============================================================================== Card Rulings Summary Updated 2009/05/31 ============================================================================== Rulings are collected from many sources. See credits and disclaimer at the end of the file for details. This release is under the rules used by TENTH EDITION. Complete text is included for cards from all expansions. These rulings have been updated monthly with the most recent version available on the web (WWW) as the following: http://www.crystalkeep.com/magic/rules A '+' is used to mark changes since the 2009/04/18 release. Thanx, Stephen. ---- Stephen D'Angelo | Crystal Keep Editor dangelo@crystalkeep.com | Former Wizards of the Coast NetRep ============================================================================== - - * - * - A - * - * - - Addle: + Text(IN+errata): Choose a color. Target player reveals his or her hand and you choose a card of that color from it. That player discards that card. [Oracle 2009/05/30] Anathemancer: + Note - Also see Unearth, Rule 502.84. Architects of Will: + Note - Also see Cycling, Rule 502.18. + Note - Also see Hybrid Mana Symbols, Rule 104.3f. Ardent Plea: + Note - Also see Cascade, Rule 502.85. + Note - Also see Exalted, Rule 502.83. Arsenal Thresher: + If more than one Arsenal Thresher comes into play at the same time, you can reveal the same artifacts for each one of them. [Alara Reborn FAQ 2009/04/30] + If you somehow manage to put Arsenal Thresher into play from your hand (not from the stack as a spell) at the same time as another artifact is being put into play from your hand, you can reveal that other artifact (even if it is another Arsenal Thresher) and count it. [Alara Reborn FAQ 2009/04/30] + Note - Also see Hybrid Mana Symbols, Rule 104.3f. Avatar of Hope: + Text(PY/8th+errata): 4/9, Flying. ; If you have 3 or less life, ~this~ costs {6} less to play. ; ~this~ can block any number of creatures. [Oracle 2009/05/30] Aven Mimeomancer: + See Rule 418.5a for the interaction of abilities that set or alter power/toughness. [D'Angelo 2009/05/30] + The creature does not lose any abilities, but it does gain Flying. [Alara Reborn FAQ 2009/04/30] + The effect continues even if this card leaves play. [Alara Reborn FAQ 2009/04/30] + If the feather counter is moved to a second creature, the effect stops applying to the first creature since it no longer has a feather counter, but it does not apply to the second creature since it was not targeted by the ability. [Alara Reborn FAQ 2009/04/30] - - * - * - B - * - * - - Balduvian Warlord: + Text(CS+eerata): 3/2. ; {Tap}: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Play this ability only during the declare blockers step. [Oracle 2009/05/30] Bant Sojourners: + Note - Also see Cycling, Rule 502.18. + Note - Also see Token Creatures, Rule 216. Bant Sureblade: + Note - Also see First Strike, Rule 502.2. + Note - Also see Hybrid Mana Symbols, Rule 104.3f. Behemoth Sledge: + Note - Also see Equip, Rule 502.33. + Note - Also see Equipment, Rule G5.15. + Note - Also see Lifelink, Rule 502.68. + Note - Also see Trample, Rule 502.9. Bituminous Blast: + Note - Also see Cascade, Rule 502.85. Blitz Hellion: + Note - Also see Haste, Rule 502.5. + Note - Also see Trample, Rule 502.9. Bloodbraid Elf: + Note - Also see Cascade, Rule 502.85. + Note - Also see Haste, Rule 502.5. Bone Dancer: + Text(WL+errata): 2/2. ; Whenever ~this~ attacks and isn't blocked, you may put the top creature card from defending player's graveyard into play under your control. If you do, ~this~ assigns no combat damage this turn. [Oracle 2009/05/30] Brainbite: + You can target an opponent with no cards in hand, and you'll still draw a card in this case. [Alara Reborn FAQ 2009/04/30] - - * - * - C - * - * - - Callous Giant: + Text(IN+errata): 4/4. ; If a source would deal 3 or less damage to ~this~, prevent that damage. Captured Sunlight: + Note - Also see Cascade, Rule 502.85. Carrion Rats: + Text(TO+errata): 2/1. ; Whenever ~this~ attacks or blocks, any player may remove a card in his or her graveyard from the game. If a player does, ~this~ assigns no combat damage this turn. [Oracle 2009/05/30] Carrion Wurm: + Text(TO+errata): 6/5. ; Whenever ~this~ attacks or blocks, any player may remove three cards in his or her graveyard from the game. If a player does, ~this~ assigns no combat damage this turn. [Oracle 2009/05/30] Cerodon Yearling: + Note - Also see Haste, Rule 502.5. + Note - Also see Vigilance, Rule 502.14. Chaosphere: + Text(MI+errata): Creatures with flying have can block only creatures with flying. ; Creatures without flying have reach. [Oracle 2009/05/30] Cloak of Confusion: + Text(5th+errata): Enchant creature you control. ; Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random. [Oracle 2009/05/30] Cloven Casting: + You cannot pay a single Cloven Casting multiple times to get multiple copies of the same spell. [Alara Reborn FAQ 2009/04/30] + See Rule 503.10 for details on copying spells. [D'Angelo 2009/05/30] + Note - Also see Copying Objects, Rule 503. Colossal Might: + Note - Also see Trample, Rule 502.9. Convalescence: + Text(EX+errata): At the beginning of your upkeep, if you have 10 or less life, you gain 1 life. [Oracle 2009/05/30] Convalescent Care: + Text(ON+errata): At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card. [Oracle 2009/05/30] Crystallization: + Note - Also see Aura, Rule G1.30. + Note - Also see Hybrid Mana Symbols, Rule 104.3f. - - * - * - D - * - * - - Dance of Many: + Text(5th+errata): When ~this~ comes into play, put a token into play that's a copy of target nontoken creature. ; When ~this~ leaves play, remove the creature token from the game. ; When the creature token leaves play, sacrifice ~this~. ; At the beginning of your upkeep, sacrifice ~this~ unless you pay {U}{U}. [Oracle 2009/05/30] Darkpact: + Text(RV+errata): Remove ~this~ from your deck before playing if you're not playing for ante. ; You own target card in the ante. Exchange that card with the top card of your library. [Oracle 2009/05/30] Dauntless Escort: + The effect applies to all creatures you control this turn, even if they enter play after the ability resolves. [Alara Reborn FAQ 2009/04/30] + If a creature leaves your control, the effect stops applying to it. [Alara Reborn FAQ 2009/04/30] + Note - Also see Indestructible, Rule G9.10. Deadshot Minotaur: + The comes into play ability is not optional. If you're the only one who controls a creature with flying, you have to target one of your own creatures. If there is no legal target, then the ability isn't played. [Alara Reborn FAQ 2009/04/30] + Note - Also see Cycling, Rule 502.18. + Note - Also see Hybrid Mana Symbols, Rule 104.3f. Decree of Annihilation: + Text(SC+errata): Remove all artifacts, creatures, lands, cards in graveyards, and cards in hands from the game. ; Cycling {5}{R}{R} ; When you cycle ~this~, destroy all lands. [Oracle 2009/05/30] Defensive Maneuvers: + Text(ON+errata): Creatures of the creature type of your choice get +0/+4 until end of turn. [Oracle 2009/05/30] Defiler of Souls: + The creature needs to be red and no other colors. [D'Angelo 2009/05/30] + Note - Also see Monocolored, Rule G13.16. Delif's Cone: + Text(FE+errata): {Tap},Sacrifice ~this~: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn. [Oracle 2009/05/30] Delif's Cube: + Text(FE+errata): {2},{Tap}: This turn, when target creature you control attacks and isn't blocked, it assigns no combat damage this turn and you put a cube counter on ~this~. ; {2},Remove a cube counter from ~this~: Regenerate target creature. [Oracle 2009/05/30] Demonic Dread: + Note - Also see Cascade, Rule 502.85. Demonspine Whip: + Once the ability resolves, that creature gets the bonus for the rest of the turn even if this card stops equipping that creature. [Alara Reborn FAQ 2009/04/30] + If the ability resolves when it's not equipping anything, then no creature gets the bonus. [Alara Reborn FAQ 2009/04/30] + Note - Also see Equip, Rule 502.33. + Note - Also see Equipment, Rule G5.15. + Note - Also see X Costs, Rule G24.1. Dense Canopy: + Text(SK+errata): Creatures with flying can block only creatures with flying. [Oracle 2009/05/30] Deny Reality: + Note - Also see Cascade, Rule 502.85. Divine Presence: + Text(IN+errata): If a source would deal 4 or more damage to a creature or player, that source deals 3 damage to that creature or player instead. [Oracle 2009/05/30] Double Negative: + You can play this with no targets, one target, or two targets. [Alara Reborn FAQ 2009/04/30] Dragon Appeasement: + This card does not enable you to sacrifice creatures. It just watches to see if any other spell or ability does so. [Alara Reborn FAQ 2009/04/30] Dragon Broodmother: + The token many devour this card. [Alara Reborn FAQ 2009/04/30] + Note - Also see Devour, Rule 502.82. + Note - Also see Token Creatures, Rule 216. Dralnu, Lich Lord: + Text(TS+errata): 3/3. ; If damage would be dealt to ~this~, sacrifice that many permanents instead. ; {Tap}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. [Oracle 2009/05/30] Drastic Revelation: + If you have no cards in hand, then you don't have to discard anything for the first part of the effect. [Alara Reborn FAQ 2009/04/30] + You discard three cards, even if some other effect replaces some or all of the seven draws. [Alara Reborn FAQ 2009/04/30] Dwarven Vigilantes: + Text(VI+errata): 2/2. ; Whenever ~this~ attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, ~this~ assigns no combat damage this turn. [Oracle 2009/05/30] - - * - * - E - * - * - - Echo Chamber: + Text(TE+errata): {4},{Tap}: An opponent chooses target creature he or she controls. Put a token into play that's a copy of that creature. The token gains haste until end of turn. Remove the token from the game at end of turn. Play this ability only any time you could play a sorcery. [Oracle 2009/05/30] Enigma Sphinx: + If you hae less than 3 cards in your library, then put it on the bottom of the library. [Alara Reborn FAQ 2009/04/30] + The ability will not trigger if you control someone else's Enigma Sphinx, since it will go to the owner's graveyard and not yours. [Alara Reborn FAQ 2009/04/30] + Note - Also see Cascade, Rule 502.85. Enlisted Wurm: + Note - Also see Cascade, Rule 502.85. Esper Sojourners: + You can play the Cycling ability even if there is no legal target for the triggered ability. The triggered ability will simply not be played since it has no legal target. [Alara Reborn FAQ 2009/04/30] + Note - Also see Cycling, Rule 502.18. Esper Stormblade: + Note - Also see Hybrid Mana Symbols, Rule 104.3f. Esperzoa: + This does not target the artifact, so you can return an untargetable one. [D'Angelo 2009/05/30] + You choose which artifact to return during the resolution of the ability. [D'Angelo 2009/05/30] Ethercaste Knight: + Note - Also see Exalted, Rule 502.83. Etherium Abomination: + Note - Also see Unearth, Rule 502.84. Ethersworn Shieldmage: + It does not lock in the affected creatures when the triggered ability resolves. It applies to all creatures during that turn, even if they enter play or become artifact creatures after the ability resolves. [Alara Reborn FAQ 2009/04/30] + Note - Also see Flash, Rule 502.57. Etherwrought Page: + You chose the mode when putting the triggered ability on the stack, not during resolution. [Alara Reborn FAQ 2009/04/30] + Note - Also see Modal Spells and Abilities, Rule G13.13. Exploration: + Text(US+errata): You may play an additional land on each of your turns. [Oracle 2009/05/30] - - * - * - F - * - * - - False Orders: + Text(ABU+errata): Play ~this~ only during the declare blockers step. ; Remove target creature defending player controls from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked. You may have it block an attacking creature of your choice. [Oracle 2009/05/30] Farrel's Mantle: + Text(FE+errata): Enchant creature. ; Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to target creature. If that player does, the attacking creature assigns no combat damage this turn. [Oracle 2009/05/30] Fastbond: + Text(ABU/RV+errata): You may play any number of additional lands on each of your turns. ; Whenever you play a land, if it wasn't the first land you played this turn, ~this~ deals 1 damage to you. [Oracle 2009/05/30] Fieldmist Borderpost: + You can return a basic land that is already tapped. Fierce Empath: + Text(SC+errata): 1/1. ; When ~this~ comes into play, you may search your library for a creature card with converted mana cost 6 or more, reveal it, put it into your hand, then shuffle your library. [Oracle 2009/05/30] Fight to the Death: + If played before blockers are declared, after combat ends, or when there are no blocked or blocking creatures then it won't do anything. [Alara Reborn FAQ 2009/04/30] Filigree Angel: + The triggered ability will count this card, assuming this card is still in play when the ability resolves. [Alara Reborn FAQ 2009/04/30] Finest Hour: + Unlike some other cards, this one does not create a main phase in between the two combat phases. The second combat phase will begin immediately after the current one ends. [Alara Reborn FAQ 2009/04/30] + Because of the "if" clause, the ability won't trigger at all if this isn't the first combat phase of the turn. [Alara Reborn FAQ 2009/04/30] + Note - Also see Exalted, Rule 502.83. Firewild Borderpost: + You can return a basic land that is already tapped. Flooded Woodlands: + Text(IA+errata): Green creature can't attack unless their controller sacrifices a land for each green creature he or she controls that's attacking. [Oracle 2009/05/30] Floral Spuzzem: + Text(LG+errata): 2/2. ; Whenever ~this~ attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, ~this~ assigns no combat damage this turn. [Oracle 2009/05/30] Fluctuator: + Text(US+errata): Cycling costs you pay cost up to {2} less. [Oracle 2009/05/30] Flurry of Wings: + If this is played before attackers are declared or after the end of combat, it won't do anything. [Alara Reborn FAQ 2009/04/30] + Note - Also see Token Creatures, Rule 216. Fork: + Text(RV+errata): Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy. [Oracle 2009/05/30] Frenetic Efreet: + Text(MI+errata): 2/1, Flying. ; {0}: Flip a coin. If you win the flip, ~this~ phases out. If you lose the flip, sacrifice ~this~. [Oracle 2009/05/30] - - * - * - G - * - * - - Gaze of Pain: + Text(IA+errata): Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn. [Oracle 2009/05/30] Giant Ambush Beetle: + If you choose to have a target creature block it this turn, you are not required to attack with this card. If you don't attack, then the creature doesn't have to block. [Alara Reborn FAQ 2009/04/30] + There is no penalty if the targeted creature is unable to block. For example, if it is tapped. [D'Angelo 2009/05/30] + Note - Also see Haste, Rule 502.5. + Note - Also see Hybrid Mana Symbols, Rule 104.3f. Glassdust Hulk: + Note - Also see Cycling, Rule 502.18. + Note - Also see Hybrid Mana Symbols, Rule 104.3f. Goblin Vandal: + Text(WL+errata): 1/1. ; Whenever ~this~ attacks and isn't blocked, you may pay {R}. If you do, destroy target artifact defending player controls and ~this~ assigns no combat damage this turn. [Oracle 2009/05/30] Gorger Wurm: + Note - Also see Devour, Rule 502.82. Grixis Grimblade: + Note - Also see Deathtouch, Rule 502.63. + Note - Also see Hybrid Mana Symbols, Rule 104.3f. Grixis Sojourners: + You can play the Cycling ability even if there is no legal target for the triggered ability. The triggered ability will simply not be played since it has no legal target. [Alara Reborn FAQ 2009/04/30] + Since this card will be in the graveyard before the triggered ability is put on the stack, it is legal to target this card with the ability if you want to. [Alara Reborn FAQ 2009/04/30] + Note - Also see Cycling, Rule 502.18. - - * - * - H - * - * - - Heartstone: + Text(SH+errata): Activated abilities of creatures cost {1} less to play. This effect can't reduce the amount of mana an ability costs to play to less than one mana. [Oracle 2009/05/30] Hull Breach: + Text(PS+errata): Choose one - Destroy target artifact; or destroy target enchantment; or destroy target artifact and target enchantment. [Oracle 2009/05/30] Hunting Cheetah: + Text(P3+errata): 2/3. ; Whenever ~this~ deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle your library. [Oracle 2009/05/30] - - * - * - I - * - * - - Igneous Pouncer: + Note - Also see Haste, Rule 502.5. + Note - Also see Landcycling, Rule 502.18d. Illusory Demon: + The timing works so that you play the spell, then this triggered ability goes on the stack on top of that spell. Then the ability resolves and you sacrifice this card. Then the original spell played resolves. [Alara Reborn FAQ 2009/04/30] Indestructible Aura: + Text(CH+errata): Prevent all damage that would be dealt to target creature this turn. [Oracle 2009/05/30] Infernal Denizen: + Text(IA+errata): 5/7. ; At the beginning of your upkeep, sacrifice two swamps. If you can't, tap ~this~, and an opponent may gain control of a creature you control of his or her choice as long as ~this~ remains in play. ; {Tap}: Gain control of target creature as long as ~this~ remains in play. [Oracle 2009/05/30] Intimidation Bolt: + If the target creature is not a legal target when this resolves, this spell is countered and the rest of the ability does not apply. [Alara Reborn FAQ 2009/04/30] + If the targeted creature survives, then it can attack this turn, but no other creature can. If that creature is destroyed, then no creatures can attack this turn. [Alara Reborn FAQ 2009/04/30] - - * - * - J - * - * - - Jenara, Asura of War: + Note - Also see Legendary, Rule G12.9. Jhessian Zombies: + Note - Also see Fear, Rule 502.25. + Note - Also see Landcycling, Rule 502.18d. Jund Hackblade: + Note - Also see Haste, Rule 502.5. + Note - Also see Hybrid Mana Symbols, Rule 104.3f. Jund Sojourners: + You can play the Cycling ability even if there is no legal target for the triggered ability. The triggered ability will simply not be played since it has no legal target. [Alara Reborn FAQ 2009/04/30] + Note - Also see Cycling, Rule 502.18. - - * - * - K - * - * - - Karona, False God: + Text(SC+errata): 5/5, Haste. ; At the beginning of each player's upkeep, that player untaps ~this~ and gains control of it. ; Whenever ~this~ attacks, creatures of the creature type of your choice get +3/+3 until end of turn. [Oracle 2009/05/30] Karrthus, Tyrant of Jund: + The triggered ability that gives you control of Dragons does not have a duration, so it lasts until the game ends, that permanent leaves play, or until some other control effect is applied. [Alara Reborn FAQ 2009/04/30] + Note - Also see Haste, Rule 502.5. + Note - Also see Legendary, Rule G12.9. Kathari Bomber: + Note - Also see Token Creatures, Rule 216. + Note - Also see Unearth, Rule 502.84. Kathari Remnant: + Note - Also see Cascade, Rule 502.85. Knight of New Alara: + For example, a white creature gets no bonus, a white and blue creature gets +2/+2, and a white, blue and black creature gets +3/+3. [Alara Reborn FAQ 2009/04/30] Knotvine Paladin: + The bonus is calculated once when the ability resolves. Note that all attackers will already be tapped (unless they have vigilance). [Alara Reborn FAQ 2009/04/30] Krosan Tusker: + Text(ON+errata): 6/5. ; Cycling {2}{G}. ; When you cycle ~this~, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library. [Oracle 2009/05/30] Kukemssa Pirates: + Text(MI+errata): 2/2. ; Whenever ~this~ attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, ~this~ assigns no combat damage this turn. [Oracle 2009/05/30] - - * - * - L - * - * - - Laccolith Grunt: + Text(NE+errata): 2/2. ; Whenever ~this~ becomes blocked, you may have it deal damage equal to its power to target creature. If you do, ~this~ assigns no combat damage this turn. [Oracle 2009/05/30] Laccolith Rig: + Text(NE+erraa): Enchant creature. ; Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn. [Oracle 2009/05/30] Laccolith Titan: + Text(NE+errata): 6/6. ; Whenever ~this~ becomes blocked, you may have it deal damage equal to its power to target creature. If you do, ~this~ assigns no combat damage this turn. [Oracle 2009/05/30] Laccolith Warrior: + Text(NE+errata): 3/3. ; Whenever ~this~ becomes blocked, you may have it deal damage equal to its power to target creature. If you do, ~this~ assigns no combat damage this turn. [Oracle 2009/05/30] Laccolith Whelp: + Text(NE+errata): 1/1. ; Whenever ~this~ becomes blocked, you may have it deal damage equal to its power to target creature. If you do, ~this~ assigns no combat damage this turn. [Oracle 2009/05/30] Lavalanche: + If the targeted player is not a legal target when this resolves, then this spell is countered. [Alara Reborn FAQ 2009/04/30] + Because this does not target the creature, it will deal damage to creatures that are untargetable. [Alara Reborn FAQ 2009/04/30] + Note - Also see X Costs, Rule G24.1. Leonin Armorguard: + It gives itself the bonus. [Alara Reborn FAQ 2009/04/30] Lich Lord of Unx: + It counts all Zombies (including this card) and not just Zombie tokens. [Alara Reborn FAQ 2009/04/30] + Note - Also see Token Creatures, Rule 216. Lightning Reaver: + Note - Also see Fear, Rule 502.25. + Note - Also see Haste, Rule 502.5. Liquid Fire: + Text(OD+errata): As an additional cost to play ~this~, choose a number between 0 and 5. ; ~this~ deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number. [Oracle 2009/05/30] Lorescale Coatl: + If a spell or ability has you draw more than one card, this card's ability will trigger once for each card drawn. [Alara Reborn FAQ 2009/04/30] + If a spell or ability causes you to put cards into your hand without specifically using the word "draw", then this ability won't trigger. [Alara Reborn FAQ 2009/04/30] Lurking Jackals: + Text(UD+errata): When an opponent has 10 or less life, if ~this~ is an enchantment, it becomes a 3/2 Hound creature. [Oracle 2009/05/30] - - * - * - M - * - * - - Ma Chao, Western Warrior: + Text(P3+errata): 3/3, Horsemanship. ; Whenever ~this~ attacks alone, it's unblockable this combat. [Oracle 2009/05/30] Madrush Cyclops: + It does give Haste to itself. [Alara Reborn FAQ 2009/04/30] + Note - Also see Haste, Rule 502.5. Maelstrom Nexus: + This applies on each player's turn, not just on your turn. [Alara Reborn FAQ 2009/04/30] + If the first spell played has Cascade, then both that spell's Cascade and this Cascade will trigger separately and go on the stack. [Alara Reborn FAQ 2009/04/30] + If this card enters play or comes under your control part way through a turn, it does look back in time to know if a spell really is the first on you played that turn. [Alara Reborn FAQ 2009/04/30] + Note - Also see Cascade, Rule 502.85. Maelstrom Pulse: + If the targeted permanent is not a legal target on resolution, then this spell is countered. [Alara Reborn FAQ 2009/04/30] + A face-down creature has no name, so it doesn't have the same name as anything else. [Alara Reborn FAQ 2009/04/30] Magefire Wings: + Note - Also see Aura, Rule G1.30. Mage Slayer: + The ability triggers during the declare attackers step. Note that it does not remove the creature from combat, so that creature will still be able to deal damage later as well. [Alara Reborn FAQ 2009/04/30] + Note - Also see Equip, Rule 502.33. + Note - Also see Equipment, Rule G5.15. Mana Web: + Text(WL+errata): Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce. [Oracle 2009/05/30] Marisi's Twinclaws: + Note - Also see Double Strike, Rule 502.28. + Note - Also see Hybrid Mana Symbols, Rule 104.3f. Marrow Chomper: + Note - Also see Devour, Rule 502.82. Mask of Riddles: + If this somehow ends up equipping a creature you don't control, then you will still control the triggered ability and you draw the card, not the creature's controller. [Alara Reborn FAQ 2009/04/30] + Note - Also see Equip, Rule 502.33. + Note - Also see Equipment, Rule G5.15. + Note - Also see Fear, Rule 502.25. Mayael's Aria: + The three parts are handled in order, so the +1/+1 counter granted in the first part may increase the creature's power for purposes of the second and third parts. [Alara Reborn FAQ 2009/04/30] Meddling Mage: + Spells of that name that are already on the stack when the ability takes effect are not affected. [Alara Reborn FAQ 2009/04/30] + Although the named spell cannot be played (aka "cast"), cards of that name can still be put directly into play by spells and abilities. [Alara Reborn FAQ 2009/04/30] + Some cards (such as Isochron Scepter) let you play a copy of a card. A copy of a card isn't actually a card, so Meddling Mage can't stop this. [Alara Reborn FAQ 2009/04/30] Messenger Falcons: + Note - Also see Hybrid Mana Symbols, Rule 104.3f. Mind Funeral: + If the player has less than four land cards in their library, then all of their cards will end up in their grayeyard. [Alara Reborn FAQ 2009/04/30] Mistvein Borderpost: + You can return a basic land that is already tapped. Monstrous Carabid: + Note - Also see Cycling, Rule 502.18. + Note - Also see Hybrid Mana Symbols, Rule 104.3f. + Note - Also see Must Attack or Block, Rule 500. Morbid Bloom: + If the targeted card is not in the graveyard on resolution, then this spell is countered. [Alara Reborn FAQ 2009/04/30] + If the creature card has "*" in its toughness, the ability that defines "*" works in all zones. [Alara Reborn FAQ 2009/04/30] + Note - Also see Token Creatures, Rule 216. Mycoid Shepherd: + This will trigger when Mycoid Shepherd goes to the graveyard, regardless of its power at the time. If any other creature goes to the graveyard, this only triggers if its power is 5 or greater. [Alara Reborn FAQ 2009/04/30] - - * - * - N - * - * - - Naya Hushblade: + Note - Also see Hybrid Mana Symbols, Rule 104.3f. + Note - Also see Shroud, Rule 502.36. Naya Sojourners: + You can play the Cycling ability even if there is no legal target for the triggered ability. The triggered ability will simply not be played since it has no legal target. [Alara Reborn FAQ 2009/04/30] + Note - Also see Cycling, Rule 502.18. Necromancer's Covenant: + You get control of the tokens. [Alara Reborn FAQ 2009/04/30] + It gives Lifelink to all your Zombies, not just token Zombies. [Alara Reborn FAQ 2009/04/30] + Note - Also see Lifelink, Rule 502.68. + Note - Also see Token Creatures, Rule 216. Nemesis of Reason: + If the player has less than 10 cards in their library, then all cards from their library are put in the graveyard. [Alara Reborn FAQ 2009/04/30] Nulltread Gargantuan: + You don't choose the creature you control until the ability resolves. No one can respond to the choice. [Alara Reborn FAQ 2009/04/30] - - * - * - O - * - * - - Offering to Asha: + If the target spell is not a legal target on resolution, this spell is countered. [D'Angelo 2009/05/30] + If the target spell is a legal target, but is not countered for some reason, you still gain the 4 life. [Alara Reborn FAQ 2009/04/30] Ogre Enforcer: + Text(VI+errata): 4/4. ; ~this~ can't be destroyed by lethal damage unless it's been delat lethal damage by a single source. [Oracle 2009/05/30] One with Nature: + Text(SC+errata): Enchant creature. ; Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card into play tapped, then shuffle your library. [Oracle 2009/05/01] Opal Avenger: + Text(UL+errata): When you have 10 or less life, if ~this~ is an enchantment, ~this~ becomes a 3/5 Soldier creature. [Oracle 2009/05/30] Ophidian: + Text(WL+errata): 1/3. ; Whenever ~this~ attacks and isn't blocked, you may draw a card. If you do, ~this~ assigns no combat damage this turn. [Oracle 2009/05/30] Orcish Squatters: + Text(5th+errata): 2/3. ; Whenever ~this~ attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control ~this~. If you do, ~this~ assigns no combat damage this turn. [Oracle 2009/05/30] - - * - * - P - * - * - - Pale Recluse: + Note - Also see Landcycling, Rule 502.18d. + Note - Also see Reach, Rule 502.70. Power Artifact: + Text(AQ+errata): Enchant artifact. ; Enchanted artifact's activated abilities cost {2} less to play. This effect can't reduce the amount of mana an ability costs to play to less than one mana. [Oracle 2009/05/30] Predatory Advantage: + Due to the intervening "if" clause, it does not trigger if the player played a creature spell this turn, and it will be countered on resolution if the player somehow plays a creature spell prior to resolution starting. [Alara Reborn FAQ 2009/04/30] + If a creature spell was played and then countered before it resolved, then a creature spell was still played. [Alara Reborn FAQ 2009/04/30] + Note - Also see Token Creatures, Rule 216. Pygmy Hippo: + Text(VI+errata): 2/2. ; Whenever ~this~ attacks and isn't blocked, you may have defending player play a mana ability of each land he or she controls and empty his or her mana pool. If you do, ~this~ assigns no combat damage this turn and at the beginning of your postcombat main phase, you add {X} to your mana pool, where X is equal to the amount of mana emptied from defending player's mana pool this way. [Oracle 2009/05/30] - - * - * - Q - * - * - - Qasali Pridemage: + Note - Also see Exalted, Rule 502.83. - - * - * - R - * - * - - Razor Pendulum: + Text(MI+errata): At the end of each player's turn, if that player has 5 or less life, ~this~ deals 2 damage to him or her. [Oracle 2009/05/30] Reclamation: + Text(IA+errata): Black creatures can't attack unless their controller sacrifices a land for each black creature he or she controlls that's attacking. [Oracle 2009/05/30] Recoup: + Text(OD+errata): Flashback {3}{R}. ; Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.) [Oracle 2009/05/30] Retaliator Griffin: + Spells and abilities that deal damage will state what the source of the damage is. Combat damage comes from the creature. [Alara Reborn FAQ 2009/04/30] + If you are dealt damage at the same time that this card gets lethal damage (or is otherwise destroyed), then this card will go to the graveyard before its triggered ability can resolve and this card won't get the +1/+1 counters. [Alara Reborn FAQ 2009/04/30] Riptide Chronologist: + Text(ON+errata): 1/3. ; {U},Sacrifice ~this~: Untap all creatures of the creature type of your choice. [Oracle 2009/05/30] - - * - * - S - * - * - - Sages of the Anima: + Other players don't get to know the order you placed the cards on the bottom of your library. [Alara Reborn FAQ 2009/04/30] + If an effect would have you draw multiple cards, process each draw one at a time and apply Sages of the Anima to each draw. [Alara Reborn FAQ 2009/04/30] + If there are fewer than 3 cards in your library, reveal all of them. [Alara Reborn FAQ 2009/04/30] + The effct is mandatory. Even if there are no more creature cards in your library, you have to do this instead of drawing a card. [Alara Reborn FAQ 2009/04/30] + If a spell or ability puts cards into your hand without using the word "draw", then Sages of the Anima won't be applied. [Alara Reborn FAQ 2009/04/30] Sanctum Plowbeast: + Note - Also see Defender, Rule 502.41. + Note - Also see Landcycling, Rule 502.18d. Sangrite Backlash: + Note - Also see Aura, Rule G1.30. + Note - Also see Hybrid Mana Symbols, Rule 104.3f. Scarwood Bandits: + Text(DK+errata): 2/2, Forestwalk. ; {2}{G},{Tap}: Unless target artifact's controller pays {2}, gain control of that artifact as long as ~this~ remains in play. [Oracle 2009/05/30] Second Chance: + Text(UL+errata): At the beginning of your upkeep, if you have 5 or less life, sacrifice ~this~. If you do, take an extra turn after this one. [Oracle 2009/05/30] Sen Triplets: + The cards you play this way are played by you and must follow all the same rules that you would use when playing from your own hand. [Alara Reborn FAQ 2009/04/30] + If you play a spell with Cascade this way, you'll control the Cascade ability, so you'll look for a new card in your library. [Alara Reborn FAQ 2009/04/30] + The ability doesn't prevent the targeted opponent from putting triggered abilities onto the stack, or from having them resolve as normal. It only stops spells and activated abilities. [Alara Reborn FAQ 2009/04/30] + Once the ability resolves, it lasts for the rest of the turn, even if you lose control of this card. [Alara Reborn FAQ 2009/04/30] + You can choose a different target opponent on each of your turns. [D'Angelo 2009/05/30] + Note - Also see Legendary, Rule G12.9. Sewn-Eye Drake: + Note - Also see Haste, Rule 502.5. + Note - Also see Hybrid Mana Symbols, Rule 104.3f. Shield of the Righteous: + Note - Also see Equip, Rule 502.33. + Note - Also see Equipment, Rule G5.15. + Note - Also see Vigilance, Rule 502.14. Sigil Captain: + Because of the "if" clause, the ability won't trigger unless the creature is 1/1 when the creature comes under your control, and the ability will be countered if the creature is not still 1/1 at the start of resolution. [Alara Reborn FAQ 2009/04/30] + Having two Sigil Captains will not give an extra effect because the first one will give the creature two +1/+1 counters, so the second one's ability will be countered. [Alara Reborn FAQ 2009/04/30] + Any counters the creature comes into play with, and any continuous effects that alter power/toughness are counted when checking if the creature is 1/1. [Alara Reborn FAQ 2009/04/30] Sigiled Behemoth: + Note - Also see Exalted, Rule 502.83. Sigil of the Nayan Gods: + If this enchants a creature you don't control, it will still count the creatures you control. [Alara Reborn FAQ 2009/04/30] + Note - Also see Aura, Rule G1.30. + Note - Also see Cycling, Rule 502.18. + Note - Also see Hybrid Mana Symbols, Rule 104.3f. Singe-Mind Ogre: + Note - Also see Converted Mana Cost, Rule G3.30. Sirocco: + Text(MI+errata): Target player reveals his or her hand. For each blue instant card revealed this way, that player discards that card unless he or she pays 4 life. [Oracle 2009/05/30] Skyclaw Thrash: + If you lose the flip, then nothing special happens. The attack continues as normal. [Alara Reborn FAQ 2009/04/30] Slave of Bolas: + You can target a creature you already control. It's not very useful, but it's legal. [Alara Reborn FAQ 2009/04/30] + If you don't control the creature at end of turn, then the sacrifice is ignored. You can only sacrifice permanents you control. [Alara Reborn FAQ 2009/04/30] + Note - Also see Haste, Rule 502.5. + Note - Also see Hybrid Mana Symbols, Rule 104.3f. Soltari Guerrillas: + Text(TE+errata): 3/2, Shadow. ; {0}: The next time ~this~ would deal combat damage to an opponent this turn, it deals that damage to target creature instead. [Oracle 2009/05/30] Soul Manipulation: + Note - Also see Modal Spells and Abilities, Rule G13.13. Sovereigns of Lost Alara: + If you search your library and don't find a card, or choose not to find one, then nothing comes into play and you simply shuffle your library. [Alara Reborn FAQ 2009/04/30] + The creature is not targeted, so a creature with Shroud can become enchanted this way. [Alara Reborn FAQ 2009/04/30] + Note - Also see Aura, Rule G1.30. + Note - Also see Exalted, Rule 502.83. Spellbound Dragon: + You discard a card, even if some other effect replaces the draw. [Alara Reborn FAQ 2009/04/30] + Note - Also see Converted Mana Cost, Rule G3.30. Spellbreaker Behemoth: + Spells and abilities that would counter this can still target it, but they will simply fail to counter it when they resolve. [Alara Reborn FAQ 2009/04/30] + Use the power printed on the card, as no effects will modify the power of the creature spell while it is on the stack. [Alara Reborn FAQ 2009/04/30] + If a creature card has a "*" in its power, the ability that defines "*" works in all zones, including the stack. [Alara Reborn FAQ 2009/04/30] Sphinx of the Steel Wind: + Note - Also see First Strike, Rule 502.2. + Note - Also see Lifelink, Rule 502.68. + Note - Also see Protection, Rule 502.7. + Note - Also see Vigilance, Rule 502.14. Spoils of Evil: + Text(IA+errata): For each artifact or creature card in target opponent's graveyard, add {1} to your mana pool and you gain 1 life. [Oracle 2009/05/30] Stormcaller's Boon: + Note - Also see Cascade, Rule 502.85. Stromgald Spy: + Text(AL+errata): 2/4. ; Whenever ~this~ attacks and isn't blocked, you may have defending player play with his or her hand revealed as long as ~this~ remains in play. If you do, ~this~ assigns no combat damage this turn. [Oracle 2009/05/30] - - * - * - T - * - * - - Tainted Sigil: + The ability looks back in time and finds all life lost by all players since the start of the turn, even if it happened before this card entered play. [Alara Reborn FAQ 2009/04/30] + The ability does not look at any life that may have also been gained. So a player that lost 4 life and gained 6 will still be counted as having lost 4 life. [Alara Reborn FAQ 2009/04/30] + Since this is a normal ability, it goes on the stack and waits to resolve. If your life total gets to zero or below, you'll lose as a state-based effect long before this can resolve. [Alara Reborn FAQ 2009/04/30] Thopter Foundry: + You can sacrifice this card to its own ability. [Alara Reborn FAQ 2009/04/30] + Note - Also see Hybrid Mana Symbols, Rule 104.3f. Thought Hemorrhage: + The card is named during resolution of this spell, so no one can play spells or abilities before the rest of the effect takes effect. [Alara Reborn FAQ 2009/04/30] + It does not affect any cards in play with that name. [Alara Reborn FAQ 2009/04/30] + Cards in the graveyard with that name must be found, but you can choose not to find any cards in the hand or library if you want. [Alara Reborn FAQ 2009/04/30] Thraximundar: + The first ability triggers during the declare attackers step, which is before that player can declare any blockers. [Alara Reborn FAQ 2009/04/30] + Note - Also see Haste, Rule 502.5. + Note - Also see Legendary, Rule G12.9. Time Sieve: + You can sacrifice this card as one of the five artifacts if you want to. [Alara Reborn FAQ 2009/04/30] + Note - Also see Extra Turns, Rule 300.6. Trace of Abundance: + Note - Also see Aura, Rule G1.30. + Note - Also see Hybrid Mana Symbols, Rule 104.3f. + Note - Also see Shroud, Rule 502.36. Transmute Artifact: + Text(AQ+errata): As an additional cost to play ~this~, sacrifice an artifact. ; Search your library for an artifact card. If that card's converted mana cost is less than or equal to the sacrificed artifact's converted mana cost, put it into play. If it's greater, you may pay X, where X is the difference. If you do, put it into play. If you don't, put it into its owner's graveyard. Then shuffle your library. [Oracle 2009/05/30] Tribal Forcemage: + Text(LE+errata): 1/1. ; Morph {1}{G}. ; When ~this~ is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn. [Oracle 2009/05/30] Tribal Unity: + Text(ON+errata): Creatures of the creature type of your choice get +X/+X until end of turn. [Oracle 2009/05/30] Two-Headed Dragon: + Text(8th+errata): 4/4, Flying. ; {1}{R}: ~this~ gets +2/+0 until end of turn. ; ~this~ can't be blocked except by two or more creatures. ; ~this~ can block an additional creature. [Oracle 2009/05/30] - - * - * - U - * - * - - Unscythe, Killer of Kings: + Whenever a creature is put into a graveyard from play, check whether that creature had been dealt damage this turn by the creature Unscythe is currently attached to. If so, the ability will trigger. Only the current creature is checked, not any others it may have attached to that turn. [Alara Reborn FAQ 2009/04/30] + You only get a Zombie token if it was able to successfully remove the card from the game. It will fail to remove it if the card is not still in the graveyard when the ability resolves. [Alara Reborn FAQ 2009/04/30] + Note - Also see Equip, Rule 502.33. + Note - Also see Equipment, Rule G5.15. + Note - Also see First Strike, Rule 502.2. + Note - Also see Legendary, Rule G12.9. + Note - Also see Token Creatures, Rule 216. Uril, the Miststalker: + Note - Also see Aura, Rule G1.30. + Note - Also see Legendary, Rule G12.9. - - * - * - V - * - * - - Valley Rannet: + Note - Also see Landcycling, Rule 502.18d. Veinfire Borderpost: + You can return a basic land that is already tapped. Vengeful Rebirth: + This card targets both a card in your graveyard and a creature or player. If one of the targets is illegal on resolution, it will still affect the other. If both targets are illegal on resolution, it will be countered. [Alara Reborn FAQ 2009/04/30] + You can return a land card, but then no damage will be dealt. [Alara Reborn FAQ 2009/04/30] + Note - Also see Converted Mana Cost, Rule G3.30. Verdant Force: + Text(10+errata): 7/7. ; At the beginning of each upkeep, put a 1/1 green Saproling creature token into play. [Oracle 2009/05/30] Violent Outburst: + Note - Also see Cascade, Rule 502.85. Vithian Renegades: + The ability is mandatory. If you're the only player who controls an artifact, you must target one of yours. [Alara Reborn FAQ 2009/04/30] - - * - * - W - * - * - - Walking Desecration: + Text(ON+errata): 1/1. ; {B},{Tap}: Creatures of the creature type of your choice attack this turn if able. [Oracle 2009/05/30] Wall of Denial: + Note - Also see Defender, Rule 502.41. + Note - Also see Shroud, Rule 502.36. + Note - Also see Walls, Rule G23.1. Wargate: + You can always find a permanent card with converted mana cost 0, such as a land. [Alara Reborn FAQ 2009/04/30] + Note - Also see Converted Mana Cost, Rule G3.30. + Note - Also see Permanent, Rule G16.4. + Note - Also see X Costs, Rule G24.1. Welkin Hawk: + Text(EX+errata): 1/1, Flying ; When ~this~ is put into a graveyard from play, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle your library. [Oracle 2009/05/30] Wildfield Borderpost: + You can return a basic land that is already tapped. Winged Coatl: + Note - Also see Deathtouch, Rule 502.63. + Note - Also see Flash, Rule 502.57. Wirewood Herald: + Text(ON+errata): 1/1. ; When ~this~ is put into a graveyard from play, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle your library. [Oracle 2009/05/30] - - * - * - X - * - * - - - - * - * - Y - * - * - - Yavimaya Granger: + Text(UL+errata): 2/2. ; Echo {2}{G}. ; When ~this~ comes into play, you may search your library for a basic land card, put that card into play tapped, then shuffle your library. [Oracle 2009/05/30] - - * - * - Z - * - * - - Acknowledgments and Disclaimers ------------------------------------------------------------------------------ While this work is not officially issued by Wizards of the Coast, it is the official collected rulings from official sanctioned representatives of and publications by Wizards of the Coast. The expansion sets in this file are indicated by the following code letters: A = Limited Edition (Alpha). B = Limited Edition (Beta). U = Unlimited Edition. R = Revised Edition. 4 = Fourth Edition. 5 = Fifth Edition. 6 = Sixth Edition. 7 = Seventh Edition. 8 = Eighth Edition. 9 = Ninth Edition. 10= Tenth Edition. AL= Alliances. AN= Arabian Nights. AP= Apocalypse. AQ= Antiquities. AT= Anthologies. BD= Beatdown. BK= Betrayers of Kamigawa. BR= Battle Royale. CF= Conflux. CH= Chronicles. CK= Champions of Kamigawa. CS= Cold Snap. DI= Dissension. DK= The Dark. DS= Darksteel. ET= Eventide. EX= Exodus. FD= Fifth Dawn. FE= Fallen Empires. FS= Future Sight. GP= Guildpact. HL= Homelands. IA= Ice Age. IN= Invasion. JU= Judgment. LE= Legions. LG= Legends. LO= Lorwyn. MI= Mirage. MM= Mercadian Masques. MR= Mirrodin. NE= Nemesis. MT= Morningtide. OD= Odyssey. ON= Onslaught. P2= Portal: Second Age. P3= Portal: Three Kingdoms. PR= Promotional (AR=Arena novel, DC=DragonCon and Duelist Magazine, FS=Final Sacrifice novel, SC=Shattered Chains novel, WW=Whispering Woods novel). PC= Planar Chaos. PS= Planeshift. PT= Portal. PY= Prophecy. RA= Ravnica. S2= Starter 2000 (deck and sampler pack). SA= Shards of Alara. SC= Scourge. SH= Stronghold. SK= Saviors of Kamigawa. SM= Shadowmoor. ST= Starter. TE= Tempest. TO= Torment. TS= Timeshift. UD= Urza's Destiny. UG= Unglued. UH= Unhinged. UL= Urza's Legacy. US= Urza's Saga. VI= Visions. WL= Weatherlight. Rarity levels are shown as follows: R= Rare, U= Uncommon, C= Common, L= Land, F= Fixed in a preconstructed deck, S= Timeshifted. Any number after the letter indicates how often the card appears in the printing process. An "R2" occurs twice as often as an "R1", for example. An "S" following a letter indicates that it is a Timeshifted card of that rarity. Note that on some expansions, the rarity schemes were complex and those complexities are not described here. You can find descriptions of the various products and their rarity schemes at "http://www.crystalkeep.com/magic". This summary is collected from rulings made by officials and network representatives of Wizards of the Coast, along with a number of unofficial rulings also collected from the net. Whenever a source for a ruling is known, the name of that person is listed with the ruling. "Aahz" is Tom Wylie, the former Magic Rules Manager. "Barclay" is Paul Barclay, was the Rules Manager at Wizards of the Coast and. a previous MTG-L mailing list NetRep. "bethmo" is Beth Moursund, a former Rules Manager at Wizards of the Coast, and former MTG-L mailing list NetRep. "CompRules" marks rules from the Comprehensive Rules. "D'Angelo" is Stephen D'Angelo, the former Rules Summary network representative, and former MTG-L mailing list NetRep. "DeLaney" is David DeLaney, and was the network representative for the "rec.games.trading-cards.magic.rules" newsgroup. "Jackson" is Collin Jackson, and was the DCI Rules Documentation NetRep. "Jordan" is Jeff Jordan, and was the MTG-L mailing list NetRep. "Mirage, Page " marks rules from the Mirage rulebook. "Peterson" is Paul Peterson, a previous MTG-L mailing list NetRep. "WotC Rules Team" marks official rulings from the rules team. These files may be freely copied and posted anywhere you'd like. The contents can also be included in other formats (such as HTML or databases) or in products, but there are two restrictions. I insist that the files not be sold for profit. Anything you put them in must be available at no more than cost of duplication. Also, you must give credit to me and list the version date your work is derived from. Thanks. Every attempt has been made to make this summary accurate, but errors do creep in. Nothing in this work is guaranteed to be accurate. Use at your own risk. Magic: The Gathering and all of the cards listed herein are copyrighted by Wizards of the Coast.