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This search based on the Oct 23, 2009 release of the Rulings.

General Rulings - 511

511 - End of Combat Step
  • 511.1 - First, all "at end of combat" abilities trigger and go on the stack. (See Rule 603, "Handling Triggered Abilities.") [CompRules 2009/07/08]
  • 511.2 - Second, the active player gets priority. Players may cast spells and activate abilities. [CompRules 2009/07/08]
  • 511.3 - As soon as the end of combat step ends, all creatures and planeswalkers (including those that are phased out) are removed from combat. After the end of combat step ends, the combat phase is over and the postcombat main phase begins (see Rule 505). [CompRules 2009/10/01]
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