Academy Ruins Legendary Land {T}: Add {1} to your mana pool. {1}{U}, {T}: Put target artifact card in your graveyard on top of your library. AEther Web 1G Enchantment - Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.) AEtherflame Wall 1R Creature - Wall 0/4 Defender AEtherflame Wall can block creatures with shadow as though they didn't have shadow. {R}: AEtherflame Wall gets +1/+0 until end of turn. Amrou Scout 1W Creature - Kithkin Rebel Scout 2/1 {4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library. Amrou Seekers 2W Creature - Kithkin Rebel 2/2 Amrou Seekers can't be blocked except by artifact creatures and/or white creatures. Ancestral Vision Sorcery Ancestral Vision is blue. Suspend 4-{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Target player draws three cards. Ancient Grudge 1R Instant Destroy target artifact. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Angel's Grace W Instant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. Ashcoat Bear 1G Creature - Bear 2/2 Flash (You may cast this spell any time you could cast an instant.) Aspect of Mongoose 1G Enchantment - Aura Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) When Aspect of Mongoose is put into a graveyard from the battlefield, return Aspect of Mongoose to its owner's hand. Assassinate 2B Sorcery Destroy target tapped creature. Assembly-Worker 3 Artifact Creature - Assembly-Worker 2/2 {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. Barbed Shocker 3R Creature - Insect 2/2 Trample, haste Whenever Barbed Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards. Basal Sliver 2B Creature - Sliver 2/2 All Slivers have "Sacrifice this permanent: Add {B}{B} to your mana pool." Basalt Gargoyle 2R Creature - Gargoyle 3/2 Flying Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {R}: Basalt Gargoyle gets +0/+1 until end of turn. Benalish Cavalry 1W Creature - Human Knight 2/2 Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Bewilder 2U Instant Target creature gets -3/-0 until end of turn. Draw a card. Blazing Blade Askari 2R Creature - Human Knight 2/2 Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {2}: Blazing Blade Askari becomes colorless until end of turn. Bogardan Hellkite 6RR Creature - Dragon 5/5 Flash (You may cast this spell any time you could cast an instant.) Flying When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players. Bogardan Rager 5R Creature - Elemental 3/4 Flash (You may cast this spell any time you could cast an instant.) When Bogardan Rager enters the battlefield, target creature gets +4/+0 until end of turn. Bonesplitter Sliver 3R Creature - Sliver 2/2 All Sliver creatures get +2/+0. Brass Gnat 1 Artifact Creature - Insect 1/1 Flying Brass Gnat doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Gnat. Brine Elemental 4UU Creature - Elemental 5/4 Morph {5}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Brine Elemental is turned face up, each opponent skips his or her next untap step. Calciform Pools Land {T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Calciform Pools. {1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U} to your mana pool. Call to the Netherworld B Sorcery Return target black creature card from your graveyard to your hand. Madness {0} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) Cancel 1UU Instant Counter target spell. Candles of Leng 2 Artifact {4}, {T}: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card. Careful Consideration 2UU Instant Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards. Castle Raptors 4W Creature - Bird Soldier 3/3 Flying As long as Castle Raptors is untapped, it gets +0/+2. Cavalry Master 2WW Creature - Human Knight 3/3 Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.) Celestial Crusader 2WW Creature - Spirit 2/2 Flash (You may cast this spell any time you could cast an instant.) Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Flying Other white creatures get +1/+1. Chameleon Blur 3G Instant Prevent all damage that creatures would deal to players this turn. Children of Korlis W Creature - Human Rebel Cleric 1/1 Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.) Chromatic Star 1 Artifact {1}, {T}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool. When Chromatic Star is put into a graveyard from the battlefield, draw a card. Chronatog Totem 3 Artifact {T}: Add {U} to your mana pool. {1}{U}: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn. {0}: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate this ability only once each turn and only if Chronatog Totem is a creature. Chronosavant 5W Creature - Giant 5/5 {1}{W}: Return Chronosavant from your graveyard to the battlefield tapped. You skip your next turn. Clockspinning U Instant Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it. Clockwork Hydra 5 Artifact Creature - Hydra 0/0 Clockwork Hydra enters the battlefield with four +1/+1 counters on it. Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to target creature or player. {T}: Put a +1/+1 counter on Clockwork Hydra. Cloudchaser Kestrel 1WW Creature - Bird 2/2 Flying When Cloudchaser Kestrel enters the battlefield, destroy target enchantment. {W}: Target permanent becomes white until end of turn. Coal Stoker 3R Creature - Elemental 3/3 When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R} to your mana pool. Conflagrate XXR Sorcery Conflagrate deals X damage divided as you choose among any number of target creatures and/or players. Flashback-{R}{R}, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.) Coral Trickster 1U Creature - Merfolk Rogue 2/1 Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Coral Trickster is turned face up, you may tap or untap target permanent. Corpulent Corpse 5B Creature - Zombie 3/3 Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Suspend 5-{B} (Rather than cast this card from your hand, you may pay {B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Crookclaw Transmuter 3U Creature - Bird Wizard 3/1 Flash (You may cast this spell any time you could cast an instant.) Flying When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn. Curse of the Cabal 9B Sorcery Target player sacrifices half the permanents he or she controls, rounded down. Suspend 2-{2}{B}{B} (Rather than cast this card from your hand, you may pay {2}{B}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal. Cyclopean Giant 2BB Creature - Zombie Giant 4/2 When Cyclopean Giant is put into a graveyard from the battlefield, target land becomes a Swamp. Exile Cyclopean Giant. Dark Withering 4BB Instant Destroy target nonblack creature. Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) D'Avenant Healer 1WW Creature - Human Cleric Archer 1/2 {T}: D'Avenant Healer deals 1 damage to target attacking or blocking creature. {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Deathspore Thallid 1B Creature - Zombie Fungus 1/1 At the beginning of your upkeep, put a spore counter on Deathspore Thallid. Remove three spore counters from Deathspore Thallid: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Target creature gets -1/-1 until end of turn. Deep-Sea Kraken 7UUU Creature - Kraken 6/6 Deep-Sea Kraken is unblockable. Suspend 9-{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it. Dementia Sliver 3UB Creature - Sliver 3/3 All Slivers have "{T}: Name a card. Target opponent reveals a card at random from his or her hand. If it's the named card, that player discards it. Activate this ability only during your turn." Demonic Collusion 3BB Sorcery Buyback-Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Search your library for a card and put that card into your hand. Then shuffle your library. Detainment Spell W Enchantment - Aura Enchant creature Enchanted creature's activated abilities can't be activated. {1}{W}: Attach Detainment Spell to target creature. Divine Congregation 3W Sorcery You gain 2 life for each creature target player controls. Suspend 5-{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Draining Whelk 4UU Creature - Illusion 1/1 Flash (You may cast this spell any time you could cast an instant.) Flying When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's converted mana cost. Dralnu, Lich Lord 3UB Legendary Creature - Zombie 3/3 If damage would be dealt to Dralnu, sacrifice that many permanents instead. {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) Dread Return 2BB Sorcery Return target creature card from your graveyard to the battlefield. Flashback-Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.) Dreadship Reef Land {T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Dreadship Reef. {1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B} to your mana pool. Dream Stalker 1U Creature - Illusion 1/5 When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand. Drifter il-Dal U Creature - Human Wizard 2/1 Shadow (This creature can block or be blocked by only creatures with shadow.) At the beginning of your upkeep, sacrifice Drifter il-Dal unless you pay {U}. Drudge Reavers 3B Creature - Skeleton 2/1 Flash (You may cast this spell any time you could cast an instant.) {B}: Regenerate Drudge Reavers. Durkwood Baloth 4GG Creature - Beast 5/5 Suspend 5-{G} (Rather than cast this card from your hand, you may pay {G} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Durkwood Tracker 4G Creature - Giant 4/3 {1}{G}, {T}: If Durkwood Tracker is on the battlefield, it deals damage equal to its power to target attacking creature. That creature deals damage equal to its power to Durkwood Tracker. Duskrider Peregrine 5W Creature - Bird 3/3 Flying, protection from black Suspend 3-{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Empty the Warrens 3R Sorcery Put two 1/1 red Goblin creature tokens onto the battlefield. Storm (When you cast this spell, copy it for each spell cast before it this turn.) Endrek Sahr, Master Breeder 4B Legendary Creature - Human Wizard 2/2 Whenever you cast a creature spell, put X 1/1 black Thrull creature tokens onto the battlefield, where X is that spell's converted mana cost. When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder. Errant Doomsayers 1W Creature - Human Rebel 1/1 {T}: Tap target creature with toughness 2 or less. Errant Ephemeron 6U Creature - Illusion 4/4 Flying Suspend 4-{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Eternity Snare 5U Enchantment - Aura Enchant creature When Eternity Snare enters the battlefield, draw a card. Enchanted creature doesn't untap during its controller's untap step. Evangelize 4W Sorcery Buyback {2}{W}{W} (You may pay an additional {2}{W}{W} as you cast this spell. If you do, put this card into your hand as it resolves.) Gain control of target creature of an opponent's choice that he or she controls. Evil Eye of Urborg 4B Creature - Eye 6/3 Non-Eye creatures you control can't attack. Whenever Evil Eye of Urborg becomes blocked by a creature, destroy that creature. Faceless Devourer 2B Creature - Nightmare Horror 2/1 Shadow (This creature can block or be blocked by only creatures with shadow.) When Faceless Devourer enters the battlefield, exile another target creature with shadow. When Faceless Devourer leaves the battlefield, return the exiled card to the battlefield under its owner's control. Fallen Ideal 2B Enchantment - Aura Enchant creature Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn." When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand. Fathom Seer 1U Creature - Illusion 1/3 Morph-Return two Islands you control to their owner's hand. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Fathom Seer is turned face up, draw two cards. Feebleness 1B Enchantment - Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets -2/-1. Firemaw Kavu 5R Creature - Kavu 4/2 Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Firemaw Kavu enters the battlefield, it deals 2 damage to target creature. When Firemaw Kavu leaves the battlefield, it deals 4 damage to target creature. Firewake Sliver 1RG Creature - Sliver 1/1 All Sliver creatures have haste. All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn." Flagstones of Trokair Legendary Land {T}: Add {W} to your mana pool. When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it onto the battlefield tapped. If you do, shuffle your library. Flamecore Elemental 2RR Creature - Elemental 5/4 Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Fledgling Mawcor 3U Creature - Beast 2/2 Flying {T}: Fledgling Mawcor deals 1 damage to target creature or player. Morph {U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Flickering Spirit 3W Creature - Spirit 2/2 Flying {3}{W}: Exile Flickering Spirit, then return it to the battlefield under its owner's control. Flowstone Channeler 2R Creature - Human Spellshaper 2/2 {1}{R}, {T}, Discard a card: Target creature gets +1/-1 and gains haste until end of turn. Fool's Demise 4U Enchantment - Aura Enchant creature When enchanted creature is put into a graveyard, return that card to the battlefield under your control. When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand. Forest Basic Land - Forest G Foriysian Interceptor 3W Creature - Human Soldier 0/5 Flash (You may cast this spell any time you could cast an instant.) Defender Foriysian Interceptor can block an additional creature. Foriysian Totem 3 Artifact {T}: Add {R} to your mana pool. {4}{R}: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn. As long as Foriysian Totem is a creature, it can block an additional creature. Fortify 2W Instant Choose one - Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn. Fortune Thief 4R Creature - Human Rogue 0/1 Damage that would reduce your life total to less than 1 reduces it to 1 instead. Morph {R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Fungal Reaches Land {T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Fungal Reaches. {1}, Remove X storage counters from Fungal Reaches: Add X mana in any combination of {R} and/or {G} to your mana pool. Fungus Sliver 3G Creature - Fungus Sliver 2/2 All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (The damage is dealt before the counter is put on.) Fury Sliver 5R Creature - Sliver 3/3 All Sliver creatures have double strike. Gauntlet of Power 5 Artifact As Gauntlet of Power enters the battlefield, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his or her mana pool (in addition to the mana the land produces). Gaze of Justice W Sorcery As an additional cost to cast Gaze of Justice, tap three untapped white creatures you control. Exile target creature. Flashback {5}{W} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.) Gemhide Sliver 1G Creature - Sliver 1/1 All Slivers have "{T}: Add one mana of any color to your mana pool." Gemstone Caverns Legendary Land If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {1} to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool. Ghitu Firebreathing 1R Enchantment - Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Ghitu Firebreathing to its owner's hand. Ghostflame Sliver BR Creature - Sliver 2/2 All Slivers are colorless. Glass Asp 1GG Creature - Snake 2/1 Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of his or her next draw step unless he or she pays {2} before that step. Goblin Skycutter 1R Creature - Goblin Warrior 2/1 Sacrifice Goblin Skycutter: Goblin Skycutter deals 2 damage to target creature with flying. That creature loses flying until end of turn. Gorgon Recluse 3BB Creature - Gorgon 2/4 Whenever Gorgon Recluse blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. Madness {B}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) Grapeshot 1R Sorcery Grapeshot deals 1 damage to target creature or player. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) Greater Gargadon 9R Creature - Beast 9/7 Suspend 10-{R} (Rather than cast this card from your hand, you may pay {R} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate this ability only if Greater Gargadon is suspended. Greenseeker G Creature - Elf Spellshaper 1/1 {G}, {T}, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. Griffin Guide 2W Enchantment - Aura Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature is put into a graveyard, put a 2/2 white Griffin creature token with flying onto the battlefield. Ground Rift R Sorcery Target creature without flying can't block this turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) Gustcloak Cavalier 3WW Creature - Human Knight 2/2 Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever Gustcloak Cavalier attacks, you may tap target creature. Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat. Harmonic Sliver 1GW Creature - Sliver 1/1 All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantment." Haunting Hymn 4BB Instant Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead. Havenwood Wurm 6G Creature - Wurm 5/6 Flash (You may cast this spell any time you could cast an instant.) Trample Herd Gnarr 3G Creature - Beast 2/2 Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn. Hivestone 2 Artifact Creatures you control are Slivers in addition to their other creature types. Hypergenesis Sorcery Hypergenesis is green. Suspend 3-{1}{G}{G} (Rather than cast this card from your hand, pay {1}{G}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Starting with you, each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield. Ib Halfheart, Goblin Tactician 3R Legendary Creature - Goblin Advisor 3/2 Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens onto the battlefield. Icatian Crier 2W Creature - Human Spellshaper 1/1 {1}{W}, {T}, Discard a card: Put two 1/1 white Citizen creature tokens onto the battlefield. Ignite Memories 4R Sorcery Target player reveals a card at random from his or her hand. Ignite Memories deals damage to that player equal to that card's converted mana cost. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) Ironclaw Buzzardiers 2R Creature - Orc Scout 2/2 Ironclaw Buzzardiers can't block creatures with power 2 or greater. {R}: Ironclaw Buzzardiers gains flying until end of turn. Island Basic Land - Island U Ith, High Arcanist 5WU Legendary Creature - Human Wizard 3/5 Vigilance {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Suspend 4-{W}{U} (Rather than cast this card from your hand, you may pay {W}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Ivory Giant 5WW Creature - Giant 3/4 When Ivory Giant enters the battlefield, tap all nonwhite creatures. Suspend 5-{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Ixidron 3UU Creature - Illusion */* As Ixidron enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.) Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield. Jaya Ballard, Task Mage 1RR Legendary Creature - Human Spellshaper 2/2 {R}, {T}, Discard a card: Destroy target blue permanent. {1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn. {5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player. Jedit's Dragoons 5W Creature - Cat Soldier 2/5 Vigilance When Jedit's Dragoons enters the battlefield, you gain 4 life. Jhoira's Timebug 2 Artifact Creature - Insect 1/2 {T}: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it. Kaervek the Merciless 5BR Legendary Creature - Human Shaman 5/4 Whenever an opponent casts a spell, Kaervek the Merciless deals damage to target creature or player equal to that spell's converted mana cost. Keldon Halberdier 4R Creature - Human Warrior 4/1 First strike Suspend 4-{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Kher Keep Legendary Land {T}: Add {1} to your mana pool. {1}{R}, {T}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep onto the battlefield. Knight of the Holy Nimbus WW Creature - Human Rebel Knight 2/2 Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) If Knight of the Holy Nimbus would be destroyed, regenerate it. {2}: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability. Krosan Grip 2G Instant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment. Liege of the Pit 5BBB Creature - Demon 7/7 Flying, trample At the beginning of your upkeep, sacrifice a creature other than Liege of the Pit. If you can't, Liege of the Pit deals 7 damage to you. Morph {B}{B}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Lightning Axe R Instant As an additional cost to cast Lightning Axe, discard a card or pay {5}. Lightning Axe deals 5 damage to target creature. Lim-Dul the Necromancer 5BB Legendary Creature - Human Wizard 4/4 Whenever a creature an opponent controls is put into a graveyard from the battlefield, you may pay {1}{B}. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types. {1}{B}: Regenerate target Zombie. Living End Sorcery Living End is black. Suspend 3-{2}{B}{B} (Rather than cast this card from your hand, pay {2}{B}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield. Locket of Yesterdays 1 Artifact Spells you cast cost {1} less to cast for each card with the same name as that spell in your graveyard. Looter il-Kor 1U Creature - Kor Rogue 1/1 Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card. Lotus Bloom Artifact Suspend 3-{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) {T}, Sacrifice Lotus Bloom: Add three mana of any one color to your mana pool. Magus of the Candelabra G Creature - Human Wizard 1/2 {X}, {T}: Untap X target lands. Magus of the Disk 2WW Creature - Human Wizard 2/4 Magus of the Disk enters the battlefield tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments. Magus of the Jar 3UU Creature - Human Wizard 3/3 {T}, Sacrifice Magus of the Jar: Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning of the next end step, each player discards his or her hand and returns to his or her hand each card he or she exiled this way. Magus of the Mirror 4BB Creature - Human Wizard 4/2 {T}, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate this ability only during your upkeep. Magus of the Scroll R Creature - Human Wizard 1/1 {3}, {T}: Name a card. Reveal a card at random from your hand. If it's the named card, Magus of the Scroll deals 2 damage to target creature or player. Mana Skimmer 3B Creature - Leech 2/2 Flying Whenever Mana Skimmer deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step. Mangara of Corondor 1WW Legendary Creature - Human Wizard 1/1 {T}: Exile Mangara of Corondor and target permanent. Might of Old Krosa G Instant Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead. Might Sliver 4G Creature - Sliver 2/2 All Sliver creatures get +2/+2. Mindlash Sliver B Creature - Sliver 1/1 All Slivers have "{1}, Sacrifice this permanent: Each player discards a card." Mindstab 5B Sorcery Target player discards three cards. Suspend 4-{B} (Rather than cast this card from your hand, you may pay {B} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Mishra, Artificer Prodigy 1UBR Legendary Creature - Human Artificer 4/4 Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle it. Mogg War Marshal 1R Creature - Goblin Warrior 1/1 Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Mogg War Marshal enters the battlefield or is put into a graveyard from the battlefield, put a 1/1 red Goblin creature token onto the battlefield. Molder XG Instant Destroy target artifact or enchantment with converted mana cost X. It can't be regenerated. You gain X life. Molten Slagheap Land {T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Molten Slagheap. {1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R} to your mana pool. Momentary Blink 1W Instant Exile target creature you control, then return it to the battlefield under its owner's control. Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Moonlace U Instant Target spell or permanent becomes colorless. Mountain Basic Land - Mountain R Mwonvuli Acid-Moss 2GG Sorcery Destroy target land. Search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library. Mystical Teachings 3U Instant Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library. Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Nantuko Shaman 2G Creature - Insect Shaman 3/2 When Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card. Suspend 1-{2}{G}{G} (Rather than cast this card from your hand, you may pay {2}{G}{G} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Nether Traitor BB Creature - Spirit 1/1 Haste Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever another creature is put into your graveyard from the battlefield, you may pay {B}. If you do, return Nether Traitor from your graveyard to the battlefield. Nightshade Assassin 2BB Creature - Human Assassin 2/1 First strike When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) Norin the Wary R Legendary Creature - Human Warrior 2/1 When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step. Opal Guardian WWW Enchantment When an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red. Opaline Sliver 1WU Creature - Sliver 2/2 All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card." Ophidian Eye 2U Enchantment - Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. Orcish Cannonade 1RR Instant Orcish Cannonade deals 2 damage to target creature or player and 3 damage to you. Draw a card. Outrider en-Kor 2W Creature - Kor Rebel Knight 2/2 Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead. Paradise Plume 4 Artifact As Paradise Plume enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, you may gain 1 life. {T}: Add one mana of the chosen color to your mana pool. Paradox Haze 2U Enchantment - Aura Enchant player At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step. Pardic Dragon 4RR Creature - Dragon 4/4 Flying {R}: Pardic Dragon gets +1/+0 until end of turn. Suspend 2-{R}{R} (Rather than cast this card from your hand, you may pay {R}{R} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon. Pendelhaven Elder 1G Creature - Elf Shaman 1/1 {T}: Each 1/1 creature you control gets +1/+2 until end of turn. Pentarch Paladin 2WWW Creature - Human Knight 3/3 Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) As Pentarch Paladin enters the battlefield, choose a color. {W}{W}, {T}: Destroy target permanent of the chosen color. Pentarch Ward 2W Enchantment - Aura Enchant creature As Pentarch Ward enters the battlefield, choose a color. When Pentarch Ward enters the battlefield, draw a card. Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward. Penumbra Spider 2GG Creature - Spider 2/4 Reach (This creature can block creatures with flying.) When Penumbra Spider is put into a graveyard from the battlefield, put a 2/4 black Spider creature token with reach onto the battlefield. Phantom Wurm 4GG Creature - Wurm Spirit 2/0 Phantom Wurm enters the battlefield with four +1/+1 counters on it. If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm. Phthisis 3BBBB Sorcery Destroy target creature. Its controller loses life equal to its power plus its toughness. Suspend 5-{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Phyrexian Totem 3 Artifact {T}: Add {B} to your mana pool. {2}{B}: Phyrexian Totem becomes a 5/5 black Horror artifact creature with trample until end of turn. Whenever Phyrexian Totem is dealt damage, if it's a creature, sacrifice that many permanents. Pit Keeper 1B Creature - Human Wizard 2/1 When Pit Keeper enters the battlefield, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. Plague Sliver 2BB Creature - Sliver 5/5 All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you." Plains Basic Land - Plains W Plated Pegasus 2W Creature - Pegasus 1/2 Flash (You may cast this spell any time you could cast an instant.) Flying If a spell would deal damage to a creature or player, prevent 1 damage that spell would deal to that creature or player. Plunder 4R Sorcery Destroy target artifact or land. Suspend 4-{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Premature Burial 1B Sorcery Destroy target nonblack creature that entered the battlefield since your last turn ended. Primal Forcemage 2G Creature - Elf Shaman 2/2 Whenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn. Prismatic Lens 2 Artifact {T}: Add {1} to your mana pool. {1}, {T}: Add one mana of any color to your mana pool. Psionic Sliver 4U Creature - Sliver 2/2 All Sliver creatures have "{T}: This creature deals 2 damage to target creature or player and 3 damage to itself." Psychotic Episode 1BB Sorcery Target player reveals his or her hand and the top card of his or her library. You choose a card revealed this way. That player puts the chosen card on the bottom of his or her library. Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) Pull from Eternity W Instant Put target face-up exiled card into its owner's graveyard. Pulmonic Sliver 3WW Creature - Sliver 3/3 All Sliver creatures have flying. All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead." Quilled Sliver 1W Creature - Sliver 1/1 All Slivers have "{T}: This permanent deals 1 damage to target attacking or blocking creature." Reiterate 1RR Instant Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Copy target instant or sorcery spell. You may choose new targets for the copy. Restore Balance Sorcery Restore Balance is white. Suspend 6-{W} (Rather than cast this card from your hand, pay {W} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way. Return to Dust 2WW Instant Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment. Rift Bolt 2R Sorcery Rift Bolt deals 3 damage to target creature or player. Suspend 1-{R} (Rather than cast this card from your hand, you may pay {R} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Riftwing Cloudskate 3UU Creature - Illusion 2/2 Flying When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand. Suspend 3-{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Saffi Eriksdotter GW Legendary Creature - Human Scout 2/2 Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard from the battlefield this turn, return that card to the battlefield. Sage of Epityr U Creature - Human Wizard 1/1 When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order. Saltcrusted Steppe Land {T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Saltcrusted Steppe. {1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W} to your mana pool. Sangrophage BB Creature - Zombie 3/3 At the beginning of your upkeep, tap Sangrophage unless you pay 2 life. Sarpadian Empires, Vol. VII 3 Artifact As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. {3}, {T}: Put a 1/1 creature token of the chosen color and type onto the battlefield. Savage Thallid 3GG Creature - Fungus 5/2 At the beginning of your upkeep, put a spore counter on Savage Thallid. Remove three spore counters from Savage Thallid: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Regenerate target Fungus. Scarwood Treefolk 3G Creature - Treefolk 3/5 Scarwood Treefolk enters the battlefield tapped. Scion of the Ur-Dragon WUBRG Legendary Creature - Dragon Avatar 4/4 Flying {2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle your library. Screeching Sliver U Creature - Sliver 1/1 All Slivers have "{T}: Target player puts the top card of his or her library into his or her graveyard." Scryb Ranger 1G Creature - Faerie 1/1 Flash (You may cast this spell any time you could cast an instant.) Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn. Search for Tomorrow 2G Sorcery Search your library for a basic land card and put it onto the battlefield. Then shuffle your library. Suspend 2-{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Sedge Sliver 2R Creature - Sliver 2/2 All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have "{B}: Regenerate this permanent." Sengir Nosferatu 3BB Creature - Vampire 4/4 Flying {1}{B}, Exile Sengir Nosferatu: Put a 1/2 black Bat creature token with flying onto the battlefield. It has "{1}{B}, Sacrifice this creature: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control." Serra Avenger WW Creature - Angel 3/3 You can't cast Serra Avenger during your first, second, or third turns of the game. Flying, vigilance Shadow Sliver 2U Creature - Sliver 1/1 All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.) Sidewinder Sliver W Creature - Sliver 1/1 All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.) Skittering Monstrosity 3BB Creature - Horror 5/5 When you cast a creature spell, sacrifice Skittering Monstrosity. Skulking Knight 2B Creature - Zombie Knight 3/3 Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When Skulking Knight becomes the target of a spell or ability, sacrifice it. Slipstream Serpent 7U Creature - Serpent 6/6 Slipstream Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Slipstream Serpent. Morph {5}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Smallpox BB Sorcery Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land. Snapback 1U Instant You may exile a blue card from your hand rather than pay Snapback's mana cost. Return target creature to its owner's hand. Spectral Force 3GG Creature - Elemental Spirit 8/8 Trample Whenever Spectral Force attacks, if defending player controls no black permanents, it doesn't untap during your next untap step. Spell Burst XU Instant Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Counter target spell with converted mana cost X. Spike Tiller 3GG Creature - Spike 0/0 Spike Tiller enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it. Spiketail Drakeling 1UU Creature - Drake 2/2 Flying Sacrifice Spiketail Drakeling: Counter target spell unless its controller pays {2}. Spinneret Sliver 1G Creature - Sliver 2/2 All Sliver creatures have reach. (They can block creatures with flying.) Spirit Loop 1W Enchantment - Aura Enchant creature you control Whenever enchanted creature deals damage, you gain that much life. When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner's hand. Sporesower Thallid 2GG Creature - Fungus 4/4 At the beginning of your upkeep, put a spore counter on each Fungus you control. Remove three spore counters from Sporesower Thallid: Put a 1/1 green Saproling creature token onto the battlefield. Sprite Noble 1UU Creature - Faerie 2/2 Flying Other creatures you control with flying get +0/+1. {T}: Other creatures you control with flying get +1/+0 until end of turn. Sprout G Instant Put a 1/1 green Saproling creature token onto the battlefield. Squall Line XGG Instant Squall Line deals X damage to each creature with flying and each player. Stonebrow, Krosan Hero 3RG Legendary Creature - Centaur Warrior 4/4 Trample Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn. Stonewood Invocation 3G Instant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.) Stormcloud Djinn 4U Creature - Djinn 3/3 Flying Stormcloud Djinn can block only creatures with flying. {R}{R}: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you. Strangling Soot 2B Instant Destroy target creature with toughness 3 or less. Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Strength in Numbers 1G Instant Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures. Stronghold Overseer 3BBB Creature - Demon 5/5 Flying Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn. Stuffy Doll 5 Artifact Creature - Construct 0/1 As Stuffy Doll enters the battlefield, choose a player. Stuffy Doll is indestructible. Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. {T}: Stuffy Doll deals 1 damage to itself. Subterranean Shambler 3R Creature - Elemental 2/3 Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Subterranean Shambler enters the battlefield or leaves the battlefield, it deals 1 damage to each creature without flying. Sudden Death 1BB Instant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target creature gets -4/-4 until end of turn. Sudden Shock 1R Instant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Sudden Shock deals 2 damage to target creature or player. Sudden Spoiling 1BB Instant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Creatures target player controls become 0/2 and lose all abilities until end of turn. Sulfurous Blast 2RR Instant Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead. Swamp Basic Land - Swamp B Swarmyard Land {T}: Add {1} to your mana pool. {T}: Regenerate target Insect, Rat, Spider, or Squirrel. Tectonic Fiend 4RR Creature - Elemental 7/7 Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Tectonic Fiend attacks each turn if able. Teferi, Mage of Zhalfir 2UUU Legendary Creature - Human Wizard 3/4 Flash (You may cast this spell any time you could cast an instant.) Creature cards you own that aren't on the battlefield have flash. Each opponent can cast spells only any time he or she could cast a sorcery. Telekinetic Sliver 2UU Creature - Sliver 2/2 All Slivers have "{T}: Tap target permanent." Temporal Eddy 2UU Sorcery Put target creature or land on top of its owner's library. Temporal Isolation 1W Enchantment - Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.) Prevent all damage that would be dealt by enchanted creature. Tendrils of Corruption 3B Instant Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control. Terramorphic Expanse Land {T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. Thallid Germinator 2G Creature - Fungus 2/2 At the beginning of your upkeep, put a spore counter on Thallid Germinator. Remove three spore counters from Thallid Germinator: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Target creature gets +1/+1 until end of turn. Thallid Shell-Dweller 1G Creature - Fungus 0/5 Defender At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller. Remove three spore counters from Thallid Shell-Dweller: Put a 1/1 green Saproling creature token onto the battlefield. Thelon of Havenwood GG Legendary Creature - Elf Druid 2/2 Each Fungus creature gets +1/+1 for each spore counter on it. {B}{G}, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield. Thelonite Hermit 3G Creature - Elf Shaman 1/1 Saproling creatures get +1/+1. Morph {3}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Thelonite Hermit is turned face up, put four 1/1 green Saproling creature tokens onto the battlefield. Thick-Skinned Goblin 1R Creature - Goblin Shaman 2/1 You may pay {0} rather than pay the echo cost for permanents you control. {R}: Thick-Skinned Goblin gains protection from red until end of turn. Think Twice 1U Instant Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Thrill of the Hunt G Instant Target creature gets +1/+2 until end of turn. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Thunder Totem 3 Artifact {T}: Add {W} to your mana pool. {1}{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn. Tivadar of Thorn 1WW Legendary Creature - Human Knight 2/2 First strike, protection from red When Tivadar of Thorn enters the battlefield, destroy target Goblin. Tolarian Sentinel 3U Creature - Human Spellshaper 1/3 Flying {U}, {T}, Discard a card: Return target permanent you control to its owner's hand. Traitor's Clutch 4B Instant Target creature gets +1/+0, becomes black, and gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Trespasser il-Vec 2B Creature - Human Rogue 3/1 Discard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Trickbind 1U Instant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.) Triskelavus 7 Artifact Creature - Construct 1/1 Flying Triskelavus enters the battlefield with three +1/+1 counters on it. {1}, Remove a +1/+1 counter from Triskelavus: Put a 1/1 colorless Triskelavite artifact creature token with flying onto the battlefield. It has "Sacrifice this creature: This creature deals 1 damage to target creature or player." Tromp the Domains 5G Sorcery Domain - Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control. Truth or Tale 1U Instant Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order. Two-Headed Sliver 1R Creature - Sliver 1/1 All Sliver creatures have "This creature can't be blocked except by two or more creatures." Undying Rage 2R Enchantment - Aura Enchant creature Enchanted creature gets +2/+2 and can't block. When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand. Unyaro Bees GGG Creature - Insect 0/1 Flying {G}: Unyaro Bees gets +1/+1 until end of turn. {3}{G}, Sacrifice Unyaro Bees: Unyaro Bees deals 2 damage to target creature or player. Urborg Syphon-Mage 2B Creature - Human Spellshaper 2/2 {2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way. Urza's Factory Land - Urza's {T}: Add {1} to your mana pool. {7}, {T}: Put a 2/2 colorless Assembly-Worker artifact creature token onto the battlefield. Vampiric Sliver 3B Creature - Sliver 3/3 All Sliver creatures have "Whenever a creature dealt damage by this creature this turn is put into a graveyard, put a +1/+1 counter on this creature." Venser's Sliver 5 Artifact Creature - Sliver 3/3 Verdant Embrace 3GG Enchantment - Aura Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield." Vesuva Land You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield. Vesuvan Shapeshifter 3UU Creature - Shapeshifter 0/0 As Vesuvan Shapeshifter enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down." Morph {1}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Viashino Bladescout 1RR Creature - Viashino Scout 2/1 Flash (You may cast this spell any time you could cast an instant.) When Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn. Viscerid Deepwalker 4U Creature - Homarid Warrior 2/3 {U}: Viscerid Deepwalker gets +1/+0 until end of turn. Suspend 4-{U} (Rather than cast this card from your hand, you may pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Viscid Lemures 4B Creature - Spirit 4/3 {0}: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn. Voidmage Husher 3U Creature - Human Wizard 2/2 Flash (You may cast this spell any time you could cast an instant.) When Voidmage Husher enters the battlefield, counter target activated ability. (Mana abilities can't be targeted.) Whenever you cast a spell, you may return Voidmage Husher to its owner's hand. Volcanic Awakening 4RR Sorcery Destroy target land. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) Walk the Aeons 4UU Sorcery Buyback-Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Target player takes an extra turn after this one. Watcher Sliver 3W Creature - Sliver 2/2 All Sliver creatures get +0/+2. Weathered Bodyguards 5W Creature - Human Soldier 2/5 As long as Weathered Bodyguards is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to Weathered Bodyguards instead. Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Weatherseed Totem 3 Artifact {T}: Add {G} to your mana pool. {2}{G}{G}{G}: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn. When Weatherseed Totem is put into a graveyard from the battlefield, if it was a creature, return this card to its owner's hand. Wheel of Fate Sorcery Wheel of Fate is red. Suspend 4-{1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Each player discards his or her hand, then draws seven cards. Wipe Away 1UU Instant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Return target permanent to its owner's hand. Word of Seizing 3RR Instant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Untap target permanent and gain control of it until end of turn. It gains haste until end of turn. Wormwood Dryad 2G Creature - Dryad 3/1 {G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. {B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you. Wurmcalling XG Sorcery Buyback {2}{G} (You may pay an additional {2}{G} as you cast this spell. If you do, put this card into your hand as it resolves.) Put an X/X green Wurm creature token onto the battlefield. Yavimaya Dryad 1GG Creature - Dryad 2/1 Forestwalk When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library. Zealot il-Vec 2W Creature - Human Rebel 1/1 Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn. Akroma, Angel of Wrath 5WWW Legendary Creature - Angel 6/6 Flying, first strike, vigilance, trample, haste, protection from black and from red Arena Land {3}, {T}: Tap target creature you control and target creature of an opponent's choice he or she controls. Each of those creatures deals damage equal to its power to the other. Assault // Battery (Assault) R Sorcery Assault deals 2 damage to target creature or player. Auratog 1W Creature - Atog 1/2 Sacrifice an enchantment: Auratog gets +2/+2 until end of turn. Avalanche Riders 3R Creature - Human Nomad 2/2 Haste Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Avalanche Riders enters the battlefield, destroy target land. Avatar of Woe 6BB Creature - Avatar 6/5 If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to cast. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {T}: Destroy target creature. It can't be regenerated. Avoid Fate G Instant Counter target instant or Aura spell that targets a permanent you control. Bad Moon 1B Enchantment Black creatures get +1/+1. Assault // Battery (Battery) 3G Sorcery Put a 3/3 green Elephant creature token onto the battlefield. Browbeat 2R Sorcery Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards. XXCall of the Herd (Call of the Herd) 2G Sorcery Put a 3/3 green Elephant creature token onto the battlefield. Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Celestial Dawn 1WW Enchantment Lands you control are Plains. Nonland cards you own that aren't on the battlefield, spells you control, and nonland permanents you control are white. You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana. Claws of Gix 0 Artifact {1}, Sacrifice a permanent: You gain 1 life. Coalition Victory 3WUBRG Sorcery You win the game if you control a land of each basic land type and a creature of each color. Cockatrice 3GG Creature - Cockatrice 2/4 Flying Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. Consecrate Land W Enchantment - Aura Enchant land Enchanted land is indestructible and can't be enchanted by other Auras. Conspiracy 3BB Enchantment As Conspiracy enters the battlefield, choose a creature type. Creature cards you own that aren't on the battlefield, creature spells you control, and creatures you control are the chosen type. Craw Giant 3GGGG Creature - Giant 6/4 Trample Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Dandan UU Creature - Fish 4/1 Dandan can't attack unless defending player controls an Island. When you control no Islands, sacrifice Dandan. Darkness B Instant Prevent all combat damage that would be dealt this turn. Dauthi Slayer BB Creature - Dauthi Soldier 2/2 Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Slayer attacks each turn if able. Defiant Vanguard 2W Creature - Human Rebel 2/2 When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn. {5}, {T}: Search your library for a Rebel permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library. Desert Land - Desert {T}: Add {1} to your mana pool. {T}: Desert deals 1 damage to target attacking creature. Activate this ability only during the end of combat step. Desolation Giant 2RR Creature - Giant 3/3 Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead. Disenchant 1W Instant Destroy target artifact or enchantment. Disintegrate XR Sorcery Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would be put into a graveyard this turn, exile it instead. Dodecapod 4 Artifact Creature - Golem 3/3 If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard. Dragon Whelp 2RR Creature - Dragon 2/3 Flying {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. Dragonstorm 8R Sorcery Search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle your library. Storm (When you cast this spell, copy it for each spell cast before it this turn.) Enduring Renewal 2WW Enchantment Play with your hand revealed. If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. Whenever a creature is put into your graveyard from the battlefield, return it to your hand. Eron the Relentless 3RR Legendary Creature - Human Rogue 5/2 Haste {R}{R}{R}: Regenerate Eron the Relentless. Essence Sliver 3W Creature - Sliver 3/3 Whenever a Sliver deals damage, its controller gains that much life. Evil Eye of Orms-by-Gore 4B Creature - Eye 3/6 Non-Eye creatures you control can't attack. Evil Eye of Orms-by-Gore can't be blocked except by Walls. Faceless Butcher 2BB Creature - Nightmare Horror 2/3 When Faceless Butcher enters the battlefield, exile target creature other than Faceless Butcher. When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control. Feldon's Cane 1 Artifact {T}, Exile Feldon's Cane: Shuffle your graveyard into your library. Fiery Justice RGW Sorcery Fiery Justice deals 5 damage divided as you choose among any number of target creatures and/or players. Target opponent gains 5 life. Fiery Temper 1RR Instant Fiery Temper deals 3 damage to target creature or player. Madness {R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) Fire Whip 1R Enchantment - Aura Enchant creature you control Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." Sacrifice Fire Whip: Fire Whip deals 1 damage to target creature or player. Flying Men U Creature - Human 1/1 Flying Funeral Charm B Instant Choose one - Target player discards a card; or target creature gets +2/-1 until end of turn; or target creature gains swampwalk until end of turn. Gaea's Blessing 1G Sorcery Target player shuffles up to three target cards from his or her graveyard into his or her library. Draw a card. When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library. Gaea's Liege 3GGG Creature - Avatar */* As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. {T}: Target land becomes a Forest until Gaea's Liege leaves the battlefield. Gemstone Mine Land Gemstone Mine enters the battlefield with three mining counters on it. {T}, Remove a mining counter from Gemstone Mine: Add one mana of any color to your mana pool. If there are no mining counters on Gemstone Mine, sacrifice it. Ghost Ship 2UU Creature - Spirit 2/4 Flying {U}{U}{U}: Regenerate Ghost Ship. Giant Oyster 2UU Creature - Oyster 0/3 You may choose not to untap Giant Oyster during your untap step. {T}: For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature. Goblin Snowman 3R Creature - Goblin 1/1 Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn. {T}: Goblin Snowman deals 1 damage to target creature it's blocking. Grinning Totem 4 Artifact {2}, {T}, Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles his or her library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard. Hail Storm 1GG Instant Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control. Honorable Passage 1W Instant The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller. Hunting Moa 2G Creature - Bird Beast 3/2 Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Hunting Moa enters the battlefield or is put into a graveyard from the battlefield, put a +1/+1 counter on target creature. Icatian Javelineers W Creature - Human Soldier 1/1 Icatian Javelineers enters the battlefield with a javelin counter on it. {T}, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player. Jasmine Boreal 3GW Legendary Creature - Human 4/5 Jolrael, Empress of Beasts 3GG Legendary Creature - Human Spellshaper 3/3 {2}{G}, {T}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands. Kobold Taskmaster 1R Creature - Kobold 1/2 Other Kobold creatures you control get +1/+0. Krosan Cloudscraper 7GGG Creature - Beast Mutant 13/13 At the beginning of your upkeep, sacrifice Krosan Cloudscraper unless you pay {G}{G}. Morph {7}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Leviathan 5UUUU Creature - Leviathan 10/10 Trample Leviathan enters the battlefield tapped and doesn't untap during your untap step. At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan. Leviathan can't attack unless you sacrifice two Islands. Lightning Angel 1RWU Creature - Angel 3/4 Flying, vigilance, haste Lord of Atlantis UU Creature - Merfolk 2/2 Other Merfolk creatures get +1/+1 and have islandwalk. Merfolk Assassin UU Creature - Merfolk Assassin 1/2 {T}: Destroy target creature with islandwalk. Merieke Ri Berit WUB Legendary Creature - Human 1/1 Merieke Ri Berit doesn't untap during your untap step. {T}: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated. Mindless Automaton 4 Artifact Creature - Construct 0/0 Mindless Automaton enters the battlefield with two +1/+1 counters on it. {1}, Discard a card: Put a +1/+1 counter on Mindless Automaton. Remove two +1/+1 counters from Mindless Automaton: Draw a card. Mirari 5 Legendary Artifact Whenever you cast an instant or sorcery spell, you may pay {3}. If you do, copy that spell. You may choose new targets for the copy. Mistform Ultimus 3U Legendary Creature - Illusion 3/3 Mistform Ultimus is every creature type (even if this card isn't on the battlefield). Moorish Cavalry 2WW Creature - Human Knight 3/3 Trample Mystic Enforcer 2GW Creature - Human Nomad Mystic 3/3 Protection from black Threshold - As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying. Mystic Snake 1GUU Creature - Snake 2/2 Flash (You may cast this spell any time you could cast an instant.) When Mystic Snake enters the battlefield, counter target spell. Nicol Bolas 2UUBBRR Legendary Creature - Elder Dragon 7/7 Flying At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. Whenever Nicol Bolas deals damage to an opponent, that player discards his or her hand. Orcish Librarian 1R Creature - Orc 1/1 {R}, {T}: Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order. Orgg 3RR Creature - Orgg 6/6 Trample Orgg can't attack if defending player controls an untapped creature with power 3 or greater. Orgg can't block creatures with power 3 or greater. Ovinomancer 2U Creature - Human Wizard 0/1 When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand. {T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller puts a 0/1 green Sheep creature token onto the battlefield. Pandemonium 3R Enchantment Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice. Pendelhaven Legendary Land {T}: Add {G} to your mana pool. {T}: Target 1/1 creature gets +1/+2 until end of turn. Pirate Ship 4U Creature - Human Pirate 4/3 Pirate Ship can't attack unless defending player controls an Island. {T}: Pirate Ship deals 1 damage to target creature or player. When you control no Islands, sacrifice Pirate Ship. Prodigal Sorcerer 2U Creature - Human Wizard 1/1 {T}: Prodigal Sorcerer deals 1 damage to target creature or player. Psionic Blast 2U Instant Psionic Blast deals 4 damage to target creature or player and 2 damage to you. Resurrection 2WW Sorcery Return target creature card from your graveyard to the battlefield. Sacred Mesa 2W Enchantment At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus. {1}{W}: Put a 1/1 white Pegasus creature token with flying onto the battlefield. Safe Haven Land {2}, {T}: Exile target creature you control. At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control. Scragnoth 4G Creature - Beast 3/4 Scragnoth can't be countered. Protection from blue Sengir Autocrat 3B Creature - Human 2/2 When Sengir Autocrat enters the battlefield, put three 0/1 black Serf creature tokens onto the battlefield. When Sengir Autocrat leaves the battlefield, exile all Serf tokens. Serrated Arrows 4 Artifact Serrated Arrows enters the battlefield with three arrowhead counters on it. At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it. {T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature. Shadow Guildmage B Creature - Human Wizard 1/1 {U}, {T}: Put target creature you control on top of its owner's library. {R}, {T}: Shadow Guildmage deals 1 damage to target creature or player and 1 damage to you. Shadowmage Infiltrator 1UB Creature - Human Wizard 1/3 Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. Sindbad 1U Creature - Human 1/1 {T}: Draw a card and reveal it. If it isn't a land card, discard it. Sol'kanar the Swamp King 2UBR Legendary Creature - Demon 5/5 Swampwalk Whenever a player casts a black spell, you gain 1 life. Soltari Priest WW Creature - Soltari Cleric 2/1 Protection from red Shadow (This creature can block or be blocked by only creatures with shadow.) Soul Collector 3BB Creature - Vampire 3/4 Flying Whenever a creature dealt damage by Soul Collector this turn is put into a graveyard, return that card to the battlefield under your control. Morph {B}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Spike Feeder 1GG Creature - Spike 0/0 Spike Feeder enters the battlefield with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature. Remove a +1/+1 counter from Spike Feeder: You gain 2 life. Spined Sliver RG Creature - Sliver 2/2 Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it. Spitting Slug 1GG Creature - Slug 2/4 Whenever Spitting Slug blocks or becomes blocked, you may pay {1}{G}. If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn. Squire 1W Creature - Human Soldier 1/2 Stormbind 1RG Enchantment {2}, Discard a card at random: Stormbind deals 2 damage to target creature or player. Stormscape Familiar 1U Creature - Bird 1/1 Flying White spells and black spells you cast cost {1} less to cast. Stupor 2B Sorcery Target opponent discards a card at random, then discards a card. Suq'Ata Lancer 2R Creature - Human Knight 2/2 Haste Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Swamp Mosquito 1B Creature - Insect 0/1 Flying Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) Teferi's Moat 3WU Enchantment As Teferi's Moat enters the battlefield, choose a color. Creatures of the chosen color without flying can't attack you. Thallid G Creature - Fungus 1/1 At the beginning of your upkeep, put a spore counter on Thallid. Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token onto the battlefield. The Rack 1 Artifact As The Rack enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in his or her hand. Thornscape Battlemage 2G Creature - Elf Wizard 2/2 Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.) When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to target creature or player. When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact. Tormod's Crypt 0 Artifact {T}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard. Tribal Flames 1R Sorcery Domain - Tribal Flames deals X damage to target creature or player, where X is the number of basic land types among lands you control. Twisted Abomination 5B Creature - Zombie Mutant 5/3 {B}: Regenerate Twisted Abomination. Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.) Uncle Istvan 1BBB Creature - Human 1/3 Prevent all damage that would be dealt to Uncle Istvan by creatures. Undead Warchief 2BB Creature - Zombie 1/1 Zombie spells you cast cost {1} less to cast. Zombie creatures you control get +2/+1. Undertaker 1B Creature - Human Spellshaper 1/1 {B}, {T}, Discard a card: Return target creature card from your graveyard to your hand. Unstable Mutation U Enchantment - Aura Enchant creature Enchanted creature gets +3/+3. At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature. Uthden Troll 2R Creature - Troll 2/2 {R}: Regenerate Uthden Troll. XXValor (Valor) 3W Creature - Incarnation 2/2 First strike As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike. Verdeloth the Ancient 4GG Legendary Creature - Treefolk 4/7 Kicker {X} (You may pay an additional {X} as you cast this spell.) Other Treefolk creatures and Saproling creatures get +1/+1. When Verdeloth the Ancient enters the battlefield, if it was kicked, put X 1/1 green Saproling creature tokens onto the battlefield. Vhati il-Dal 2BG Legendary Creature - Human Warrior 3/3 {T}: Target creature's power or toughness becomes 1 until end of turn. Void 3BR Sorcery Choose a number. Destroy all artifacts and creatures with converted mana cost equal to that number. Then target player reveals his or her hand and discards all nonland cards with converted mana cost equal to the number. Voidmage Prodigy UU Creature - Human Wizard 2/1 {U}{U}, Sacrifice a Wizard: Counter target spell. Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Wall of Roots 1G Creature - Plant Wall 0/5 Defender Put a -0/-1 counter on Wall of Roots: Add {G} to your mana pool. Activate this ability only once each turn. War Barge 4 Artifact {3}: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. Whirling Dervish GG Creature - Human Monk 1/1 Protection from black At the beginning of the end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it. Whispers of the Muse U Instant Buyback {5} (You may pay an additional {5} as you cast this spell. If you do, put this card into your hand as it resolves.) Draw a card. Wildfire Emissary 3R Creature - Efreet 2/4 Protection from white {1}{R}: Wildfire Emissary gets +1/+0 until end of turn. Willbender 1U Creature - Human Wizard 1/2 Morph {1}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Willbender is turned face up, change the target of target spell or ability with a single target. Witch Hunter 2WW Creature - Human Cleric 1/1 {T}: Witch Hunter deals 1 damage to target player. {1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand. Withered Wretch BB Creature - Zombie Cleric 2/2 {1}: Exile target card from a graveyard. Zhalfirin Commander 2W Creature - Human Knight 2/2 Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}{W}: Target Knight creature gets +1/+1 until end of turn.