Absorb Vis 6B Sorcery Target player loses 4 life and you gain 4 life. Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) Aerie Mystics 4W Creature - Bird Wizard 3/3 Flying {1}{G}{U}: Creatures you control gain shroud until end of turn. Ancient Ziggurat Land {T}: Add one mana of any color to your mana pool. Spend this mana only to cast creature spells. Apocalypse Hydra XRG Creature - Hydra 0/0 Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it. {1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player. Armillary Sphere 2 Artifact {2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library. Asha's Favor 2W Enchantment - Aura Enchant creature Enchanted creature has flying, first strike, and vigilance. Aven Squire 1W Creature - Bird Soldier 1/1 Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Aven Trailblazer 2W Creature - Bird Soldier 2/* Flying Domain - Aven Trailblazer's toughness is equal to the number of basic land types among lands you control. Banefire XR Sorcery Banefire deals X damage to target creature or player. If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. Beacon Behemoth 3GG Creature - Beast 5/3 {1}: Target creature with power 5 or greater gains vigilance until end of turn. Blood Tyrant 4UBR Creature - Vampire 5/5 Flying, trample At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way. Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant. Bloodhall Ooze R Creature - Ooze 1/1 At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze. At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze. Bone Saw 0 Artifact - Equipment Equipped creature gets +1/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Brackwater Elemental 2U Creature - Elemental 4/4 When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step. Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Canyon Minotaur 3R Creature - Minotaur Warrior 3/3 Celestial Purge 1W Instant Exile target black or red permanent. Charnelhoard Wurm 4BRG Creature - Wurm 6/6 Trample Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand. Child of Alara WUBRG Legendary Creature - Avatar 6/6 Trample When Child of Alara is put into a graveyard from the battlefield, destroy all nonland permanents. They can't be regenerated. Cliffrunner Behemoth 3G Creature - Rhino Beast 5/3 Cliffrunner Behemoth has haste as long as you control a red permanent. Cliffrunner Behemoth has lifelink as long as you control a white permanent. Conflux 3WUBRG Sorcery Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards and put them into your hand. Then shuffle your library. Constricting Tendrils U Instant Target creature gets -3/-0 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) Controlled Instincts U Enchantment - Aura Enchant red or green creature Enchanted creature doesn't untap during its controller's untap step. Corrupted Roots B Enchantment - Aura Enchant Forest or Plains Whenever enchanted land becomes tapped, its controller loses 2 life. Countersquall UB Instant Counter target noncreature spell. Its controller loses 2 life. Court Homunculus W Artifact Creature - Homunculus 1/1 Court Homunculus gets +1/+1 as long as you control another artifact. Cumber Stone 3U Artifact Creatures your opponents control get -1/-0. Cylian Sunsinger 1G Creature - Elf Shaman 2/2 {R}{G}{W}: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn. Dark Temper 2R Instant Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead. Darklit Gargoyle 1W Artifact Creature - Gargoyle 1/2 Flying {B}: Darklit Gargoyle gets +2/-1 until end of turn. Drag Down 2B Instant Domain - Target creature gets -1/-1 until end of turn for each basic land type among lands you control. Dragonsoul Knight 2R Creature - Human Knight 2/2 First strike {W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample. Dreadwing B Creature - Zombie 1/1 {1}{U}{R}: Dreadwing gets +3/+0 and gains flying until end of turn. Elder Mastery 3UBR Enchantment - Aura Enchant creature Enchanted creature gets +3/+3 and has flying. Whenever enchanted creature deals damage to a player, that player discards two cards. Ember Weaver 2G Creature - Spider 2/3 Reach (This can block creatures with flying.) As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike. Esper Cormorants 2WU Artifact Creature - Bird 3/3 Flying Esperzoa 2U Artifact Creature - Jellyfish 4/3 Flying At the beginning of your upkeep, return an artifact you control to its owner's hand. Ethersworn Adjudicator 4U Artifact Creature - Vedalken Knight 4/4 Flying {1}{W}{B}, {T}: Destroy target creature or enchantment. {2}{U}: Untap Ethersworn Adjudicator. Exotic Orchard Land {T}: Add to your mana pool one mana of any color that a land an opponent controls could produce. Exploding Borders 2RG Sorcery Domain - Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Exploding Borders deals X damage to target player, where X is the number of basic land types among lands you control. Extractor Demon 4BB Creature - Demon 5/5 Flying Whenever another creature leaves the battlefield, you may have target player put the top two cards of his or her library into his or her graveyard. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Faerie Mechanist 3U Artifact Creature - Faerie Artificer 2/2 Flying When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. Fiery Fall 5R Instant Fiery Fall deals 5 damage to target creature. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) Filigree Fracture 2G Instant Destroy target artifact or enchantment. If that permanent was blue or black, draw a card. Fleshformer 2B Creature - Human Wizard 2/2 {W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate this ability only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.) Font of Mythos 4 Artifact At the beginning of each player's draw step, that player draws two additional cards. Frontline Sage 2U Creature - Human Wizard 0/1 Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}, {T}: Draw a card, then discard a card. Fusion Elemental WUBRG Creature - Elemental 8/8 Giltspire Avenger GWU Creature - Human Soldier 2/2 Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Destroy target creature that dealt damage to you this turn. Gleam of Resistance 4W Instant Creatures you control get +1/+2 until end of turn. Untap those creatures. Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) Gluttonous Slime 2G Creature - Ooze 2/2 Flash Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) Goblin Outlander BR Creature - Goblin Scout 2/2 Protection from white Goblin Razerunners 2RR Creature - Goblin Warrior 3/4 {1}{R}, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners. At the beginning of your end step, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player. Grixis Illusionist U Creature - Human Wizard 1/1 {T}: Target land you control becomes the basic land type of your choice until end of turn. Grixis Slavedriver 5B Creature - Zombie Giant 4/4 When Grixis Slavedriver leaves the battlefield, put a 2/2 black Zombie creature token onto the battlefield. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Gwafa Hazid, Profiteer 1WU Legendary Creature - Human Rogue 2/2 {W}{U}, {T}: Put a bribery counter on target creature you don't control. Its controller draws a card. Creatures with bribery counters on them can't attack or block. Hellkite Hatchling 2RG Creature - Dragon 2/2 Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) Hellkite Hatchling has flying and trample if it devoured a creature. Hellspark Elemental 1R Creature - Elemental 3/1 Trample, haste At the beginning of the end step, sacrifice Hellspark Elemental. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Ignite Disorder 1R Instant Ignite Disorder deals 3 damage divided as you choose among any number of target white and/or blue creatures. Infectious Horror 3B Creature - Zombie Horror 2/2 Whenever Infectious Horror attacks, each opponent loses 2 life. Inkwell Leviathan 7UU Artifact Creature - Leviathan 7/11 Islandwalk, trample, shroud Jhessian Balmgiver 1WU Creature - Human Cleric 1/1 {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. {T}: Target creature is unblockable this turn. Kaleidostone 2 Artifact When Kaleidostone enters the battlefield, draw a card. {5}, {T}, Sacrifice Kaleidostone: Add {W}{U}{B}{R}{G} to your mana pool. Kederekt Parasite B Creature - Horror 1/1 Whenever an opponent draws a card, if you control a red permanent, you may have Kederekt Parasite deal 1 damage to that player. Knight of the Reliquary 1GW Creature - Human Knight 2/2 Knight of the Reliquary gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library. Knotvine Mystic RGW Creature - Elf Druid 2/2 {1}, {T}: Add {R}{G}{W} to your mana pool. Kranioceros 4R Creature - Beast 5/2 {1}{W}: Kranioceros gets +0/+3 until end of turn. Lapse of Certainty 2W Instant Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard. Maelstrom Archangel WUBRG Creature - Angel 5/5 Flying Whenever Maelstrom Archangel deals combat damage to a player, you may cast a nonland card from your hand without paying its mana cost. Magister Sphinx 4WUB Artifact Creature - Sphinx 5/5 Flying When Magister Sphinx enters the battlefield, target player's life total becomes 10. Malfegor 2BBRR Legendary Creature - Demon Dragon 6/6 Flying When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way. Mana Cylix 1 Artifact {1}, {T}: Add one mana of any color to your mana pool. Manaforce Mace 4 Artifact - Equipment Domain - Equipped creature gets +1/+1 for each basic land type among lands you control. Equip {3} Maniacal Rage 1R Enchantment - Aura Enchant creature Enchanted creature gets +2/+2 and can't block. Mark of Asylum 1W Enchantment Prevent all noncombat damage that would be dealt to creatures you control. Martial Coup XWW Sorcery Put X 1/1 white Soldier creature tokens onto the battlefield. If X is 5 or more, destroy all other creatures. Master Transmuter 3U Artifact Creature - Human Artificer 1/2 {U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield. Matca Rioters 2G Creature - Human Warrior */* Domain - Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control. Meglonoth 3RGW Creature - Beast 6/6 Vigilance, trample Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power. Might of Alara G Instant Domain - Target creature gets +1/+1 until end of turn for each basic land type among lands you control. Mirror-Sigil Sergeant 5W Creature - Rhino Soldier 4/4 Trample At the beginning of your upkeep, if you control a blue permanent, you may put a token that's a copy of Mirror-Sigil Sergeant onto the battlefield. Molten Frame 1R Instant Destroy target artifact creature. Cycling {2} ({2}, Discard this card: Draw a card.) Nacatl Hunt-Pride 5W Creature - Cat Warrior 5/4 Vigilance {R}, {T}: Target creature can't block this turn. {G}, {T}: Target creature blocks this turn if able. Nacatl Outlander RG Creature - Cat Scout 2/2 Protection from blue Nacatl Savage 1G Creature - Cat Warrior 2/1 Protection from artifacts Nicol Bolas, Planeswalker 4UBBR Planeswalker - Bolas 5 +3: Destroy target noncreature permanent. -2: Gain control of target creature. -9: Nicol Bolas, Planeswalker deals 7 damage to target player. That player discards seven cards, then sacrifices seven permanents. Noble Hierarch G Creature - Human Druid 0/1 Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U} to your mana pool. Nyxathid 1BB Creature - Elemental 7/7 As Nyxathid enters the battlefield, choose an opponent. Nyxathid gets -1/-1 for each card in the chosen player's hand. Obelisk of Alara 6 Artifact {1}{W}, {T}: You gain 5 life. {1}{U}, {T}: Draw a card, then discard a card. {1}{B}, {T}: Target creature gets -2/-2 until end of turn. {1}{R}, {T}: Obelisk of Alara deals 3 damage to target player. {1}{G}, {T}: Target creature gets +4/+4 until end of turn. Paleoloth 4GG Creature - Beast 5/5 Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand. Paragon of the Amesha 2W Creature - Human Knight 2/2 First strike {W}{U}{B}{R}{G}: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink. Parasitic Strix 2U Artifact Creature - Bird 2/2 Flying When Parasitic Strix enters the battlefield, if you control a black permanent, target player loses 2 life and you gain 2 life. Path to Exile W Instant Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library. Pestilent Kathari 2B Creature - Bird Warrior 1/1 Flying Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) {2}{R}: Pestilent Kathari gains first strike until end of turn. Progenitus WWUUBBRRGG Legendary Creature - Hydra Avatar 10/10 Protection from everything If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead. Quenchable Fire 3R Sorcery Quenchable Fire deals 3 damage to target player. It deals an additional 3 damage to that player at the beginning of your next upkeep step unless he or she pays {U} before that step. Rakka Mar 2RR Legendary Creature - Human Shaman 2/2 Haste {R}, {T}: Put a 3/1 red Elemental creature token with haste onto the battlefield. Reliquary Tower Land You have no maximum hand size. {T}: Add {1} to your mana pool. Rhox Bodyguard 3GW Creature - Rhino Monk Soldier 2/3 Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) When Rhox Bodyguard enters the battlefield, you gain 3 life. Rhox Meditant 3W Creature - Rhino Monk 2/4 When Rhox Meditant enters the battlefield, if you control a green permanent, draw a card. Rotting Rats 1B Creature - Zombie Rat 1/1 When Rotting Rats enters the battlefield, each player discards a card. Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Rupture Spire Land Rupture Spire enters the battlefield tapped. When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color to your mana pool. Sacellum Archers 2G Creature - Elf Archer 2/3 {R}{W}, {T}: Sacellum Archers deals 2 damage to target attacking or blocking creature. Salvage Slasher 1B Artifact Creature - Human Rogue 1/1 Salvage Slasher gets +1/+0 for each artifact card in your graveyard. Scarland Thrinax BRG Creature - Lizard 2/2 Sacrifice a creature: Put a +1/+1 counter on Scarland Thrinax. Scattershot Archer G Creature - Elf Archer 1/2 {T}: Scattershot Archer deals 1 damage to each creature with flying. Scepter of Dominance 1WW Artifact {W}, {T}: Tap target permanent. Scepter of Fugue BB Artifact {1}{B}, {T}: Target player discards a card. Activate this ability only during your turn. Scepter of Insight 1UU Artifact {3}{U}, {T}: Draw a card. Scornful AEther-Lich 3U Artifact Creature - Zombie Wizard 2/4 {W}{B}: Scornful AEther-Lich gains fear and vigilance until end of turn. (Attacking doesn't cause it to tap, and it can't be blocked except by artifact creatures and/or black creatures.) Sedraxis Alchemist 2B Creature - Zombie Wizard 2/2 When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand. Shambling Remains 1BR Creature - Zombie Horror 4/3 Shambling Remains can't block. Unearth {B}{R} ({B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Shard Convergence 3G Sorcery Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library. Sigil of the Empty Throne 3WW Enchantment Whenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield. Skyward Eye Prophets 3GWU Creature - Human Wizard 3/3 Vigilance {T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. Sludge Strider 1WUB Artifact Creature - Insect 3/3 Whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay {1}. If you do, target player loses 1 life and you gain 1 life. Soul's Majesty 4G Sorcery Draw cards equal to the power of target creature you control. Sphinx Summoner 3UB Artifact Creature - Sphinx 3/3 Flying When Sphinx Summoner enters the battlefield, you may search your library for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library. Spore Burst 3G Sorcery Domain - Put a 1/1 green Saproling creature token onto the battlefield for each basic land type among lands you control. Suicidal Charge 3BR Enchantment Sacrifice Suicidal Charge: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able. Sylvan Bounty 5G Instant Target player gains 8 life. Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) Telemin Performance 3UU Sorcery Target opponent reveals cards from the top of his or her library until he or she reveals a creature card. That player puts all noncreature cards revealed this way into his or her graveyard, then you put the creature card onto the battlefield under your control. Thornling 3GG Creature - Elemental Shapeshifter 4/4 {G}: Thornling gains haste until end of turn. {G}: Thornling gains trample until end of turn. {G}: Thornling is indestructible this turn. {1}: Thornling gets +1/-1 until end of turn. {1}: Thornling gets -1/+1 until end of turn. Toxic Iguanar R Creature - Lizard 1/1 Toxic Iguanar has deathtouch as long as you control a green permanent. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.) Traumatic Visions 3UU Instant Counter target spell. Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) Tukatongue Thallid G Creature - Fungus 1/1 When Tukatongue Thallid is put into a graveyard from the battlefield, put a 1/1 green Saproling creature token onto the battlefield. Unstable Frontier Land {T}: Add {1} to your mana pool. {T}: Target land you control becomes the basic land type of your choice until end of turn. Unsummon U Instant Return target creature to its owner's hand. Vagrant Plowbeasts 5GW Creature - Beast 6/6 {1}: Regenerate target creature with power 5 or greater. Valeron Outlander GW Creature - Human Scout 2/2 Protection from black Valiant Guard W Creature - Human Soldier 0/3 Vectis Agents 3UB Artifact Creature - Human Rogue 4/3 {U}{B}: Vectis Agents gets -2/-0 until end of turn and is unblockable this turn. Vedalken Outlander WU Artifact Creature - Vedalken Scout 2/2 Protection from red Viashino Slaughtermaster 1R Creature - Viashino Warrior 1/1 Double strike {B}{G}: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate this ability only once each turn. View from Above 1U Instant Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand. Voices from the Void 4B Sorcery Domain - Target player discards a card for each basic land type among lands you control. Volcanic Fallout 1RR Instant Volcanic Fallout can't be countered. Volcanic Fallout deals 2 damage to each creature and each player. Voracious Dragon 3RR Creature - Dragon 4/4 Flying Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) When Voracious Dragon enters the battlefield, it deals damage to target creature or player equal to twice the number of Goblins it devoured. Wall of Reverence 3W Creature - Spirit Wall 1/6 Defender, flying At the beginning of your end step, you may gain life equal to the power of target creature you control. Wandering Goblins 2R Creature - Goblin Warrior 0/3 Domain - {3}: Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control. Wild Leotau 2GG Creature - Cat 5/4 At the beginning of your upkeep, sacrifice Wild Leotau unless you pay {G}. Worldheart Phoenix 3R Creature - Phoenix 2/2 Flying You may cast Worldheart Phoenix from your graveyard by paying {W}{U}{B}{R}{G} rather than paying its mana cost. If you do, it enters the battlefield with two +1/+1 counters on it. Worldly Counsel 1U Instant Domain - Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. Wretched Banquet B Sorcery Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield. Yoke of the Damned 1B Enchantment - Aura Enchant creature When a creature is put into a graveyard from the battlefield, destroy enchanted creature. Zombie Outlander UB Creature - Zombie Scout 2/2 Protection from green