalty Abilities
607 - Linked Abilities
608 - Resolving Spells and Abilities
609 - Effects
610 - One-Shot Effects
611 - Continuous Effects
612 - Text-Changing Effects
613 - Interaction of Continuous Effects
614 - Replacement Effects
615 - Prevention Effects
616 - Interaction of Replacement and/or Prevention Effects
7 - Additional Rules
700 - General
701 - Keyword Actions
702 - Keyword Abilities
703 - Turn-Based Actions
704 - State-Based Actions
705 - Flipping a Coin
706 - Copying Objects
707 - Face-Down Spells and Permanents
708 - Split Cards
709 - Flip Cards
710 - Controlling Another Player's Turn
711 - Ending the Turn
712 - Subgames
713 - Taking Shortcuts
714 - Handling Illegal Actions
715 - Unglued & Unhinged
716 - Licids
717 - Keyword Abilities
8 - Multiplayer Rules
800 - General
801 - Limited Range of Influence Option
802 - Attack Multiple Players Option
803 - Attack Left and Attack Right Options
804 - Deploy Creatures Option
805 - Free-for-All Variant
806 - Two-Headed Giant Variant
807 - Emperor Variant
808 - Grand Melee Variant
809 - Teams Variant
9 - Casual Variants and Tournaments
900 - General
901 - Planar Magic
902 - Vanguard
903 - EDH
910 - Shared Tournament Format Rules
911 - Vintage Tournament Format
912 - Legacy Tournament Format
913 - Extended Tournament Format
914 - Standard (Type 2) Tournament Format
915 - Sealed Deck Formats
916 - Block Constructed Deck Formats
917 - Booster Draft Formats
G - Glossary
G1 - A
G2 - B
G3 - C
G4 - D
G5 - E
G6 - F
G7 - G
G8 - H
G9 - I
G11 - K
G12 - L
G13 - M
G14 - N
G15 - O
G16 - P
G18 - R
G19 - S
G20 - T
G21 - U
G22 - V
G23 - W
G24 - X
G25 - Y
G26 - Z
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This search based on the Oct 23, 2009 release of the Rulings.
Copyright 1994-2009, Crystal Keep (
The Fine Print
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