Advice from the Fae (2/U)(2/U)(2/U) Sorcery ({(2/u)} can be paid with any two mana or with {U}. This card's converted mana cost is 6.) Look at the top five cards of your library. If you control more creatures than any other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order. AEthertow 3(W/U) Instant Put target attacking or blocking creature on top of its owner's library. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) Aphotic Wisps B Instant Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) Draw a card. Apothecary Initiate W Creature - Kithkin Cleric 1/1 Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. Armored Ascension 3W Enchantment - Aura Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying. Ashenmoor Cohort 5B Creature - Elemental Warrior 4/3 Ashenmoor Cohort gets +1/+1 as long as you control another black creature. Ashenmoor Gouger (B/R)(B/R)(B/R) Creature - Elemental Warrior 4/4 Ashenmoor Gouger can't block. Ashenmoor Liege 1(B/R)(B/R)(B/R) Creature - Elemental Knight 4/1 Other black creatures you control get +1/+1. Other red creatures you control get +1/+1. Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life. Augury Adept 1(W/U)(W/U) Creature - Kithkin Wizard 2/2 Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost. Ballynock Cohort 2W Creature - Kithkin Soldier 2/2 First strike Ballynock Cohort gets +1/+1 as long as you control another white creature. Barkshell Blessing (G/W) Instant Target creature gets +2/+2 until end of turn. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) Barrenton Cragtreads 2(W/U)(W/U) Creature - Kithkin Scout 3/3 Barrenton Cragtreads can't be blocked by red creatures. Barrenton Medic 4W Creature - Kithkin Cleric 0/4 {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic. Beseech the Queen (2/B)(2/B)(2/B) Sorcery ({(2/b)} can be paid with any two mana or with {B}. This card's converted mana cost is 6.) Search your library for a card with converted mana cost less than or equal to the number of lands you control, reveal it, and put it into your hand. Then shuffle your library. Biting Tether 4U Enchantment - Aura Enchant creature You control enchanted creature. At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. Blazethorn Scarecrow 5 Artifact Creature - Scarecrow 3/3 Blazethorn Scarecrow has haste as long as you control a red creature. Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) Blight Sickle 2 Artifact - Equipment Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) Equip {2} Blistering Dieflyn 3R Creature - Imp 0/1 Flying {(b/r)}: Blistering Dieflyn gets +1/+0 until end of turn. Bloodmark Mentor 1R Creature - Goblin Warrior 1/1 Red creatures you control have first strike. Bloodshed Fever R Enchantment - Aura Enchant creature Enchanted creature attacks each turn if able. Blowfly Infestation 2B Enchantment Whenever a creature is put into a graveyard from the battlefield, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature. Boartusk Liege 1(R/G)(R/G)(R/G) Creature - Goblin Knight 3/4 Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1. Boggart Arsonists 2R Creature - Goblin Rogue 2/1 Plainswalk {2}{R}, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains. Boggart Ram-Gang (R/G)(R/G)(R/G) Creature - Goblin Warrior 3/3 Haste Wither (This deals damage to creatures in the form of -1/-1 counters.) Boon Reflection 4W Enchantment If you would gain life, you gain twice that much life instead. Briarberry Cohort 1U Creature - Faerie Soldier 1/1 Flying Briarberry Cohort gets +1/+1 as long as you control another blue creature. Burn Trail 3R Sorcery Burn Trail deals 3 damage to target creature or player. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) Cauldron of Souls 5 Artifact {T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Cemetery Puca 1(U/B)(U/B) Creature - Shapeshifter 1/2 Whenever a creature is put into a graveyard from the battlefield, you may pay {1}. If you do, Cemetery Puca becomes a copy of that creature and gains this ability. Cerulean Wisps U Instant Target creature becomes blue until end of turn. Untap that creature. Draw a card. Chainbreaker 2 Artifact Creature - Scarecrow 3/3 Chainbreaker enters the battlefield with two -1/-1 counters on it. {3}, {T}: Remove a -1/-1 counter from target creature. Cinderbones 2B Creature - Elemental Skeleton 1/1 Wither (This deals damage to creatures in the form of -1/-1 counters.) {1}{B}: Regenerate Cinderbones. Cinderhaze Wretch 4B Creature - Elemental Shaman 3/2 {T}: Target player discards a card. Activate this ability only during your turn. Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch. Consign to Dream 2U Instant Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead. Corrosive Mentor 2B Creature - Elemental Rogue 1/3 Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) Corrupt 5B Sorcery Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way. Counterbore 3UU Instant Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles his or her library. Crabapple Cohort 4G Creature - Treefolk Warrior 4/4 Crabapple Cohort gets +1/+1 as long as you control another green creature. Cragganwick Cremator 2RR Creature - Giant Shaman 5/4 When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player. Crimson Wisps R Instant Target creature becomes red and gains haste until end of turn. Draw a card. Crowd of Cinders 3B Creature - Elemental */* Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Crowd of Cinders's power and toughness are each equal to the number of black permanents you control. Cultbrand Cinder 4(B/R) Creature - Elemental Shaman 3/3 When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature. Curse of Chains 1(W/U) Enchantment - Aura Enchant creature At the beginning of each upkeep, tap enchanted creature. Cursecatcher U Creature - Merfolk Wizard 1/1 Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays {1}. Dawnglow Infusion X(G/W) Sorcery You gain X life if {G} was spent to cast Dawnglow Infusion and X life if {W} was spent to cast it. (Do both if {G}{W} was spent.) Deepchannel Mentor 5U Creature - Merfolk Rogue 2/2 Blue creatures you control are unblockable. Deep-Slumber Titan 2RR Creature - Giant Warrior 7/7 Deep-Slumber Titan enters the battlefield tapped. Deep-Slumber Titan doesn't untap during your untap step. Whenever Deep-Slumber Titan is dealt damage, untap it. Demigod of Revenge (B/R)(B/R)(B/R)(B/R)(B/R) Creature - Spirit Avatar 5/4 Flying, haste When you cast Demigod of Revenge, return all cards named Demigod of Revenge from your graveyard to the battlefield. Deus of Calamity (R/G)(R/G)(R/G)(R/G)(R/G) Creature - Spirit Avatar 6/6 Trample Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls. Devoted Druid 1G Creature - Elf Druid 0/2 {T}: Add {G} to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid. Din of the Fireherd 5(B/R)(B/R)(B/R) Sorcery Put a 5/5 black and red Elemental creature token onto the battlefield. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control. Dire Undercurrents 3(U/B)(U/B) Enchantment Whenever a blue creature enters the battlefield under your control, you may have target player draw a card. Whenever a black creature enters the battlefield under your control, you may have target player discard a card. Disturbing Plot 1B Sorcery Return target creature card in a graveyard to its owner's hand. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) Dramatic Entrance 3GG Instant You may put a green creature card from your hand onto the battlefield. Dream Salvage (U/B) Instant Draw cards equal to the number of cards target opponent discarded this turn. Drove of Elves 3G Creature - Elf */* Drove of Elves's power and toughness are each equal to the number of green permanents you control. Drove of Elves can't be the target of spells or abilities your opponents control. Drowner Initiate U Creature - Merfolk Wizard 1/1 Whenever a player casts a blue spell, you may pay {1}. If you do, target player puts the top two cards of his or her library into his or her graveyard. Dusk Urchins 2B Creature - Ouphe 4/3 Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it. When Dusk Urchins is put into a graveyard from the battlefield, draw a card for each -1/-1 counter on it. Elemental Mastery 3R Enchantment - Aura Enchant creature Enchanted creature has "{T}: Put X 1/1 red Elemental creature tokens with haste onto the battlefield, where X is this creature's power. Exile them at the beginning of the next end step." Elsewhere Flask 2 Artifact When Elsewhere Flask enters the battlefield, draw a card. Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn. Elvish Hexhunter (G/W) Creature - Elf Shaman 1/1 {(g/w)}, {T}, Sacrifice Elvish Hexhunter: Destroy target enchantment. Ember Gale 3R Sorcery Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls. Emberstrike Duo 1(B/R) Creature - Elemental Warrior Shaman 1/1 Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn. Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn. Enchanted Evening 3(W/U)(W/U) Enchantment All permanents are enchantments in addition to their other types. Everlasting Torment 2(B/R) Enchantment Players can't gain life. Damage can't be prevented. All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.) Faerie Macabre 1BB Creature - Faerie Rogue 2/2 Flying Discard Faerie Macabre: Exile up to two target cards from graveyards. Faerie Swarm 3U Creature - Faerie */* Flying Faerie Swarm's power and toughness are each equal to the number of blue permanents you control. Farhaven Elf 2G Creature - Elf Druid 1/1 When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library. Fate Transfer 1(U/B) Instant Move all counters from target creature onto another target creature. Fire-Lit Thicket Land {T}: Add {1} to your mana pool. {(r/g)}, {T}: Add {R}{R}, {R}{G}, or {G}{G} to your mana pool. Firespout 2(R/G) Sorcery Firespout deals 3 damage to each creature without flying if {R} was spent to cast Firespout and 3 damage to each creature with flying if {G} was spent to cast it. (Do both if {R}{G} was spent.) Fists of the Demigod 1(B/R) Enchantment - Aura Enchant creature As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) As long as enchanted creature is red, it gets +1/+1 and has first strike. Flame Javelin (2/R)(2/R)(2/R) Instant ({(2/r)} can be paid with any two mana or with {R}. This card's converted mana cost is 6.) Flame Javelin deals 4 damage to target creature or player. Flourishing Defenses 4G Enchantment Whenever a -1/-1 counter is placed on a creature, you may put a 1/1 green Elf Warrior creature token onto the battlefield. Flow of Ideas 5U Sorcery Draw a card for each Island you control. Forest Basic Land - Forest G Fossil Find (R/G) Sorcery Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose. Foxfire Oak 5G Creature - Treefolk Shaman 3/6 {(r/g){(r/g){(r/g)}: Foxfire Oak gets +3/+0 until end of turn. Fracturing Gust 2(G/W)(G/W)(G/W) Instant Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way. Fulminator Mage 1(B/R)(B/R) Creature - Elemental Shaman 2/2 Sacrifice Fulminator Mage: Destroy target nonbasic land. Furystoke Giant 3RR Creature - Giant Warrior 3/3 When Furystoke Giant enters the battlefield, other creatures you control gain "{T}: This creature deals 2 damage to target creature or player" until end of turn. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Ghastlord of Fugue (U/B)(U/B)(U/B)(U/B)(U/B) Creature - Spirit Avatar 4/4 Ghastlord of Fugue is unblockable. Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals his or her hand. You choose a card from it. That player exiles that card. Ghastly Discovery 2U Sorcery Draw two cards, then discard a card. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.) Giantbaiting 2(R/G) Sorcery Put a 4/4 red and green Giant Warrior creature token with haste onto the battlefield. Exile it at the beginning of the next end step. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.) Glamer Spinners 4(W/U) Creature - Faerie Wizard 2/4 Flash Flying When Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller. Gleeful Sabotage 1G Sorcery Destroy target artifact or enchantment. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) Glen Elendra Liege 1(U/B)(U/B)(U/B) Creature - Faerie Knight 2/3 Flying Other blue creatures you control get +1/+1. Other black creatures you control get +1/+1. Gloomlance 3BB Sorcery Destroy target creature. If that creature was green or white, its controller discards a card. Gloomwidow 2G Creature - Spider 3/3 Reach Gloomwidow can't block creatures without flying. Gloomwidow's Feast 3G Instant Destroy target creature with flying. If that creature was blue or black, put a 1/2 green Spider creature token with reach onto the battlefield. (It can block creatures with flying.) Gnarled Effigy 4 Artifact {4}, {T}: Put a -1/-1 counter on target creature. Godhead of Awe (W/U)(W/U)(W/U)(W/U)(W/U) Creature - Spirit Avatar 4/4 Flying Other creatures are 1/1. Goldenglow Moth W Creature - Insect 0/1 Flying Whenever Goldenglow Moth blocks, you may gain 4 life. Gravelgill Axeshark 4(U/B) Creature - Merfolk Soldier 3/3 Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Gravelgill Duo 2(U/B) Creature - Merfolk Rogue Warrior 2/1 Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn. Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) Graven Cairns Land {T}: Add {1} to your mana pool. {(b/r)}, {T}: Add {B}{B}, {B}{R}, or {R}{R} to your mana pool. Greater Auramancy 1W Enchantment Other enchantments you control have shroud. Enchanted creatures you control have shroud. Grief Tyrant 5(B/R) Creature - Horror 8/8 Grief Tyrant enters the battlefield with four -1/-1 counters on it. When Grief Tyrant is put into a graveyard from the battlefield, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant. Grim Poppet 7 Artifact Creature - Scarecrow 4/4 Grim Poppet enters the battlefield with three -1/-1 counters on it. Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature. Guttural Response (R/G) Instant Counter target blue instant spell. Heap Doll 1 Artifact Creature - Scarecrow 1/1 Sacrifice Heap Doll: Exile target card from a graveyard. Heartmender 2(G/W)(G/W) Creature - Elemental 2/2 At the beginning of your upkeep, remove a -1/-1 counter from each creature you control. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Helm of the Ghastlord 3(U/B) Enchantment - Aura Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card." As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card." Hollowborn Barghest 5BB Creature - Demon Hound 7/6 At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life. At the beginning of each opponent's upkeep, if that player has no cards in hand, he or she loses 2 life. Hollowsage 3B Creature - Merfolk Wizard 2/2 Whenever Hollowsage becomes untapped, you may have target player discard a card. Horde of Boggarts 3R Creature - Goblin */* Horde of Boggarts's power and toughness are each equal to the number of red permanents you control. Horde of Boggarts can't be blocked except by two or more creatures. Howl of the Night Pack 6G Sorcery Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control. Hungry Spriggan 2G Creature - Goblin Warrior 1/1 Trample Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn. Illuminated Folio 5 Artifact {1}, {T}, Reveal two cards from your hand that share a color: Draw a card. Impromptu Raid 3(R/G) Enchantment {2}{(r/g)}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature has haste. Sacrifice it at the beginning of the next end step. Incremental Blight 3BB Sorcery Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature. Inescapable Brute 5R Creature - Giant Warrior 3/3 Wither (This deals damage to creatures in the form of -1/-1 counters.) Inescapable Brute must be blocked if able. Inkfathom Infiltrator (U/B)(U/B) Creature - Merfolk Rogue 2/1 Inkfathom Infiltrator can't block and is unblockable. Inkfathom Witch 1(U/B) Creature - Merfolk Wizard 1/1 Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {2}{U}{B}: Each unblocked creature becomes 4/1 until end of turn. Inquisitor's Snare 1W Instant Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it. Intimidator Initiate R Creature - Goblin Shaman 1/1 Whenever a player casts a red spell, you may pay {1}. If you do, target creature can't block this turn. Island Basic Land - Island U Isleback Spawn 5UU Creature - Kraken 4/8 Shroud Isleback Spawn gets +4/+8 as long as a library has twenty or fewer cards in it. Jaws of Stone 5R Sorcery Jaws of Stone deals X damage divided as you choose among any number of target creatures and/or players, where X is the number of Mountains you control as you cast Jaws of Stone. Juvenile Gloomwidow GG Creature - Spider 1/3 Reach (This can block creatures with flying.) Wither (This deals damage to creatures in the form of -1/-1 counters.) Kinscaer Harpoonist 3U Creature - Kithkin Soldier 2/2 Flying Whenever Kinscaer Harpoonist attacks, you may have target creature lose flying until end of turn. Kitchen Finks 1(G/W)(G/W) Creature - Ouphe 3/2 When Kitchen Finks enters the battlefield, you gain 2 life. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Kithkin Rabble 3W Creature - Kithkin */* Vigilance Kithkin Rabble's power and toughness are each equal to the number of white permanents you control. Kithkin Shielddare 1W Creature - Kithkin Soldier 1/1 {W}, {T}: Target blocking creature gets +2/+2 until end of turn. Knacksaw Clique 3U Creature - Faerie Rogue 1/4 Flying {1}{U}, {Q}: Target opponent exiles the top card of his or her library. Until end of turn, you may play that card. ({Q} is the untap symbol.) Knollspine Dragon 5RR Creature - Dragon 7/5 Flying When Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn. Knollspine Invocation 1RR Enchantment {X}, Discard a card with converted mana cost X: Knollspine Invocation deals X damage to target creature or player. Kulrath Knight 3(B/R)(B/R) Creature - Elemental Knight 3/3 Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Creatures your opponents control with counters on them can't attack or block. Last Breath 1W Instant Exile target creature with power 2 or less. Its controller gains 4 life. Leech Bonder 2U Creature - Merfolk Soldier 3/3 Leech Bonder enters the battlefield with two -1/-1 counters on it. {U}, {Q}: Move a counter from target creature onto another target creature. ({Q} is the untap symbol.) Leechridden Swamp Land - Swamp ({T}: Add {B} to your mana pool.) Leechridden Swamp enters the battlefield tapped. {B}, {T}: Each opponent loses 1 life. Activate this ability only if you control two or more black permanents. Loamdragger Giant 4(R/G)(R/G)(R/G) Creature - Giant Warrior 7/6 Loch Korrigan 3B Creature - Spirit 1/1 {(u/b)}: Loch Korrigan gets +1/+1 until end of turn. Lockjaw Snapper 4 Artifact Creature - Scarecrow 2/2 Wither (This deals damage to creatures in the form of -1/-1 counters.) When Lockjaw Snapper is put into a graveyard from the battlefield, put a -1/-1 counter on each creature with a -1/-1 counter on it. Lurebound Scarecrow 3 Artifact Creature - Scarecrow 4/4 As Lurebound Scarecrow enters the battlefield, choose a color. When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow. Madblind Mountain Land - Mountain ({T}: Add {R} to your mana pool.) Madblind Mountain enters the battlefield tapped. {R}, {T}: Shuffle your library. Activate this ability only if you control two or more red permanents. Mana Reflection 4GG Enchantment If you tap a permanent for mana, it produces twice as much of that mana instead. Manaforge Cinder (B/R) Creature - Elemental Shaman 1/1 {1}: Add {B} or {R} to your mana pool. Activate this ability no more than three times each turn. Manamorphose 1(R/G) Instant Add two mana in any combination of colors to your mana pool. Draw a card. Mass Calcify 5WW Sorcery Destroy all nonwhite creatures. Medicine Runner 1(G/W) Creature - Elf Cleric 2/1 When Medicine Runner enters the battlefield, you may remove a counter from target permanent. Memory Plunder (U/B)(U/B)(U/B)(U/B) Instant You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. Memory Sluice (U/B) Sorcery Target player puts the top four cards of his or her library into his or her graveyard. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) Mercy Killing 2(G/W) Instant Target creature's controller sacrifices it, then puts X 1/1 green and white Elf Warrior creature tokens onto the battlefield, where X is that creature's power. Merrow Grimeblotter 3(U/B) Creature - Merfolk Wizard 2/2 {1}{(u/b)}, {Q}: Target creature gets -2/-0 until end of turn. ({Q} is the untap symbol.) Merrow Wavebreakers 4U Creature - Merfolk Soldier 3/3 {1}{U}, {Q}: Merrow Wavebreakers gains flying until end of turn. ({Q} is the untap symbol.) Midnight Banshee 3BBB Creature - Spirit 5/5 Wither (This deals damage to creatures in the form of -1/-1 counters.) At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature. Mine Excavation 1W Sorcery Return target artifact or enchantment card in a graveyard to its owner's hand. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) Mirrorweave 2(W/U)(W/U) Instant Each other creature becomes a copy of target nonlegendary creature until end of turn. Mistmeadow Skulk 1W Creature - Kithkin Rogue 1/1 Lifelink, protection from converted mana cost 3 or greater Mistmeadow Witch 1(W/U) Creature - Kithkin Wizard 1/1 {2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. Mistveil Plains Land - Plains ({T}: Add {W} to your mana pool.) Mistveil Plains enters the battlefield tapped. {W}, {T}: Put target card in your graveyard on the bottom of your library. Activate this ability only if you control two or more white permanents. Moonring Island Land - Island ({T}: Add {U} to your mana pool.) Moonring Island enters the battlefield tapped. {U}, {T}: Look at the top card of target player's library. Activate this ability only if you control two or more blue permanents. Morselhoarder 4(R/G)(R/G) Creature - Elemental 6/4 Morselhoarder enters the battlefield with two -1/-1 counters on it. Remove a -1/-1 counter from Morselhoarder: Add one mana of any color to your mana pool. Mossbridge Troll 5GG Creature - Troll 5/5 If Mossbridge Troll would be destroyed, regenerate it. Tap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until end of turn. Mountain Basic Land - Mountain R Mudbrawler Cohort 1R Creature - Goblin Warrior 1/1 Haste Mudbrawler Cohort gets +1/+1 as long as you control another red creature. Mudbrawler Raiders 2(R/G)(R/G) Creature - Goblin Warrior 3/3 Mudbrawler Raiders can't be blocked by blue creatures. Murderous Redcap 2(B/R)(B/R) Creature - Goblin Assassin 2/2 When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creature or player. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Mystic Gate Land {T}: Add {1} to your mana pool. {(w/u)}, {T}: Add {W}{W}, {W}{U}, or {U}{U} to your mana pool. Niveous Wisps W Instant Target creature becomes white until end of turn. Tap that creature. Draw a card. Nurturer Initiate G Creature - Elf Shaman 1/1 Whenever a player casts a green spell, you may pay {1}. If you do, target creature gets +1/+1 until end of turn. Old Ghastbark 3(G/W)(G/W) Creature - Treefolk Warrior 3/6 Oona, Queen of the Fae 3(U/B)(U/B)(U/B) Legendary Creature - Faerie Wizard 5/5 Flying {X}{(u/b)}: Choose a color. Target opponent exiles the top X cards of his or her library. For each card of the chosen color exiled this way, put a 1/1 blue and black Faerie Rogue creature token with flying onto the battlefield. Oona's Gatewarden (U/B) Creature - Faerie Soldier 2/1 Defender, flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Oracle of Nectars 2(G/W) Creature - Elf Cleric 2/2 {X}, {T}: You gain X life. Order of Whiteclay 1WW Creature - Kithkin Cleric 1/4 {1}{W}{W}, {Q}: Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. ({Q} is the untap symbol.) Oversoul of Dusk (G/W)(G/W)(G/W)(G/W)(G/W) Creature - Spirit Avatar 5/5 Protection from blue, from black, and from red Painter's Servant 2 Artifact Creature - Scarecrow 1/3 As Painter's Servant enters the battlefield, choose a color. All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors. Pale Wayfarer 5WW Creature - Spirit Giant 4/4 {2}{W}{W}, {Q}: Target creature gains protection from the color of its controller's choice until end of turn. ({Q} is the untap symbol.) Parapet Watchers 2U Creature - Kithkin Soldier 2/2 {(w/u)}: Parapet Watchers gets +0/+1 until end of turn. Pili-Pala 2 Artifact Creature - Scarecrow 1/1 Flying {2}, {Q}: Add one mana of any color to your mana pool. ({Q} is the untap symbol.) Plague of Vermin 6B Sorcery Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player puts a 1/1 black Rat creature token onto the battlefield for each 1 life he or she paid this way. Plains Basic Land - Plains W Plumeveil (W/U)(W/U)(W/U) Creature - Elemental 4/4 Flash Defender, flying Poison the Well 2(B/R)(B/R) Sorcery Destroy target land. Poison the Well deals 2 damage to that land's controller. Polluted Bonds 3BB Enchantment Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. Power of Fire 1R Enchantment - Aura Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." Presence of Gond 2G Enchantment - Aura Enchant creature Enchanted creature has "{T}: Put a 1/1 green Elf Warrior creature token onto the battlefield." Prismatic Omen 1G Enchantment Lands you control are every basic land type in addition to their other types. Prismwake Merrow 2U Creature - Merfolk Wizard 2/1 Flash When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn. Prison Term 1WW Enchantment - Aura Enchant creature Enchanted creature can't attack or block and its activated abilities can't be activated. Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature. Puca's Mischief 3U Enchantment At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser converted mana cost. Puncture Bolt 1R Instant Puncture Bolt deals 1 damage to target creature. Put a -1/-1 counter on that creature. Puppeteer Clique 3BB Creature - Faerie Wizard 3/2 Flying When Puppeteer Clique enters the battlefield, put target creature card in an opponent's graveyard onto the battlefield under your control. It has haste. At the beginning of your next end step, exile it. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Puresight Merrow (W/U)(W/U) Creature - Merfolk Wizard 2/2 {(w/u)}, {Q}: Look at the top card of your library. You may exile that card. ({Q} is the untap symbol.) Put Away 2UU Instant Counter target spell. You may shuffle up to one target card from your graveyard into your library. Pyre Charger RR Creature - Elemental Warrior 1/1 Haste {R}: Pyre Charger gets +1/+0 until end of turn. Rage Reflection 4RR Enchantment Creatures you control have double strike. Raking Canopy 1GG Enchantment Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it. Rattleblaze Scarecrow 6 Artifact Creature - Scarecrow 5/3 Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Rattleblaze Scarecrow has haste as long as you control a red creature. Raven's Run Dragoon 2(G/W)(G/W) Creature - Elf Knight 3/3 Raven's Run Dragoon can't be blocked by black creatures. Reaper King (2/W)(2/U)(2/B)(2/R)(2/G) Legendary Artifact Creature - Scarecrow 6/6 ({(2/w)} can be paid with any two mana or with {W}. This card's converted mana cost is 10.) Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow enters the battlefield under your control, destroy target permanent. Reflecting Pool Land {T}: Add to your mana pool one mana of any type that a land you control could produce. Reknit 1(G/W) Instant Regenerate target permanent. Repel Intruders 3(W/U) Instant Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield if {W} was spent to cast Repel Intruders. Counter up to one target creature spell if {U} was spent to cast Repel Intruders. (Do both if {W}{U} was spent.) Resplendent Mentor 4W Creature - Kithkin Cleric 2/2 White creatures you control have "{T}: You gain 1 life." Revelsong Horn 2 Artifact {1}, {T}, Tap an untapped creature you control: Target creature gets +1/+1 until end of turn. Rhys the Redeemed (G/W) Legendary Creature - Elf Warrior 1/1 {2}{(g/w)}, {T}: Put a 1/1 green and white Elf Warrior creature token onto the battlefield. {4}{(g/w){(g/w)}, {T}: For each creature token you control, put a token that's a copy of that creature onto the battlefield. Rite of Consumption 1B Sorcery As an additional cost to cast Rite of Consumption, sacrifice a creature. Rite of Consumption deals damage equal to the sacrificed creature's power to target player. You gain life equal to the damage dealt this way. River Kelpie 3UU Creature - Beast 3/3 Whenever River Kelpie or another permanent is put onto the battlefield from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) River's Grasp 3(U/B) Sorcery If {U} was spent to cast River's Grasp, return up to one target creature to its owner's hand. If {B} was spent to cast River's Grasp, target player reveals his or her hand, you choose a nonland card from it, then that player discards that card. (Do both if {U}{B} was spent.) Rosheen Meanderer 3(R/G) Legendary Creature - Giant Shaman 4/4 {T}: Add {4} to your mana pool. Spend this mana only on costs that contain {X}. Roughshod Mentor 5G Creature - Giant Warrior 5/4 Green creatures you control have trample. Rune-Cervin Rider 3W Creature - Elf Knight 2/2 Flying {(g/w){(g/w)}: Rune-Cervin Rider gets +1/+1 until end of turn. Runed Halo WW Enchantment As Runed Halo enters the battlefield, name a card. You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.) Runes of the Deus 4(R/G) Enchantment - Aura Enchant creature As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.) As long as enchanted creature is green, it gets +1/+1 and has trample. Rustrazor Butcher 1R Creature - Goblin Warrior 1/2 First strike Wither (This deals damage to creatures in the form of -1/-1 counters.) Safehold Duo 3(G/W) Creature - Elf Warrior Shaman 2/4 Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn. Whenever you cast a white spell, Safehold Duo gains vigilance until end of turn. Safehold Elite 1(G/W) Creature - Elf Scout 2/2 Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Safehold Sentry 1W Creature - Elf Warrior 2/2 {2}{W}, {Q}: Safehold Sentry gets +0/+2 until end of turn. ({Q} is the untap symbol.) Safewright Quest (G/W) Sorcery Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library. Sapseep Forest Land - Forest ({T}: Add {G} to your mana pool.) Sapseep Forest enters the battlefield tapped. {G}, {T}: You gain 1 life. Activate this ability only if you control two or more green permanents. Savor the Moment 1UU Sorcery Take an extra turn after this one. Skip the untap step of that turn. Scar (B/R) Instant Put a -1/-1 counter on target creature. Scarscale Ritual 1(U/B) Sorcery As an additional cost to cast Scarscale Ritual, put a -1/-1 counter on a creature you control. Draw two cards. Scrapbasket 4 Artifact Creature - Scarecrow 3/2 {1}: Scrapbasket becomes all colors until end of turn. Scuttlemutt 3 Artifact Creature - Scarecrow 2/2 {T}: Add one mana of any color to your mana pool. {T}: Target creature becomes the color or colors of your choice until end of turn. Scuzzback Marauders 4(R/G) Creature - Goblin Warrior 5/2 Trample Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Scuzzback Scrapper (R/G) Creature - Goblin Warrior 1/1 Wither (This deals damage to creatures in the form of -1/-1 counters.) Seedcradle Witch (G/W) Creature - Elf Shaman 1/1 {2}{G}{W}: Target creature gets +3/+3 until end of turn. Untap that creature. Shield of the Oversoul 2(G/W) Enchantment - Aura Enchant creature As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying. Sickle Ripper 1B Creature - Elemental Warrior 2/1 Wither (This deals damage to creatures in the form of -1/-1 counters.) Silkbind Faerie 2(W/U) Creature - Faerie Rogue 1/3 Flying {1}{(w/u)}, {Q}: Tap target creature. ({Q} is the untap symbol.) Sinking Feeling 2U Enchantment - Aura Enchant creature Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "{1}, Put a -1/-1 counter on this creature: Untap this creature." Slinking Giant 2RR Creature - Giant Rogue 4/4 Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Slinking Giant blocks or becomes blocked, it gets -3/-0 until end of turn. Smash to Smithereens 1R Instant Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller. Smolder Initiate B Creature - Elemental Shaman 1/1 Whenever a player casts a black spell, you may pay {1}. If you do, target player loses 1 life. Somnomancer 1(W/U) Creature - Kithkin Wizard 2/1 When Somnomancer enters the battlefield, you may tap target creature. Sootstoke Kindler 1(B/R) Creature - Elemental Shaman 1/1 Haste {T}: Target black or red creature gains haste until end of turn. Sootwalkers 2(B/R)(B/R) Creature - Elemental Rogue 3/3 Sootwalkers can't be blocked by white creatures. Spawnwrithe 2G Creature - Elemental 2/2 Trample Whenever Spawnwrithe deals combat damage to a player, put a token that's a copy of Spawnwrithe onto the battlefield. Spectral Procession (2/W)(2/W)(2/W) Sorcery ({(2/w)} can be paid with any two mana or with {W}. This card's converted mana cost is 6.) Put three 1/1 white Spirit creature tokens with flying onto the battlefield. Spell Syphon 1U Instant Counter target spell unless its controller pays {1} for each blue permanent you control. Spiteflame Witch 1(B/R) Creature - Elemental Shaman 2/1 {B}{R}: Each player loses 1 life. Spiteful Visions 2(B/R)(B/R) Enchantment At the beginning of each player's draw step, that player draws an additional card. Whenever a player draws a card, Spiteful Visions deals 1 damage to that player. Splitting Headache 3B Sorcery Choose one - Target player discards two cards; or target player reveals his or her hand, you choose a card from it, then that player discards that card. Steel of the Godhead 2(W/U) Enchantment - Aura Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) As long as enchanted creature is blue, it gets +1/+1 and is unblockable. Strip Bare W Instant Destroy all Auras and Equipment attached to target creature. Sunken Ruins Land {T}: Add {1} to your mana pool. {(u/b)}, {T}: Add {U}{U}, {U}{B}, or {B}{B} to your mana pool. Swamp Basic Land - Swamp B Swans of Bryn Argoll 2(W/U)(W/U) Creature - Bird Spirit 4/3 Flying If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way. Sygg, River Cutthroat (U/B)(U/B) Legendary Creature - Merfolk Rogue 1/3 At the beginning of the end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.) Tatterkite 3 Artifact Creature - Scarecrow 2/1 Flying Tatterkite can't have counters placed on it. Tattermunge Duo 2(R/G) Creature - Goblin Warrior Shaman 2/3 Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn. Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. Tattermunge Maniac (R/G) Creature - Goblin Warrior 2/1 Tattermunge Maniac attacks each turn if able. Tattermunge Witch 1(R/G) Creature - Goblin Shaman 2/1 {R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn. Thistledown Duo 2(W/U) Creature - Kithkin Soldier Wizard 2/2 Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn. Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn. Thistledown Liege 1(W/U)(W/U)(W/U) Creature - Kithkin Knight 1/3 Flash Other white creatures you control get +1/+1. Other blue creatures you control get +1/+1. Thornwatch Scarecrow 6 Artifact Creature - Scarecrow 4/4 Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) Thornwatch Scarecrow has vigilance as long as you control a white creature. Thought Reflection 4UUU Enchantment If you would draw a card, draw two cards instead. Thoughtweft Gambit 4(W/U)(W/U) Instant Tap all creatures your opponents control and untap all creatures you control. Toil to Renown 1G Sorcery You gain 1 life for each tapped artifact, creature, and land you control. Torpor Dust 2(U/B) Enchantment - Aura Flash Enchant creature Enchanted creature gets -3/-0. Torrent of Souls 4(B/R) Sorcery Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast Torrent of Souls. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast Torrent of Souls. (Do both if {B}{R} was spent.) Torture B Enchantment - Aura Enchant creature {1}{B}: Put a -1/-1 counter on enchanted creature. Tower Above (2/G)(2/G)(2/G) Sorcery ({(2/g)} can be paid with any two mana or with {G}. This card's converted mana cost is 6.) Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.) Traitor's Roar 4(B/R) Sorcery Tap target untapped creature. It deals damage equal to its power to its controller. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) Trip Noose 2 Artifact {2}, {T}: Tap target creature. Turn to Mist 1(W/U) Instant Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. Twilight Shepherd 3WWW Creature - Angel 5/5 Flying, vigilance When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Tyrannize 3(B/R)(B/R) Sorcery Target player discards his or her hand unless he or she pays 7 life. Umbral Mantle 3 Artifact - Equipment Equipped creature has "{3}, {Q}: This creature gets +2/+2 until end of turn." ({Q} is the untap symbol.) Equip {0} Valleymaker 5(R/G) Creature - Giant Shaman 5/5 {T}, Sacrifice a Mountain: Valleymaker deals 3 damage to target creature. {T}, Sacrifice a Forest: Choose a player. That player adds {G}{G}{G} to his or her mana pool. Vexing Shusher (R/G)(R/G) Creature - Goblin Shaman 2/2 Vexing Shusher can't be countered. {(r/g)}: Target spell can't be countered by spells or abilities. Viridescent Wisps G Instant Target creature becomes green and gets +1/+0 until end of turn. Draw a card. Wanderbrine Rootcutters 2(U/B)(U/B) Creature - Merfolk Rogue 3/3 Wanderbrine Rootcutters can't be blocked by green creatures. Wasp Lancer (U/B)(U/B)(U/B) Creature - Faerie Soldier 3/2 Flying Watchwing Scarecrow 4 Artifact Creature - Scarecrow 2/4 Watchwing Scarecrow has vigilance as long as you control a white creature. Watchwing Scarecrow has flying as long as you control a blue creature. Wheel of Sun and Moon (G/W)(G/W) Enchantment - Aura Enchant player If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library. Whimwader 4U Creature - Elemental 6/4 Whimwader can't attack unless defending player controls a blue permanent. Wicker Warcrawler 5 Artifact Creature - Scarecrow 6/6 Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat. Wild Swing 3R Sorcery Choose three target nonenchantment permanents. Destroy one of them at random. Wildslayer Elves 3G Creature - Elf Warrior 3/3 Wither (This deals damage to creatures in the form of -1/-1 counters.) Wilt-Leaf Cavaliers (G/W)(G/W)(G/W) Creature - Elf Knight 3/4 Vigilance Wilt-Leaf Liege 1(G/W)(G/W)(G/W) Creature - Elf Knight 4/4 Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard. Windbrisk Raptor 5WW Creature - Bird 5/7 Flying Attacking creatures you control have lifelink. Wingrattle Scarecrow 3 Artifact Creature - Scarecrow 2/2 Wingrattle Scarecrow has flying as long as you control a blue creature. Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Witherscale Wurm 4GG Creature - Wurm 9/9 Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it. Woeleecher 5W Creature - Elemental 3/5 {W}, {T}: Remove a -1/-1 counter from target creature. If you do, you gain 2 life. Wooded Bastion Land {T}: Add {1} to your mana pool. {(g/w)}, {T}: Add {G}{G}, {G}{W}, or {W}{W} to your mana pool. Woodfall Primus 5GGG Creature - Treefolk Shaman 6/6 Trample When Woodfall Primus enters the battlefield, destroy target noncreature permanent. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Worldpurge 4(W/U)(W/U)(W/U)(W/U) Sorcery Return all permanents to their owners' hands. Each player chooses up to seven cards in his or her hand, then shuffles the rest into his or her library. Empty all mana pools. Wort, the Raidmother 4(R/G)(R/G) Legendary Creature - Goblin Shaman 3/3 When Wort, the Raidmother enters the battlefield, put two 1/1 red and green Goblin Warrior creature tokens onto the battlefield. Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.) Wound Reflection 5B Enchantment At the beginning of the end step, each opponent loses life equal to the life he or she lost this turn. (Damage causes loss of life.) Zealous Guardian (W/U) Creature - Kithkin Soldier 1/1 Flash