Allied Strategies 4U Sorcery Domain - Target player draws a card for each basic land type among lands he or she controls. Alpha Kavu 2G Creature - Kavu 2/2 {1}{G}: Target Kavu creature gets -1/+1 until end of turn. Amphibious Kavu 2G Creature - Kavu 2/2 Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn. Ancient Spider 2GW Creature - Spider 2/5 First strike; reach (This creature can block creatures with flying.) Arctic Merfolk 1U Creature - Merfolk 1/1 Kicker-Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.) If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it. Aura Blast 1W Instant Destroy target enchantment. Draw a card. Aurora Griffin 3W Creature - Griffin 2/2 Flying {W}: Target permanent becomes white until end of turn. Bog Down 2B Sorcery Kicker-Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) Target player discards two cards. If Bog Down was kicked, that player discards three cards instead. Caldera Kavu 2R Creature - Kavu 2/2 {1}{B}: Caldera Kavu gets +1/+1 until end of turn. {G}: Caldera Kavu becomes the color of your choice until end of turn. Cavern Harpy UB Creature - Harpy Beast 2/1 Flying When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand. Pay 1 life: Return Cavern Harpy to its owner's hand. Cloud Cover 2WU Enchantment Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand. Confound 1U Instant Counter target spell that targets one or more creatures. Draw a card. Crosis's Catacombs Land - Lair When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {U}, {B}, or {R} to your mana pool. Crosis's Charm UBR Instant Choose one - Return target permanent to its owner's hand; or destroy target nonblack creature, and it can't be regenerated; or destroy target artifact. Darigaaz's Caldera Land - Lair When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {B}, {R}, or {G} to your mana pool. Darigaaz's Charm BRG Instant Choose one - Return target creature card from your graveyard to your hand; or Darigaaz's Charm deals 3 damage to target creature or player; or target creature gets +3/+3 until end of turn. Daring Leap 1WU Instant Target creature gets +1/+1 and gains flying and first strike until end of turn. Dark Suspicions 2BB Enchantment At the beginning of each opponent's upkeep, that player loses 1 life for each card in his or her hand more than you have in your hand. Deadapult 2R Enchantment {R}, Sacrifice a Zombie: Deadapult deals 2 damage to target creature or player. Death Bomb 3B Instant As an additional cost to cast Death Bomb, sacrifice a creature. Destroy target nonblack creature. It can't be regenerated. Its controller loses 2 life. Destructive Flow BRG Enchantment At the beginning of each player's upkeep, that player sacrifices a nonbasic land. Diabolic Intent 1B Sorcery As an additional cost to cast Diabolic Intent, sacrifice a creature. Search your library for a card and put that card into your hand. Then shuffle your library. Disciple of Kangee 2W Creature - Human Wizard 2/2 {U}, {T}: Target creature gains flying and becomes blue until end of turn. Dominaria's Judgment 2W Instant Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest. Doomsday Specter 2UB Creature - Specter 2/3 Flying When Doomsday Specter enters the battlefield, return a blue or black creature you control to its owner's hand. Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card. Draco 16 Artifact Creature - Dragon 9/9 Domain - Draco costs {2} less to cast for each basic land type among lands you control. Flying Domain - At the beginning of your upkeep, sacrifice Draco unless you pay {1}0}. This cost is reduced by {2} for each basic land type among lands you control. Dralnu's Crusade 1BR Enchantment Goblin creatures get +1/+1. All Goblins are black and are Zombies in addition to their other creature types. Dralnu's Pet 1UU Creature - Shapeshifter 2/2 Kicker-{2}{B}, Discard a creature card. (You may pay {2}{B} and discard a creature card in addition to any other costs as you cast this spell.) If Dralnu's Pet was kicked, it enters the battlefield with flying and with X +1/+1 counters on it, where X is the discarded card's converted mana cost. Dromar's Cavern Land - Lair When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {W}, {U}, or {B} to your mana pool. Dromar's Charm WUB Instant Choose one - You gain 5 life; or counter target spell; or target creature gets -2/-2 until end of turn. Eladamri's Call GW Instant Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library. Ertai, the Corrupted 2WUB Legendary Creature - Human Wizard 3/4 {U}, {T}, Sacrifice a creature or enchantment: Counter target spell. Ertai's Trickery U Instant Counter target spell if it was kicked. Escape Routes 2U Enchantment {2}{U}: Return target white or black creature you control to its owner's hand. Exotic Disease 4B Sorcery Domain - Target player loses X life and you gain X life, where X is the number of basic land types among lands you control. Falling Timber 2G Instant Kicker-Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Prevent all combat damage target creature would deal this turn. If Falling Timber was kicked, prevent all combat damage another target creature would deal this turn. Flametongue Kavu 3R Creature - Kavu 4/2 When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature. Fleetfoot Panther 1GW Creature - Cat 3/4 Flash When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand. Forsaken City Land Forsaken City doesn't untap during your untap step. At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City. {T}: Add one mana of any color to your mana pool. Gaea's Herald 1G Creature - Elf 1/1 Creature spells can't be countered. Gaea's Might G Instant Domain - Target creature gets +1/+1 until end of turn for each basic land type among lands you control. Gainsay 1U Instant Counter target blue spell. Gerrard's Command GW Instant Untap target creature. It gets +3/+3 until end of turn. Goblin Game 5RR Sorcery Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items he or she revealed. The player who revealed the fewest items then loses half his or her life, rounded up. If two or more players are tied for fewest, each loses half his or her life, rounded up. Guard Dogs 3W Creature - Hound 2/2 {2}{W}, {T}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent. Heroic Defiance 1W Enchantment - Aura Enchant creature Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common. Hobble 2W Enchantment - Aura Enchant creature When Hobble enters the battlefield, draw a card. Enchanted creature can't attack. Enchanted creature can't block if it's black. Honorable Scout W Creature - Human Soldier Scout 1/1 When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls. Horned Kavu RG Creature - Kavu 3/4 When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand. Hull Breach RG Sorcery Choose one - Destroy target artifact; or destroy target enchantment; or destroy target artifact and target enchantment. Hunting Drake 4U Creature - Drake 2/2 Flying When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library. Implode 4R Sorcery Destroy target land. Draw a card. Insolence 2R Enchantment - Aura Enchant creature Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller. Kavu Recluse 2R Creature - Kavu 2/2 {T}: Target land becomes a Forest until end of turn. Keldon Mantle 1R Enchantment - Aura Enchant creature {B}: Regenerate enchanted creature. {R}: Enchanted creature gets +1/+0 until end of turn. {G}: Enchanted creature gains trample until end of turn. Keldon Twilight 1BR Enchantment At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature he or she controlled since the beginning of the turn. Lashknife Barrier 2W Enchantment When Lashknife Barrier enters the battlefield, draw a card. If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead. Lava Zombie 1BR Creature - Zombie 4/3 When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand. {2}: Lava Zombie gets +1/+0 until end of turn. Lord of the Undead 1BB Creature - Zombie 2/2 Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand. Maggot Carrier B Creature - Zombie 1/1 When Maggot Carrier enters the battlefield, each player loses 1 life. Magma Burst 3R Instant Kicker-Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) Magma Burst deals 3 damage to target creature or player. If Magma Burst was kicked, it deals 3 damage to another target creature or player. Magnigoth Treefolk 4G Creature - Treefolk 2/6 Domain - For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type. Malicious Advice XUB Instant Tap X target artifacts, creatures, and/or lands. You lose X life. Mana Cylix 1 Artifact {1}, {T}: Add one mana of any color to your mana pool. March of Souls 4W Sorcery Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller puts a 1/1 white Spirit creature token with flying onto the battlefield. Marsh Crocodile 2UB Creature - Crocodile 4/4 When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand. When Marsh Crocodile enters the battlefield, each player discards a card. Meddling Mage WU Creature - Human Wizard 2/2 As Meddling Mage enters the battlefield, name a nonland card. The named card can't be cast. Meteor Crater Land {T}: Choose a color of a permanent you control. Add one mana of that color to your mana pool. Mire Kavu 3R Creature - Kavu 3/2 Mire Kavu gets +1/+1 as long as you control a Swamp. Mirrorwood Treefolk 3G Creature - Treefolk 2/4 {2}{R}{W}: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to target creature or player instead. Mogg Jailer 1R Creature - Goblin 2/2 Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less. Mogg Sentry R Creature - Goblin Warrior 1/1 Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn. Morgue Toad 2B Creature - Frog 2/2 Sacrifice Morgue Toad: Add {U}{R} to your mana pool. Multani's Harmony G Enchantment - Aura Enchant creature Enchanted creature has "{T}: Add one mana of any color to your mana pool." Natural Emergence 2RG Enchantment When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands. Nemata, Grove Guardian 4GG Legendary Creature - Treefolk 4/5 {2}{G}: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn. Nightscape Battlemage 2B Creature - Zombie Wizard 2/2 Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.) When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands. When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{R} kicker, destroy target land. Nightscape Familiar 1B Creature - Zombie 1/1 Blue spells and red spells you cast cost {1} less to cast. {1}{B}: Regenerate Nightscape Familiar. Noxious Vapors 1BB Sorcery Each player reveals his or her hand and chooses one card of each color from it, then discards all other nonland cards. Orim's Chant W Instant Kicker {W} (You may pay an additional {W} as you cast this spell.) Target player can't cast spells this turn. If Orim's Chant was kicked, creatures can't attack this turn. Phyrexian Bloodstock 4B Creature - Zombie 3/3 When Phyrexian Bloodstock leaves the battlefield, destroy target white creature. It can't be regenerated. Phyrexian Scuta 3B Creature - Zombie 3/3 Kicker-Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.) If Phyrexian Scuta was kicked, it enters the battlefield with two +1/+1 counters on it. Phyrexian Tyranny UBR Enchantment Whenever a player draws a card, that player loses 2 life unless he or she pays {2}. Planar Overlay 2U Sorcery Each player chooses a land he or she controls of each basic land type. Return those lands to their owners' hands. Planeswalker's Favor 2G Enchantment {3}{G}: Target opponent reveals a card at random from his or her hand. Target creature gets +X/+X until end of turn, where X is the revealed card's converted mana cost. Planeswalker's Fury 2R Enchantment {3}{R}: Target opponent reveals a card at random from his or her hand. Planeswalker's Fury deals damage equal to that card's converted mana cost to that player. Activate this ability only any time you could cast a sorcery. Planeswalker's Mirth 2W Enchantment {3}{W}: Target opponent reveals a card at random from his or her hand. You gain life equal to that card's converted mana cost. Planeswalker's Mischief 2U Enchantment {3}{U}: Target opponent reveals a card at random from his or her hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.) At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate this ability only any time you could cast a sorcery. Planeswalker's Scorn 2B Enchantment {3}{B}: Target opponent reveals a card at random from his or her hand. Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost. Activate this ability only any time you could cast a sorcery. Pollen Remedy W Instant Kicker-Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Prevent the next 3 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. If Pollen Remedy was kicked, prevent the next 6 damage this way instead. Primal Growth 2G Sorcery Kicker-Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) Search your library for a basic land card, put that card onto the battlefield, then shuffle your library. If Primal Growth was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle your library. Pygmy Kavu 3G Creature - Kavu 1/2 When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control. Questing Phelddagrif 1GWU Creature - Phelddagrif 4/4 {G}: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent puts a 1/1 green Hippo creature token onto the battlefield. {W}: Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life. {U}: Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card. Quirion Dryad 1G Creature - Dryad 1/1 Whenever you cast a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad. Quirion Explorer 1G Creature - Elf Druid Scout 1/1 {T}: Add to your mana pool one mana of any color that a land an opponent controls could produce. Radiant Kavu RGW Creature - Kavu 3/3 {R}{G}{W}: Prevent all combat damage blue creatures and black creatures would deal this turn. Razing Snidd 4BR Creature - Beast 3/3 When Razing Snidd enters the battlefield, return a black or red creature you control to its owner's hand. When Razing Snidd enters the battlefield, each player sacrifices a land. Rith's Charm RGW Instant Choose one - Destroy target nonbasic land; or put three 1/1 green Saproling creature tokens onto the battlefield; or prevent all damage a source of your choice would deal this turn. Rith's Grove Land - Lair When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {R}, {G}, or {W} to your mana pool. Root Greevil 3G Creature - Beast 2/3 {2}{G}, {T}, Sacrifice Root Greevil: Destroy all enchantments of the color of your choice. Rushing River 2U Instant Kicker-Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Return target nonland permanent to its owner's hand. If Rushing River was kicked, return another target nonland permanent to its owner's hand. Samite Elder 2W Creature - Human Cleric 1/2 {T}: Creatures you control gain protection from the colors of target permanent you control until end of turn. Samite Pilgrim 1W Creature - Human Cleric 1/1 Domain - {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control. Sawtooth Loon 2WU Creature - Bird 2/2 Flying When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand. When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library. Sea Snidd 4U Creature - Beast 3/3 {T}: Target land becomes the basic land type of your choice until end of turn. Shifting Sky 2U Enchantment As Shifting Sky enters the battlefield, choose a color. All nonland permanents are the chosen color. Shivan Wurm 3RG Creature - Wurm 7/7 Trample When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand. Shriek of Dread 1B Instant Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) Silver Drake 1WU Creature - Drake 3/3 Flying When Silver Drake enters the battlefield, return a white or blue creature you control to its owner's hand. Singe R Instant Singe deals 1 damage to target creature. That creature becomes black until end of turn. Sinister Strength 1B Enchantment - Aura Enchant creature Enchanted creature gets +3/+1 and is black. Sisay's Ingenuity U Enchantment - Aura Enchant creature When Sisay's Ingenuity enters the battlefield, draw a card. Enchanted creature has "{2}{U}: Target creature becomes the color of your choice until end of turn." Skyship Weatherlight 4 Legendary Artifact When Skyship Weatherlight enters the battlefield, search your library for any number of artifact and/or creature cards and exile them. Then shuffle your library. {4}, {T}: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand. Skyshroud Blessing 1G Instant Lands gain shroud until end of turn. (They can't be the targets of spells or abilities.) Draw a card. Slay 2B Instant Destroy target green creature. It can't be regenerated. Draw a card. Sleeping Potion 1U Enchantment - Aura Enchant creature When Sleeping Potion enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion. Slingshot Goblin 2R Creature - Goblin 2/2 {R}, {T}: Slingshot Goblin deals 2 damage to target blue creature. Sparkcaster 2RG Creature - Kavu 5/3 When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand. When Sparkcaster enters the battlefield, it deals 1 damage to target player. Star Compass 2 Artifact Star Compass enters the battlefield tapped. {T}: Add to your mana pool one mana of any color a basic land you control could produce. Steel Leaf Paladin 4GW Creature - Elf Knight 4/4 First strike When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand. Stone Kavu 4G Creature - Kavu 3/3 {R}: Stone Kavu gets +1/+0 until end of turn. {W}: Stone Kavu gets +0/+1 until end of turn. Stormscape Battlemage 2U Creature - Metathran Wizard 2/2 Kicker {W} and/or {2}{B} (You may pay an additional {W} and/or {2}{B} as you cast this spell.) When Stormscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life. When Stormscape Battlemage enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated. Stormscape Familiar 1U Creature - Bird 1/1 Flying White spells and black spells you cast cost {1} less to cast. Strafe R Sorcery Strafe deals 3 damage to target nonred creature. Stratadon 10 Artifact Creature - Beast 5/5 Domain - Stratadon costs {1} less to cast for each basic land type among lands you control. Trample Sunken Hope 3UU Enchantment At the beginning of each player's upkeep, that player returns a creature he or she controls to its owner's hand. Sunscape Battlemage 2W Creature - Human Wizard 2/2 Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.) When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying. When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards. Sunscape Familiar 1W Creature - Wall 0/3 Defender (This creature can't attack.) Green spells and blue spells you cast cost {1} less to cast. Surprise Deployment 3W Instant Cast Surprise Deployment only during combat. You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.) Tahngarth, Talruum Hero 3RR Legendary Creature - Minotaur Warrior 4/4 Vigilance {1}{R}, {T}: Tahngarth, Talruum Hero deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth. Terminal Moraine Land {T}: Add {1} to your mana pool. {2}, {T}, Sacrifice Terminal Moraine: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. Terminate BR Instant Destroy target creature. It can't be regenerated. Thornscape Battlemage 2G Creature - Elf Wizard 2/2 Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.) When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to target creature or player. When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact. Thornscape Familiar 1G Creature - Insect 2/1 Red spells and white spells you cast cost {1} less to cast. Thunderscape Battlemage 2R Creature - Human Wizard 2/2 Kicker {1}{B} and/or {G} (You may pay an additional {1}{B} and/or {G} as you cast this spell.) When Thunderscape Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards. When Thunderscape Battlemage enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment. Thunderscape Familiar 1R Creature - Kavu 1/1 First strike Black spells and green spells you cast cost {1} less to cast. Treva's Charm GWU Instant Choose one - Destroy target enchantment; or exile target attacking creature; or draw a card, then discard a card. Treva's Ruins Land - Lair When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {G}, {W}, or {U} to your mana pool. Urza's Guilt 2UB Sorcery Each player draws two cards, then discards three cards, then loses 4 life. Voice of All 2WW Creature - Angel 2/2 Flying (This creature can't be blocked except by creatures with flying or reach.) As Voice of All enters the battlefield, choose a color. Voice of All has protection from the chosen color. (It can't be blocked, targeted, dealt damage, or enchanted by anything of the chosen color.) Volcano Imp 3B Creature - Imp 2/2 Flying {1}{R}: Volcano Imp gains first strike until end of turn. Warped Devotion 2B Enchantment Whenever a permanent is returned to a player's hand, that player discards a card. Waterspout Elemental 3UU Creature - Elemental 3/4 Kicker {U} (You may pay an additional {U} as you cast this spell.) Flying When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.