Name: Acidic Slime Cost: 3GG Type: Creature — Ooze Pow/Tgh: (2/2) Rules Text: Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. Set/Rarity: Magic 2010 Uncommon Name: Acolyte of Xathrid Cost: B Type: Creature — Human Cleric Pow/Tgh: (0/1) Rules Text: {1}{B}, {T}: Target player loses 1 life. Set/Rarity: Magic 2010 Common Name: Act of Treason Cost: 2R Type: Sorcery Pow/Tgh: Rules Text: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) Set/Rarity: Magic 2010 Uncommon Name: Air Elemental Cost: 3UU Type: Creature — Elemental Pow/Tgh: (4/4) Rules Text: Flying Set/Rarity: Magic 2010 Uncommon, Duel Decks: Jace vs. Chandra Uncommon, Tenth Edition Uncommon, Ninth Edition Uncommon, Eighth Edition Uncommon, Seventh Edition Uncommon, Beatdown Box Set Uncommon, Battle Royale Box Set Uncommon, Starter 1999 Uncommon, Classic Sixth Edition Uncommon, Portal Second Age Uncommon, Fifth Edition Uncommon, Fourth Edition Uncommon, Revised Edition Uncommon, Unlimited Edition Uncommon, Limited Edition Beta Uncommon, Limited Edition Alpha Uncommon Name: Ajani Goldmane Cost: 2WW Type: Planeswalker — Ajani Loyalty: (4) Rules Text: +1: You gain 2 life. -1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. -6: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total." Set/Rarity: Magic 2010 Mythic Rare, Lorwyn Rare Name: Alluring Siren Cost: 1U Type: Creature — Siren Pow/Tgh: (1/1) Rules Text: {T}: Target creature an opponent controls attacks you this turn if able. Set/Rarity: Magic 2010 Uncommon Name: Angel's Feather Cost: 2 Type: Artifact Pow/Tgh: Rules Text: Whenever a player casts a white spell, you may gain 1 life. Set/Rarity: Magic 2010 Uncommon, Duel Decks: Divine vs. Demonic Uncommon, Tenth Edition Uncommon, Ninth Edition Uncommon, Darksteel Uncommon Name: Angel's Mercy Cost: 2WW Type: Instant Pow/Tgh: Rules Text: You gain 7 life. Set/Rarity: Magic 2010 Common Name: Ant Queen Cost: 3GG Type: Creature — Insect Pow/Tgh: (5/5) Rules Text: {1}{G}: Put a 1/1 green Insect creature token onto the battlefield. Set/Rarity: Magic 2010 Rare Name: Armored Ascension Cost: 3W Type: Enchantment — Aura Pow/Tgh: Rules Text: Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying. Set/Rarity: Magic 2010 Uncommon, Shadowmoor Uncommon Name: Assassinate Cost: 2B Type: Sorcery Pow/Tgh: Rules Text: Destroy target tapped creature. Set/Rarity: Magic 2010 Common, Tenth Edition Common, Time Spiral Common Name: Awakener Druid Cost: 2G Type: Creature — Human Druid Pow/Tgh: (1/1) Rules Text: When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid is on the battlefield. It's still a land. Set/Rarity: Magic 2010 Uncommon Name: Ball Lightning Cost: RRR Type: Creature — Elemental Pow/Tgh: (6/1) Rules Text: Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning. Set/Rarity: Magic 2010 Rare, Masters Edition Rare, Beatdown Box Set Rare, Fifth Edition Rare, Fourth Edition Rare, The Dark Rare Name: Baneslayer Angel Cost: 3WW Type: Creature — Angel Pow/Tgh: (5/5) Rules Text: Flying, first strike, lifelink, protection from Demons and from Dragons Set/Rarity: Magic 2010 Mythic Rare Name: Berserkers of Blood Ridge Cost: 4R Type: Creature — Human Berserker Pow/Tgh: (4/4) Rules Text: Berserkers of Blood Ridge attacks each turn if able. Set/Rarity: Magic 2010 Common Name: Birds of Paradise Cost: G Type: Creature — Bird Pow/Tgh: (0/1) Rules Text: Flying {T}: Add one mana of any color to your mana pool. Set/Rarity: Magic 2010 Rare, Tenth Edition Rare, Ravnica: City of Guilds Rare, Eighth Edition Rare, Seventh Edition Rare, Classic Sixth Edition Rare, Fifth Edition Rare, Fourth Edition Rare, Revised Edition Rare, Unlimited Edition Rare, Limited Edition Beta Rare, Limited Edition Alpha Rare Name: Black Knight Cost: BB Type: Creature — Human Knight Pow/Tgh: (2/2) Rules Text: First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) Set/Rarity: Magic 2010 Uncommon, Masters Edition Uncommon, Fifth Edition Uncommon, Fourth Edition Uncommon, Revised Edition Uncommon, Unlimited Edition Uncommon, Limited Edition Beta Uncommon, Limited Edition Alpha Uncommon Name: Blinding Mage Cost: 1W Type: Creature — Human Wizard Pow/Tgh: (1/2) Rules Text: {W}, {T}: Tap target creature. Set/Rarity: Magic 2010 Common Name: Bog Wraith Cost: 3B Type: Creature — Wraith Pow/Tgh: (3/3) Rules Text: Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) Set/Rarity: Magic 2010 Uncommon, Tenth Edition Uncommon, Ninth Edition Uncommon, Eighth Edition Uncommon, Seventh Edition Uncommon, Starter 1999 Uncommon, Classic Sixth Edition Uncommon, Portal Uncommon, Fifth Edition Uncommon, Fourth Edition Uncommon, Revised Edition Uncommon, Unlimited Edition Uncommon, Limited Edition Beta Uncommon, Limited Edition Alpha Uncommon Name: Bogardan Hellkite Cost: 6RR Type: Creature — Dragon Pow/Tgh: (5/5) Rules Text: Flash (You may cast this spell any time you could cast an instant.) Flying When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players. Set/Rarity: Magic 2010 Mythic Rare, From the Vault: Dragons Rare, Time Spiral Rare Name: Borderland Ranger Cost: 2G Type: Creature — Human Scout Pow/Tgh: (2/2) Rules Text: When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. Set/Rarity: Magic 2010 Common Name: Bountiful Harvest Cost: 4G Type: Sorcery Pow/Tgh: Rules Text: You gain 1 life for each land you control. Set/Rarity: Magic 2010 Common Name: Bramble Creeper Cost: 4G Type: Creature — Elemental Pow/Tgh: (0/3) Rules Text: Whenever Bramble Creeper attacks, it gets +5/+0 until end of turn. Set/Rarity: Magic 2010 Common Name: Burning Inquiry Cost: R Type: Sorcery Pow/Tgh: Rules Text: Each player draws three cards, then discards three cards at random. Set/Rarity: Magic 2010 Common Name: Burst of Speed Cost: R Type: Sorcery Pow/Tgh: Rules Text: Creatures you control gain haste until end of turn. (They can attack and {T} even if they just came under your control.) Set/Rarity: Magic 2010 Common Name: Cancel Cost: 1UU Type: Instant Pow/Tgh: Rules Text: Counter target spell. Set/Rarity: Magic 2010 Common, Shards of Alara Common, Tenth Edition Common, Time Spiral Common Name: Canyon Minotaur Cost: 3R Type: Creature — Minotaur Warrior Pow/Tgh: (3/3) Rules Text: Set/Rarity: Magic 2010 Common, Conflux Common Name: Capricious Efreet Cost: 4RR Type: Creature — Efreet Pow/Tgh: (6/4) Rules Text: At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random. Set/Rarity: Magic 2010 Rare Name: Captain of the Watch Cost: 4WW Type: Creature — Human Soldier Pow/Tgh: (3/3) Rules Text: Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield. Set/Rarity: Magic 2010 Rare Name: Celestial Purge Cost: 1W Type: Instant Pow/Tgh: Rules Text: Exile target black or red permanent. Set/Rarity: Magic 2010 Uncommon, Conflux Uncommon Name: Cemetery Reaper Cost: 1BB Type: Creature — Zombie Pow/Tgh: (2/2) Rules Text: Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. Set/Rarity: Magic 2010 Rare Name: Centaur Courser Cost: 2G Type: Creature — Centaur Warrior Pow/Tgh: (3/3) Rules Text: Set/Rarity: Magic 2010 Common Name: Chandra Nalaar Cost: 3RR Type: Planeswalker — Chandra Loyalty: (6) Rules Text: +1: Chandra Nalaar deals 1 damage to target player. -X: Chandra Nalaar deals X damage to target creature. -8: Chandra Nalaar deals 10 damage to target player and each creature he or she controls. Set/Rarity: Magic 2010 Mythic Rare, Duel Decks: Jace vs. Chandra Mythic Rare, Lorwyn Rare Name: Child of Night Cost: 1B Type: Creature — Vampire Pow/Tgh: (2/1) Rules Text: Lifelink (Damage dealt by this creature also causes you to gain that much life.) Set/Rarity: Magic 2010 Common Name: Clone Cost: 3U Type: Creature — Shapeshifter Pow/Tgh: (0/0) Rules Text: You may have Clone enter the battlefield as a copy of any creature on the battlefield. Set/Rarity: Magic 2010 Rare, Tenth Edition Rare, Ninth Edition Rare, Onslaught Rare, Revised Edition Uncommon, Unlimited Edition Uncommon, Limited Edition Beta Uncommon, Limited Edition Alpha Uncommon Name: Coat of Arms Cost: 5 Type: Artifact Pow/Tgh: Rules Text: Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.) Set/Rarity: Magic 2010 Rare, Tenth Edition Rare, Ninth Edition Rare, Eighth Edition Rare, Seventh Edition Rare, Exodus Rare Name: Consume Spirit Cost: X1B Type: Sorcery Pow/Tgh: Rules Text: Spend only black mana on X. Consume Spirit deals X damage to target creature or player and you gain X life. Set/Rarity: Magic 2010 Uncommon, Duel Decks: Divine vs. Demonic Uncommon, Tenth Edition Uncommon, Ninth Edition Uncommon, Mirrodin Common Name: Convincing Mirage Cost: 1U Type: Enchantment — Aura Pow/Tgh: Rules Text: Enchant land As Convincing Mirage enters the battlefield, choose a basic land type. Enchanted land is the chosen type. Set/Rarity: Magic 2010 Common Name: Coral Merfolk Cost: 1U Type: Creature — Merfolk Pow/Tgh: (2/1) Rules Text: Set/Rarity: Magic 2010 Common, Seventh Edition Common, Urza's Saga Common Name: Craw Wurm Cost: 4GG Type: Creature — Wurm Pow/Tgh: (6/4) Rules Text: Set/Rarity: Magic 2010 Common, Tenth Edition Common, Ninth Edition Common, Eighth Edition Common, Fifth Edition Common, Fourth Edition Common, Revised Edition Common, Unlimited Edition Common, Limited Edition Beta Common, Limited Edition Alpha Common Name: Cudgel Troll Cost: 2GG Type: Creature — Troll Pow/Tgh: (4/3) Rules Text: {G}: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) Set/Rarity: Magic 2010 Uncommon Name: Darksteel Colossus Cost: 11 Type: Artifact Creature — Golem Pow/Tgh: (11/11) Rules Text: Trample Darksteel Colossus is indestructible. If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead. Set/Rarity: Magic 2010 Mythic Rare, Darksteel Rare Name: Deadly Recluse Cost: 1G Type: Creature — Spider Pow/Tgh: (1/2) Rules Text: Reach (This creature can block creatures with flying.) Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) Set/Rarity: Magic 2010 Common Name: Deathmark Cost: B Type: Sorcery Pow/Tgh: Rules Text: Destroy target green or white creature. Set/Rarity: Magic 2010 Uncommon, Tenth Edition Uncommon, Coldsnap Uncommon Name: Demon's Horn Cost: 2 Type: Artifact Pow/Tgh: Rules Text: Whenever a player casts a black spell, you may gain 1 life. Set/Rarity: Magic 2010 Uncommon, Duel Decks: Divine vs. Demonic Uncommon, Tenth Edition Uncommon, Ninth Edition Uncommon, Darksteel Uncommon Name: Diabolic Tutor Cost: 2BB Type: Sorcery Pow/Tgh: Rules Text: Search your library for a card and put that card into your hand. Then shuffle your library. Set/Rarity: Magic 2010 Uncommon, Tenth Edition Uncommon, Ninth Edition Uncommon, Eighth Edition Uncommon, Odyssey Uncommon Name: Disentomb Cost: B Type: Sorcery Pow/Tgh: Rules Text: Return target creature card from your graveyard to your hand. Set/Rarity: Magic 2010 Common Name: Disorient Cost: 3U Type: Instant Pow/Tgh: Rules Text: Target creature gets -7/-0 until end of turn. Set/Rarity: Magic 2010 Common Name: Divination Cost: 2U Type: Sorcery Pow/Tgh: Rules Text: Draw two cards. Set/Rarity: Magic 2010 Common Name: Divine Verdict Cost: 3W Type: Instant Pow/Tgh: Rules Text: Destroy target attacking or blocking creature. Set/Rarity: Magic 2010 Common Name: Djinn of Wishes Cost: 3UU Type: Creature — Djinn Pow/Tgh: (4/4) Rules Text: Flying Djinn of Wishes enters the battlefield with three wish counters on it. {2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it. Set/Rarity: Magic 2010 Rare Name: Doom Blade Cost: 1B Type: Instant Pow/Tgh: Rules Text: Destroy target nonblack creature. Set/Rarity: Magic 2010 Common Name: Dragon Whelp Cost: 2RR Type: Creature — Dragon Pow/Tgh: (2/3) Rules Text: Flying {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. Set/Rarity: Magic 2010 Uncommon, From the Vault: Dragons Rare, Time Spiral "Timeshifted" Special, Fourth Edition Uncommon, Revised Edition Uncommon, Unlimited Edition Uncommon, Limited Edition Beta Uncommon, Limited Edition Alpha Uncommon Name: Dragon's Claw Cost: 2 Type: Artifact Pow/Tgh: Rules Text: Whenever a player casts a red spell, you may gain 1 life. Set/Rarity: Magic 2010 Uncommon, Tenth Edition Uncommon, Ninth Edition Uncommon, Darksteel Uncommon Name: Dragonskull Summit Cost: Type: Land Pow/Tgh: Rules Text: Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R} to your mana pool. Set/Rarity: Magic 2010 Rare Name: Dread Warlock Cost: 1BB Type: Creature — Human Wizard Pow/Tgh: (2/2) Rules Text: Dread Warlock can't be blocked except by black creatures. Set/Rarity: Magic 2010 Common Name: Drowned Catacomb Cost: Type: Land Pow/Tgh: Rules Text: Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B} to your mana pool. Set/Rarity: Magic 2010 Rare Name: Drudge Skeletons Cost: 1B Type: Creature — Skeleton Pow/Tgh: (1/1) Rules Text: {B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) Set/Rarity: Magic 2010 Common, Tenth Edition Uncommon, Ninth Edition Uncommon, Eighth Edition Common, Seventh Edition Common, Starter 2000 Common, Classic Sixth Edition Common, Fifth Edition Common, Fourth Edition Common, Revised Edition Common, Unlimited Edition Common, Limited Edition Beta Common, Limited Edition Alpha Common Name: Duress Cost: B Type: Sorcery Pow/Tgh: Rules Text: Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card. Set/Rarity: Magic 2010 Common, Duel Decks: Divine vs. Demonic Common, Seventh Edition Common, Urza's Saga Common Name: Earthquake Cost: XR Type: Sorcery Pow/Tgh: Rules Text: Earthquake deals X damage to each creature without flying and each player. Set/Rarity: Magic 2010 Rare, Seventh Edition Rare, Classic Sixth Edition Rare, Portal Second Age Rare, Portal Rare, Fifth Edition Rare, Fourth Edition Rare, Revised Edition Rare, Unlimited Edition Rare, Limited Edition Beta Rare, Limited Edition Alpha Rare Name: Elite Vanguard Cost: W Type: Creature — Human Soldier Pow/Tgh: (2/1) Rules Text: Set/Rarity: Magic 2010 Uncommon Name: Elvish Archdruid Cost: 1GG Type: Creature — Elf Druid Pow/Tgh: (2/2) Rules Text: Other Elf creatures you control get +1/+1. {T}: Add {G} to your mana pool for each Elf you control. Set/Rarity: Magic 2010 Rare Name: Elvish Piper Cost: 3G Type: Creature — Elf Shaman Pow/Tgh: (1/1) Rules Text: {G}, {T}: You may put a creature card from your hand onto the battlefield. Set/Rarity: Magic 2010 Rare, Tenth Edition Rare, Ninth Edition Rare, Eighth Edition Rare, Seventh Edition Rare, Urza's Destiny Rare Name: Elvish Visionary Cost: 1G Type: Creature — Elf Shaman Pow/Tgh: (1/1) Rules Text: When Elvish Visionary enters the battlefield, draw a card. Set/Rarity: Magic 2010 Common, Shards of Alara Common Name: Emerald Oryx Cost: 3G Type: Creature — Antelope Pow/Tgh: (2/3) Rules Text: Forestwalk (This creature is unblockable as long as defending player controls a Forest.) Set/Rarity: Magic 2010 Common Name: Enormous Baloth Cost: 6G Type: Creature — Beast Pow/Tgh: (7/7) Rules Text: Set/Rarity: Magic 2010 Uncommon, Tenth Edition Uncommon, Ninth Edition Uncommon, Eighth Edition Uncommon, Legions Uncommon Name: Entangling Vines Cost: 3G Type: Enchantment — Aura Pow/Tgh: Rules Text: Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step. Set/Rarity: Magic 2010 Common Name: Essence Scatter Cost: 1U Type: Instant Pow/Tgh: Rules Text: Counter target creature spell. Set/Rarity: Magic 2010 Common Name: Excommunicate Cost: 2W Type: Sorcery Pow/Tgh: Rules Text: Put target creature on top of its owner's library. Set/Rarity: Magic 2010 Common, Shards of Alara Common Name: Fabricate Cost: 2U Type: Sorcery Pow/Tgh: Rules Text: Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library. Set/Rarity: Magic 2010 Uncommon, Mirrodin Uncommon Name: Fiery Hellhound Cost: 1RR Type: Creature — Elemental Hound Pow/Tgh: (2/2) Rules Text: {R}: Fiery Hellhound gets +1/+0 until end of turn. Set/Rarity: Magic 2010 Common Name: Fireball Cost: XR Type: Sorcery Pow/Tgh: Rules Text: Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players. Fireball costs {1} more to cast for each target beyond the first. Set/Rarity: Magic 2010 Uncommon, Duel Decks: Jace vs. Chandra Uncommon, Darksteel Uncommon, Beatdown Box Set Common, Fifth Edition Common, Fourth Edition Common, Revised Edition Common, Unlimited Edition Common, Limited Edition Beta Common, Limited Edition Alpha Common Name: Firebreathing Cost: R Type: Enchantment — Aura Pow/Tgh: Rules Text: Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. Set/Rarity: Magic 2010 Common, Tenth Edition Common, Ninth Edition Common, Classic Sixth Edition Common, Fifth Edition Common, Mirage Common, Fourth Edition Common, Revised Edition Common, Unlimited Edition Common, Limited Edition Beta Common, Limited Edition Alpha Common Name: Flashfreeze Cost: 1U Type: Instant Pow/Tgh: Rules Text: Counter target red or green spell. Set/Rarity: Magic 2010 Uncommon, Tenth Edition Uncommon, Coldsnap Uncommon Name: Fog Cost: G Type: Instant Pow/Tgh: Rules Text: Prevent all combat damage that would be dealt this turn. Set/Rarity: Magic 2010 Common, Seventh Edition Common, Beatdown Box Set Common, Classic Sixth Edition Common, Fifth Edition Common, Mirage Common, Fourth Edition Common, Revised Edition Common, Unlimited Edition Common, Limited Edition Beta Common, Limited Edition Alpha Common Name: Forest Cost: Type: Basic Land — Forest Pow/Tgh: Rules Text: G Set/Rarity: Magic 2010 Land, Magic 2010 Land, Magic 2010 Land, Magic 2010 Land, Shards of Alara Land, Shards of Alara Land, Shards of Alara Land, Shards of Alara Land, Shadowmoor Land, Shadowmoor Land, Shadowmoor Land, Shadowmoor Land, Duel Decks: Elves vs. Goblins Land, Duel Decks: Elves vs. Goblins Land, Duel Decks: Elves vs. Goblins Land, Duel Decks: Elves vs. Goblins Land, Lorwyn Land, Lorwyn Land, Lorwyn Land, Lorwyn Land, Masters Edition Land, Masters Edition Land, Masters Edition Land, Tenth Edition Land, Tenth Edition Land, Tenth Edition Land, Tenth Edition Land, Time Spiral Land, Time Spiral Land, Time Spiral Land, Time Spiral Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ninth Edition Land, Ninth Edition Land, Ninth Edition Land, Ninth Edition Land, Unhinged Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Mirrodin Land, Mirrodin Land, Mirrodin Land, Mirrodin Land, Eighth Edition Land, Eighth Edition Land, Eighth Edition Land, Eighth Edition Land, Onslaught Land, Onslaught Land, Onslaught Land, Onslaught Land, Odyssey Land, Odyssey Land, Odyssey Land, Odyssey Land, Seventh Edition Land, Seventh Edition Land, Seventh Edition Land, Seventh Edition Land, Beatdown Box Set Land, Beatdown Box Set Land, Beatdown Box Set Land, Invasion Land, Invasion Land, Invasion Land, Invasion Land, Starter 2000 Land, Starter 2000 Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Mercadian Masques Land, Mercadian Masques Land, Mercadian Masques Land, Mercadian Masques Land, Starter 1999 Land, Starter 1999 Land, Starter 1999 Land, Starter 1999 Land, Portal Three Kingdoms Land, Portal Three Kingdoms Land, Portal Three Kingdoms Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Urza's Saga Land, Urza's Saga Land, Urza's Saga Land, Urza's Saga Land, Unglued Common, Portal Second Age Land, Portal Second Age Land, Portal Second Age Land, Tempest Land, Tempest Land, Tempest Land, Tempest Land, Portal Land, Portal Land, Portal Land, Portal Land, Fifth Edition Land, Fifth Edition Land, Fifth Edition Land, Fifth Edition Land, Mirage Land, Mirage Land, Mirage Land, Mirage Land, Ice Age Land, Ice Age Land, Ice Age Land, Fourth Edition Land, Fourth Edition Land, Fourth Edition Land, Revised Edition Land, Revised Edition Land, Revised Edition Land, Unlimited Edition Land, Unlimited Edition Land, Unlimited Edition Land, Limited Edition Beta Land, Limited Edition Beta Land, Limited Edition Beta Land, Limited Edition Alpha Land, Limited Edition Alpha Land Name: Gargoyle Castle Cost: Type: Land Pow/Tgh: Rules Text: {T}: Add {1} to your mana pool. {5}, {T}, Sacrifice Gargoyle Castle: Put a 3/4 colorless Gargoyle artifact creature token with flying onto the battlefield. Set/Rarity: Magic 2010 Rare Name: Garruk Wildspeaker Cost: 2GG Type: Planeswalker — Garruk Loyalty: (3) Rules Text: +1: Untap two target lands. -1: Put a 3/3 green Beast creature token onto the battlefield. -4: Creatures you control get +3/+3 and gain trample until end of turn. Set/Rarity: Magic 2010 Mythic Rare, Lorwyn Rare Name: Giant Growth Cost: G Type: Instant Pow/Tgh: Rules Text: Target creature gets +3/+3 until end of turn. Set/Rarity: Magic 2010 Common, Masters Edition II Common, Duel Decks: Elves vs. Goblins Common, Tenth Edition Common, Ninth Edition Common, Eighth Edition Common, Seventh Edition Common, Beatdown Box Set Common, Starter 2000 Common, Battle Royale Box Set Common, Classic Sixth Edition Common, Fifth Edition Common, Ice Age Common, Fourth Edition Common, Revised Edition Common, Unlimited Edition Common, Limited Edition Beta Common, Limited Edition Alpha Common Name: Giant Spider Cost: 3G Type: Creature — Spider Pow/Tgh: (2/4) Rules Text: Reach (This creature can block creatures with flying.) Set/Rarity: Magic 2010 Common, Tenth Edition Common, Ninth Edition Common, Eighth Edition Common, Seventh Edition Common, Classic Sixth Edition Common, Portal Common, Fifth Edition Common, Fourth Edition Common, Revised Edition Common, Unlimited Edition Common, Limited Edition Beta Common, Limited Edition Alpha Common Name: Glacial Fortress Cost: Type: Land Pow/Tgh: Rules Text: Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U} to your mana pool. Set/Rarity: Magic 2010 Rare Name: Glorious Charge Cost: 1W Type: Instant Pow/Tgh: Rules Text: Creatures you control get +1/+1 until end of turn. Set/Rarity: Magic 2010 Common Name: Goblin Artillery Cost: 1RR Type: Creature — Goblin Warrior Pow/Tgh: (1/3) Rules Text: {T}: Goblin Artillery deals 2 damage to target creature or player and 3 damage to you. Set/Rarity: Magic 2010 Uncommon Name: Goblin Chieftain Cost: 1RR Type: Creature — Goblin Pow/Tgh: (2/2) Rules Text: Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste. Set/Rarity: Magic 2010 Rare Name: Goblin Piker Cost: 1R Type: Creature — Goblin Warrior Pow/Tgh: (2/1) Rules Text: Set/Rarity: Magic 2010 Common, Tenth Edition Common, Ninth Edition Common, Portal Second Age Common Name: Gorgon Flail Cost: 2 Type: Artifact — Equipment Pow/Tgh: Rules Text: Equipped creature gets +1/+1 and has deathtouch. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) Set/Rarity: Magic 2010 Uncommon Name: Gravedigger Cost: 3B Type: Creature — Zombie Pow/Tgh: (2/2) Rules Text: When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. Set/Rarity: Magic 2010 Common, Tenth Edition Common, Ninth Edition Common, Eighth Edition Common, Odyssey Common, Seventh Edition Common, Beatdown Box Set Common, Starter 1999 Uncommon, Classic Sixth Edition Common, Tempest Common, Portal Uncommon Name: Great Sable Stag Cost: 1GG Type: Creature — Elk Pow/Tgh: (3/3) Rules Text: Great Sable Stag can't be countered. Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.) Set/Rarity: Magic 2010 Rare Name: Griffin Sentinel Cost: 2W Type: Creature — Griffin Pow/Tgh: (1/3) Rules Text: Flying Vigilance (Attacking doesn't cause this creature to tap.) Set/Rarity: Magic 2010 Common Name: Guardian Seraph Cost: 2WW Type: Creature — Angel Pow/Tgh: (3/4) Rules Text: Flying If a source an opponent controls would deal damage to you, prevent 1 of that damage. Set/Rarity: Magic 2010 Rare Name: Harm's Way Cost: W Type: Instant Pow/Tgh: Rules Text: The next 2 damage that a source of your choice would deal to you or a permanent you control this turn is dealt to target creature or player instead. Set/Rarity: Magic 2010 Uncommon Name: Haunting Echoes Cost: 3BB Type: Sorcery Pow/Tgh: Rules Text: Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles his or her library. Set/Rarity: Magic 2010 Rare, Odyssey Rare Name: Hive Mind Cost: 5U Type: Enchantment Pow/Tgh: Rules Text: Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy. Set/Rarity: Magic 2010 Rare Name: Holy Strength Cost: W Type: Enchantment — Aura Pow/Tgh: Rules Text: Enchant creature Enchanted creature gets +1/+2. Set/Rarity: Magic 2010 Common, Tenth Edition Common, Ninth Edition Common, Eighth Edition Common, Seventh Edition Common, Fifth Edition Common, Fourth Edition Common, Revised Edition Common, Unlimited Edition Common, Limited Edition Beta Common, Limited Edition Alpha Common Name: Honor of the Pure Cost: 1W Type: Enchantment Pow/Tgh: Rules Text: White creatures you control get +1/+1. Set/Rarity: Magic 2010 Rare Name: Horned Turtle Cost: 2U Type: Creature — Turtle Pow/Tgh: (1/4) Rules Text: Set/Rarity: Magic 2010 Common, Ninth Edition Common, Eighth Edition Common, Seventh Edition Common, Classic Sixth Edition Common, Tempest Common, Portal Common Name: Howl of the Night Pack Cost: 6G Type: Sorcery Pow/Tgh: Rules Text: Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control. Set/Rarity: Magic 2010 Uncommon, Shadowmoor Uncommon Name: Howling Banshee Cost: 2BB Type: Creature — Spirit Pow/Tgh: (3/3) Rules Text: Flying When Howling Banshee enters the battlefield, each player loses 3 life. Set/Rarity: Magic 2010 Uncommon Name: Howling Mine Cost: 2 Type: Artifact Pow/Tgh: Rules Text: At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. Set/Rarity: Magic 2010 Rare, Tenth Edition Rare, Ninth Edition Rare, Eighth Edition Rare, Seventh Edition Rare, Classic Sixth Edition Rare, Fifth Edition Rare, Fourth Edition Rare, Revised Edition Rare, Unlimited Edition Rare, Limited Edition Beta Rare, Limited Edition Alpha Rare Name: Hypnotic Specter Cost: 1BB Type: Creature — Specter Pow/Tgh: (2/2) Rules Text: Flying Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. Set/Rarity: Magic 2010 Rare, Tenth Edition Rare, Ninth Edition Rare, Fourth Edition Uncommon, Revised Edition Uncommon, Unlimited Edition Uncommon, Limited Edition Beta Uncommon, Limited Edition Alpha Uncommon Name: Ice Cage Cost: 1U Type: Enchantment — Aura Pow/Tgh: Rules Text: Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. When enchanted creature becomes the target of a spell or ability, destroy Ice Cage. Set/Rarity: Magic 2010 Common Name: Ignite Disorder Cost: 1R Type: Instant Pow/Tgh: Rules Text: Ignite Disorder deals 3 damage divided as you choose among any number of target white and/or blue creatures. Set/Rarity: Magic 2010 Uncommon, Conflux Uncommon Name: Illusionary Servant Cost: 1UU Type: Creature — Illusion Pow/Tgh: (3/4) Rules Text: Flying When Illusionary Servant becomes the target of a spell or ability, sacrifice it. Set/Rarity: Magic 2010 Common Name: Indestructibility Cost: 3W Type: Enchantment — Aura Pow/Tgh: Rules Text: Enchant permanent Enchanted permanent is indestructible. (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.) Set/Rarity: Magic 2010 Rare Name: Inferno Elemental Cost: 4RR Type: Creature — Elemental Pow/Tgh: (4/4) Rules Text: Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature. Set/Rarity: Magic 2010 Uncommon Name: Island Cost: Type: Basic Land — Island Pow/Tgh: Rules Text: U Set/Rarity: Magic 2010 Land, Magic 2010 Land, Magic 2010 Land, Magic 2010 Land, Duel Decks: Jace vs. Chandra Land, Duel Decks: Jace vs. Chandra Land, Duel Decks: Jace vs. Chandra Land, Duel Decks: Jace vs. Chandra Land, Shards of Alara Land, Shards of Alara Land, Shards of Alara Land, Shards of Alara Land, Shadowmoor Land, Shadowmoor Land, Shadowmoor Land, Shadowmoor Land, Lorwyn Land, Lorwyn Land, Lorwyn Land, Lorwyn Land, Masters Edition Land, Masters Edition Land, Masters Edition Land, Tenth Edition Land, Tenth Edition Land, Tenth Edition Land, Tenth Edition Land, Time Spiral Land, Time Spiral Land, Time Spiral Land, Time Spiral Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ninth Edition Land, Ninth Edition Land, Ninth Edition Land, Ninth Edition Land, Unhinged Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Mirrodin Land, Mirrodin Land, Mirrodin Land, Mirrodin Land, Eighth Edition Land, Eighth Edition Land, Eighth Edition Land, Eighth Edition Land, Onslaught Land, Onslaught Land, Onslaught Land, Onslaught Land, Odyssey Land, Odyssey Land, Odyssey Land, Odyssey Land, Seventh Edition Land, Seventh Edition Land, Seventh Edition Land, Seventh Edition Land, Beatdown Box Set Land, Beatdown Box Set Land, Beatdown Box Set Land, Invasion Land, Invasion Land, Invasion Land, Invasion Land, Starter 2000 Land, Starter 2000 Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Mercadian Masques Land, Mercadian Masques Land, Mercadian Masques Land, Mercadian Masques Land, Starter 1999 Land, Starter 1999 Land, Starter 1999 Land, Starter 1999 Land, Portal Three Kingdoms Land, Portal Three Kingdoms Land, Portal Three Kingdoms Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Urza's Saga Land, Urza's Saga Land, Urza's Saga Land, Urza's Saga Land, Unglued Common, Portal Second Age Land, Portal Second Age Land, Portal Second Age Land, Tempest Land, Tempest Land, Tempest Land, Tempest Land, Portal Land, Portal Land, Portal Land, Portal Land, Fifth Edition Land, Fifth Edition Land, Fifth Edition Land, Fifth Edition Land, Mirage Land, Mirage Land, Mirage Land, Mirage Land, Ice Age Land, Ice Age Land, Ice Age Land, Fourth Edition Land, Fourth Edition Land, Fourth Edition Land, Revised Edition Land, Revised Edition Land, Revised Edition Land, Unlimited Edition Land, Unlimited Edition Land, Unlimited Edition Land, Limited Edition Beta Land, Limited Edition Beta Land, Limited Edition Beta Land, Limited Edition Alpha Land, Limited Edition Alpha Land Name: Jace Beleren Cost: 1UU Type: Planeswalker — Jace Loyalty: (3) Rules Text: +2: Each player draws a card. -1: Target player draws a card. -10: Target player puts the top twenty cards of his or her library into his or her graveyard. Set/Rarity: Magic 2010 Mythic Rare, Duel Decks: Jace vs. Chandra Mythic Rare, Lorwyn Rare Name: Jackal Familiar Cost: R Type: Creature — Hound Pow/Tgh: (2/2) Rules Text: Jackal Familiar can't attack or block alone. Set/Rarity: Magic 2010 Common Name: Jump Cost: U Type: Instant Pow/Tgh: Rules Text: Target creature gains flying until end of turn. Set/Rarity: Magic 2010 Common, Fourth Edition Common, Revised Edition Common, Unlimited Edition Common, Limited Edition Beta Common, Limited Edition Alpha Common Name: Kalonian Behemoth Cost: 5GG Type: Creature — Beast Pow/Tgh: (9/9) Rules Text: Shroud (This creature can't be the target of spells or abilities.) Set/Rarity: Magic 2010 Rare Name: Kelinore Bat Cost: 2B Type: Creature — Bat Pow/Tgh: (2/1) Rules Text: Flying Set/Rarity: Magic 2010 Common Name: Kindled Fury Cost: R Type: Instant Pow/Tgh: Rules Text: Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) Set/Rarity: Magic 2010 Common, Morningtide Common Name: Kraken's Eye Cost: 2 Type: Artifact Pow/Tgh: Rules Text: Whenever a player casts a blue spell, you may gain 1 life. Set/Rarity: Magic 2010 Uncommon, Tenth Edition Uncommon, Ninth Edition Uncommon, Darksteel Uncommon Name: Lava Axe Cost: 4R Type: Sorcery Pow/Tgh: Rules Text: Lava Axe deals 5 damage to target player. Set/Rarity: Magic 2010 Common, Tenth Edition Common, Ninth Edition Common, Eighth Edition Common, Seventh Edition Common, Beatdown Box Set Common, Starter 2000 Common, Starter 1999 Common, Urza's Legacy Common, Portal Second Age Common, Portal Common Name: Levitation Cost: 2UU Type: Enchantment Pow/Tgh: Rules Text: Creatures you control have flying. Set/Rarity: Magic 2010 Uncommon, Ninth Edition Uncommon, Seventh Edition Uncommon, Urza's Legacy Uncommon Name: Lifelink Cost: W Type: Enchantment — Aura Pow/Tgh: Rules Text: Enchant creature Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) Set/Rarity: Magic 2010 Common Name: Lightning Bolt Cost: R Type: Instant Pow/Tgh: Rules Text: Lightning Bolt deals 3 damage to target creature or player. Set/Rarity: Magic 2010 Common, Masters Edition Common, Beatdown Box Set Common, Fourth Edition Common, Revised Edition Common, Unlimited Edition Common, Limited Edition Beta Common, Limited Edition Alpha Common Name: Lightning Elemental Cost: 3R Type: Creature — Elemental Pow/Tgh: (4/1) Rules Text: Haste (This creature can attack and {T} as soon as it comes under your control.) Set/Rarity: Magic 2010 Common, Tenth Edition Common, Ninth Edition Common, Eighth Edition Common, Seventh Edition Common, Battle Royale Box Set Common, Tempest Common Name: Lightwielder Paladin Cost: 3WW Type: Creature — Human Knight Pow/Tgh: (4/4) Rules Text: First strike (This creature deals combat damage before creatures without first strike.) Whenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls. Set/Rarity: Magic 2010 Rare Name: Liliana Vess Cost: 3BB Type: Planeswalker — Liliana Loyalty: (5) Rules Text: +1: Target player discards a card. -2: Search your library for a card, then shuffle your library and put that card on top of it. -8: Put all creature cards in all graveyards onto the battlefield under your control. Set/Rarity: Magic 2010 Mythic Rare, Lorwyn Rare Name: Llanowar Elves Cost: G Type: Creature — Elf Druid Pow/Tgh: (1/1) Rules Text: {T}: Add {G} to your mana pool. Set/Rarity: Magic 2010 Common, Duel Decks: Elves vs. Goblins Common, Tenth Edition Common, Ninth Edition Common, Seventh Edition Common, Beatdown Box Set Common, Starter 2000 Common, Battle Royale Box Set Common, Classic Sixth Edition Common, Fifth Edition Common, Fourth Edition Common, Revised Edition Common, Unlimited Edition Common, Limited Edition Beta Common, Limited Edition Alpha Common Name: Looming Shade Cost: 2B Type: Creature — Shade Pow/Tgh: (1/1) Rules Text: {B}: Looming Shade gets +1/+1 until end of turn. Set/Rarity: Magic 2010 Common, Tenth Edition Common, Ninth Edition Common, Eighth Edition Common, Seventh Edition Common, Urza's Saga Common Name: Lurking Predators Cost: 4GG Type: Enchantment Pow/Tgh: Rules Text: Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library. Set/Rarity: Magic 2010 Rare Name: Magebane Armor Cost: 3 Type: Artifact — Equipment Pow/Tgh: Rules Text: Equipped creature gets +2/+4 and loses flying. Prevent all noncombat damage that would be dealt to equipped creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) Set/Rarity: Magic 2010 Rare Name: Magma Phoenix Cost: 3RR Type: Creature — Phoenix Pow/Tgh: (3/3) Rules Text: Flying When Magma Phoenix is put into a graveyard from the battlefield, it deals 3 damage to each creature and each player. {3}{R}{R}: Return Magma Phoenix from your graveyard to your hand. Set/Rarity: Magic 2010 Rare Name: Manabarbs Cost: 3R Type: Enchantment Pow/Tgh: Rules Text: Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player. Set/Rarity: Magic 2010 Rare, Tenth Edition Rare, Classic Sixth Edition Rare, Fifth Edition Rare, Fourth Edition Rare, Revised Edition Rare, Unlimited Edition Rare, Limited Edition Beta Rare, Limited Edition Alpha Rare Name: Master of the Wild Hunt Cost: 2GG Type: Creature — Human Shaman Pow/Tgh: (3/3) Rules Text: At the beginning of your upkeep, put a 2/2 green Wolf creature token onto the battlefield. {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves. Set/Rarity: Magic 2010 Mythic Rare Name: Megrim Cost: 2B Type: Enchantment Pow/Tgh: Rules Text: Whenever an opponent discards a card, Megrim deals 2 damage to that player. Set/Rarity: Magic 2010 Uncommon, Tenth Edition Uncommon, Ninth Edition Uncommon, Eighth Edition Uncommon, Seventh Edition Uncommon, Stronghold Uncommon Name: Merfolk Looter Cost: 1U Type: Creature — Merfolk Rogue Pow/Tgh: (1/1) Rules Text: {T}: Draw a card, then discard a card. Set/Rarity: Magic 2010 Common, Tenth Edition Common, Seventh Edition Uncommon, Exodus Common Name: Merfolk Sovereign Cost: 1UU Type: Creature — Merfolk Pow/Tgh: (2/2) Rules Text: Other Merfolk creatures you control get +1/+1. {T}: Target Merfolk creature is unblockable this turn. Set/Rarity: Magic 2010 Rare Name: Mesa Enchantress Cost: 1WW Type: Creature — Human Druid Pow/Tgh: (0/2) Rules Text: Whenever you cast an enchantment spell, you may draw a card. Set/Rarity: Magic 2010 Rare, Planar Chaos Rare Name: Might of Oaks Cost: 3G Type: Instant Pow/Tgh: Rules Text: Target creature gets +7/+7 until end of turn. Set/Rarity: Magic 2010 Rare, Tenth Edition Rare, Ninth Edition Rare, Eighth Edition Rare, Seventh Edition Rare, Urza's Legacy Rare Name: Mind Control Cost: 3UU Type: Enchantment — Aura Pow/Tgh: Rules Text: Enchant creature You control enchanted creature. Set/Rarity: Magic 2010 Uncommon Name: Mind Rot Cost: 2B Type: Sorcery Pow/Tgh: Rules Text: Target player discards two cards. Set/Rarity: Magic 2010 Common, Tenth Edition Common, Ninth Edition Common, Eighth Edition Common, Seventh Edition Common, Starter 1999 Common, Portal Second Age Common, Portal Common Name: Mind Shatter Cost: XBB Type: Sorcery Pow/Tgh: Rules Text: Target player discards X cards at random. Set/Rarity: Magic 2010 Rare, Morningtide Rare Name: Mind Spring Cost: XUU Type: Sorcery Pow/Tgh: Rules Text: Draw X cards. Set/Rarity: Magic 2010 Rare, Morningtide Rare Name: Mirror of Fate Cost: 5 Type: Artifact Pow/Tgh: Rules Text: {T}, Sacrifice Mirror of Fate: Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library. Set/Rarity: Magic 2010 Rare Name: Mist Leopard Cost: 3G Type: Creature — Cat Pow/Tgh: (3/2) Rules Text: Shroud (This creature can't be the target of spells or abilities.) Set/Rarity: Magic 2010 Common Name: Mold Adder Cost: G Type: Creature — Fungus Snake Pow/Tgh: (1/1) Rules Text: Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder. Set/Rarity: Magic 2010 Uncommon Name: Mountain Cost: Type: Basic Land — Mountain Pow/Tgh: Rules Text: R Set/Rarity: Magic 2010 Land, Magic 2010 Land, Magic 2010 Land, Magic 2010 Land, Duel Decks: Jace vs. Chandra Land, Duel Decks: Jace vs. Chandra Land, Duel Decks: Jace vs. Chandra Land, Duel Decks: Jace vs. Chandra Land, Shards of Alara Land, Shards of Alara Land, Shards of Alara Land, Shards of Alara Land, Shadowmoor Land, Shadowmoor Land, Shadowmoor Land, Shadowmoor Land, Duel Decks: Elves vs. Goblins Land, Duel Decks: Elves vs. Goblins Land, Duel Decks: Elves vs. Goblins Land, Duel Decks: Elves vs. Goblins Land, Lorwyn Land, Lorwyn Land, Lorwyn Land, Lorwyn Land, Masters Edition Land, Masters Edition Land, Masters Edition Land, Tenth Edition Land, Tenth Edition Land, Tenth Edition Land, Tenth Edition Land, Time Spiral Land, Time Spiral Land, Time Spiral Land, Time Spiral Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ninth Edition Land, Ninth Edition Land, Ninth Edition Land, Ninth Edition Land, Unhinged Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Mirrodin Land, Mirrodin Land, Mirrodin Land, Mirrodin Land, Eighth Edition Land, Eighth Edition Land, Eighth Edition Land, Eighth Edition Land, Onslaught Land, Onslaught Land, Onslaught Land, Onslaught Land, Odyssey Land, Odyssey Land, Odyssey Land, Odyssey Land, Seventh Edition Land, Seventh Edition Land, Seventh Edition Land, Seventh Edition Land, Beatdown Box Set Land, Beatdown Box Set Land, Beatdown Box Set Land, Invasion Land, Invasion Land, Invasion Land, Invasion Land, Starter 2000 Land, Starter 2000 Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Mercadian Masques Land, Mercadian Masques Land, Mercadian Masques Land, Mercadian Masques Land, Starter 1999 Land, Starter 1999 Land, Starter 1999 Land, Starter 1999 Land, Portal Three Kingdoms Land, Portal Three Kingdoms Land, Portal Three Kingdoms Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Urza's Saga Land, Urza's Saga Land, Urza's Saga Land, Urza's Saga Land, Unglued Common, Portal Second Age Land, Portal Second Age Land, Portal Second Age Land, Tempest Land, Tempest Land, Tempest Land, Tempest Land, Portal Land, Portal Land, Portal Land, Portal Land, Fifth Edition Land, Fifth Edition Land, Fifth Edition Land, Fifth Edition Land, Mirage Land, Mirage Land, Mirage Land, Mirage Land, Ice Age Land, Ice Age Land, Ice Age Land, Fourth Edition Land, Fourth Edition Land, Fourth Edition Land, Revised Edition Land, Revised Edition Land, Revised Edition Land, Unlimited Edition Land, Unlimited Edition Land, Unlimited Edition Land, Arabian Nights Common, Limited Edition Beta Land, Limited Edition Beta Land, Limited Edition Beta Land, Limited Edition Alpha Land, Limited Edition Alpha Land Name: Naturalize Cost: 1G Type: Instant Pow/Tgh: Rules Text: Destroy target artifact or enchantment. Set/Rarity: Magic 2010 Common, Shards of Alara Common, Tenth Edition Common, Ninth Edition Common, Eighth Edition Common, Onslaught Common Name: Nature's Spiral Cost: 1G Type: Sorcery Pow/Tgh: Rules Text: Return target permanent card from your graveyard to your hand. (A permanent card is an artifact, creature, enchantment, land, or planeswalker card.) Set/Rarity: Magic 2010 Uncommon Name: Negate Cost: 1U Type: Instant Pow/Tgh: Rules Text: Counter target noncreature spell. Set/Rarity: Magic 2010 Common, Morningtide Common Name: Nightmare Cost: 5B Type: Creature — Nightmare Horse Pow/Tgh: (*/*) Rules Text: Flying Nightmare's power and toughness are each equal to the number of Swamps you control. Set/Rarity: Magic 2010 Rare, Tenth Edition Rare, Ninth Edition Rare, Eighth Edition Rare, Seventh Edition Rare, Classic Sixth Edition Rare, Fifth Edition Rare, Fourth Edition Rare, Revised Edition Rare, Unlimited Edition Rare, Limited Edition Beta Rare, Limited Edition Alpha Rare Name: Oakenform Cost: 2G Type: Enchantment — Aura Pow/Tgh: Rules Text: Enchant creature Enchanted creature gets +3/+3. Set/Rarity: Magic 2010 Common Name: Open the Vaults Cost: 4WW Type: Sorcery Pow/Tgh: Rules Text: Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.) Set/Rarity: Magic 2010 Rare Name: Ornithopter Cost: 0 Type: Artifact Creature — Thopter Pow/Tgh: (0/2) Rules Text: Flying Set/Rarity: Magic 2010 Uncommon, Tenth Edition Uncommon, Ninth Edition Uncommon, Mirrodin Uncommon, Classic Sixth Edition Uncommon, Fifth Edition Uncommon, Fourth Edition Uncommon, Revised Edition Uncommon, Antiquities Common Name: Overrun Cost: 2GGG Type: Sorcery Pow/Tgh: Rules Text: Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) Set/Rarity: Magic 2010 Uncommon, Tenth Edition Uncommon, Odyssey Uncommon, Tempest Uncommon Name: Pacifism Cost: 1W Type: Enchantment — Aura Pow/Tgh: Rules Text: Enchant creature Enchanted creature can't attack or block. Set/Rarity: Magic 2010 Common, Duel Decks: Divine vs. Demonic Common, Tenth Edition Common, Ninth Edition Common, Eighth Edition Common, Onslaught Common, Seventh Edition Common, Battle Royale Box Set Common, Classic Sixth Edition Common, Urza's Saga Common, Tempest Common, Mirage Common Name: Palace Guard Cost: 2W Type: Creature — Human Soldier Pow/Tgh: (1/4) Rules Text: Palace Guard can block any number of creatures. Set/Rarity: Magic 2010 Common Name: Panic Attack Cost: 2R Type: Sorcery Pow/Tgh: Rules Text: Up to three target creatures can't block this turn. Set/Rarity: Magic 2010 Common, Ninth Edition Common, Eighth Edition Common, Prophecy Common Name: Phantom Warrior Cost: 1UU Type: Creature — Illusion Warrior Pow/Tgh: (2/2) Rules Text: Phantom Warrior is unblockable. Set/Rarity: Magic 2010 Uncommon, Tenth Edition Uncommon, Ninth Edition Uncommon, Eighth Edition Uncommon, Seventh Edition Uncommon, Starter 1999 Rare, Classic Sixth Edition Uncommon, Weatherlight Uncommon, Portal Rare Name: Pithing Needle Cost: 1 Type: Artifact Pow/Tgh: Rules Text: As Pithing Needle enters the battlefield, name a card. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. Set/Rarity: Magic 2010 Rare, Tenth Edition Rare, Saviors of Kamigawa Rare Name: Plains Cost: Type: Basic Land — Plains Pow/Tgh: Rules Text: W Set/Rarity: Magic 2010 Land, Magic 2010 Land, Magic 2010 Land, Magic 2010 Land, Duel Decks: Divine vs. Demonic Land, Duel Decks: Divine vs. Demonic Land, Duel Decks: Divine vs. Demonic Land, Duel Decks: Divine vs. Demonic Land, Shards of Alara Land, Shards of Alara Land, Shards of Alara Land, Shards of Alara Land, Shadowmoor Land, Shadowmoor Land, Shadowmoor Land, Shadowmoor Land, Lorwyn Land, Lorwyn Land, Lorwyn Land, Lorwyn Land, Masters Edition Land, Masters Edition Land, Masters Edition Land, Tenth Edition Land, Tenth Edition Land, Tenth Edition Land, Tenth Edition Land, Time Spiral Land, Time Spiral Land, Time Spiral Land, Time Spiral Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ninth Edition Land, Ninth Edition Land, Ninth Edition Land, Ninth Edition Land, Unhinged Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Mirrodin Land, Mirrodin Land, Mirrodin Land, Mirrodin Land, Eighth Edition Land, Eighth Edition Land, Eighth Edition Land, Eighth Edition Land, Onslaught Land, Onslaught Land, Onslaught Land, Onslaught Land, Odyssey Land, Odyssey Land, Odyssey Land, Odyssey Land, Seventh Edition Land, Seventh Edition Land, Seventh Edition Land, Seventh Edition Land, Invasion Land, Invasion Land, Invasion Land, Invasion Land, Starter 2000 Land, Starter 2000 Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Mercadian Masques Land, Mercadian Masques Land, Mercadian Masques Land, Mercadian Masques Land, Starter 1999 Land, Starter 1999 Land, Starter 1999 Land, Starter 1999 Land, Portal Three Kingdoms Land, Portal Three Kingdoms Land, Portal Three Kingdoms Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Urza's Saga Land, Urza's Saga Land, Urza's Saga Land, Urza's Saga Land, Unglued Common, Portal Second Age Land, Portal Second Age Land, Portal Second Age Land, Tempest Land, Tempest Land, Tempest Land, Tempest Land, Portal Land, Portal Land, Portal Land, Portal Land, Fifth Edition Land, Fifth Edition Land, Fifth Edition Land, Fifth Edition Land, Mirage Land, Mirage Land, Mirage Land, Mirage Land, Ice Age Land, Ice Age Land, Ice Age Land, Fourth Edition Land, Fourth Edition Land, Fourth Edition Land, Revised Edition Land, Revised Edition Land, Revised Edition Land, Unlimited Edition Land, Unlimited Edition Land, Unlimited Edition Land, Limited Edition Beta Land, Limited Edition Beta Land, Limited Edition Beta Land, Limited Edition Alpha Land, Limited Edition Alpha Land Name: Planar Cleansing Cost: 3WWW Type: Sorcery Pow/Tgh: Rules Text: Destroy all nonland permanents. Set/Rarity: Magic 2010 Rare Name: Platinum Angel Cost: 7 Type: Artifact Creature — Angel Pow/Tgh: (4/4) Rules Text: Flying You can't lose the game and your opponents can't win the game. Set/Rarity: Magic 2010 Mythic Rare, Tenth Edition Rare, Mirrodin Rare Name: Polymorph Cost: 3U Type: Sorcery Pow/Tgh: Rules Text: Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library. Set/Rarity: Magic 2010 Rare, Ninth Edition Rare, Classic Sixth Edition Rare, Mirage Rare Name: Ponder Cost: U Type: Sorcery Pow/Tgh: Rules Text: Look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card. Set/Rarity: Magic 2010 Common, Lorwyn Common Name: Prized Unicorn Cost: 3G Type: Creature — Unicorn Pow/Tgh: (2/2) Rules Text: All creatures able to block Prized Unicorn do so. Set/Rarity: Magic 2010 Uncommon Name: Prodigal Pyromancer Cost: 2R Type: Creature — Human Wizard Pow/Tgh: (1/1) Rules Text: {T}: Prodigal Pyromancer deals 1 damage to target creature or player. Set/Rarity: Magic 2010 Uncommon, Tenth Edition Common, Planar Chaos Common Name: Protean Hydra Cost: XG Type: Creature — Hydra Pow/Tgh: (0/0) Rules Text: Protean Hydra enters the battlefield with X +1/+1 counters on it. If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it. Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step. Set/Rarity: Magic 2010 Mythic Rare Name: Pyroclasm Cost: 1R Type: Sorcery Pow/Tgh: Rules Text: Pyroclasm deals 2 damage to each creature. Set/Rarity: Magic 2010 Uncommon, Tenth Edition Uncommon, Ninth Edition Uncommon, Eighth Edition Uncommon, Seventh Edition Uncommon, Portal Rare, Ice Age Uncommon Name: Raging Goblin Cost: R Type: Creature — Goblin Berserker Pow/Tgh: (1/1) Rules Text: Haste (This creature can attack and {T} as soon as it comes under your control.) Set/Rarity: Magic 2010 Common, Duel Decks: Elves vs. Goblins Common, Tenth Edition Common, Ninth Edition Common, Eighth Edition Common, Seventh Edition Common, Beatdown Box Set Common, Battle Royale Box Set Common, Starter 1999 Common, Classic Sixth Edition Common, Exodus Common, Portal Second Age Common, Portal Common, Portal Common Name: Rampant Growth Cost: 1G Type: Sorcery Pow/Tgh: Rules Text: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. Set/Rarity: Magic 2010 Common, Tenth Edition Common, Ninth Edition Common, Eighth Edition Common, Seventh Edition Common, Beatdown Box Set Common, Classic Sixth Edition Common, Tempest Common, Mirage Common Name: Razorfoot Griffin Cost: 3W Type: Creature — Griffin Pow/Tgh: (2/2) Rules Text: Flying First strike (This creature deals combat damage before creatures without first strike.) Set/Rarity: Magic 2010 Common, Eighth Edition Common, Seventh Edition Common, Invasion Common Name: Regenerate Cost: 1G Type: Instant Pow/Tgh: Rules Text: Regenerate target creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) Set/Rarity: Magic 2010 Common Name: Relentless Rats Cost: 1BB Type: Creature — Rat Pow/Tgh: (2/2) Rules Text: Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. Set/Rarity: Magic 2010 Uncommon, Tenth Edition Uncommon, Fifth Dawn Uncommon Name: Rhox Pikemaster Cost: 2WW Type: Creature — Rhino Soldier Pow/Tgh: (3/3) Rules Text: First strike (This creature deals combat damage before creatures without first strike.) Other Soldier creatures you control have first strike. Set/Rarity: Magic 2010 Uncommon Name: Righteousness Cost: W Type: Instant Pow/Tgh: Rules Text: Target blocking creature gets +7/+7 until end of turn. Set/Rarity: Magic 2010 Uncommon, Tenth Edition Rare, Ninth Edition Rare, Fifth Edition Rare, Fourth Edition Rare, Revised Edition Rare, Unlimited Edition Rare, Limited Edition Beta Rare, Limited Edition Alpha Rare Name: Rise from the Grave Cost: 4B Type: Sorcery Pow/Tgh: Rules Text: Put target creature card in a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. Set/Rarity: Magic 2010 Uncommon Name: Rod of Ruin Cost: 4 Type: Artifact Pow/Tgh: Rules Text: {3}, {T}: Rod of Ruin deals 1 damage to target creature or player. Set/Rarity: Magic 2010 Uncommon, Tenth Edition Uncommon, Ninth Edition Uncommon, Eighth Edition Uncommon, Seventh Edition Uncommon, Starter 2000 Uncommon, Classic Sixth Edition Uncommon, Fifth Edition Uncommon, Fourth Edition Uncommon, Revised Edition Uncommon, Unlimited Edition Uncommon, Limited Edition Beta Uncommon, Limited Edition Alpha Uncommon Name: Rootbound Crag Cost: Type: Land Pow/Tgh: Rules Text: Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G} to your mana pool. Set/Rarity: Magic 2010 Rare Name: Royal Assassin Cost: 1BB Type: Creature — Human Assassin Pow/Tgh: (1/1) Rules Text: {T}: Destroy target tapped creature. Set/Rarity: Magic 2010 Rare, Tenth Edition Rare, Ninth Edition Rare, Eighth Edition Rare, Fourth Edition Rare, Revised Edition Rare, Unlimited Edition Rare, Limited Edition Beta Rare, Limited Edition Alpha Rare Name: Runeclaw Bear Cost: 1G Type: Creature — Bear Pow/Tgh: (2/2) Rules Text: Set/Rarity: Magic 2010 Common Name: Safe Passage Cost: 2W Type: Instant Pow/Tgh: Rules Text: Prevent all damage that would be dealt to you and creatures you control this turn. Set/Rarity: Magic 2010 Common Name: Sage Owl Cost: 1U Type: Creature — Bird Pow/Tgh: (1/1) Rules Text: Flying When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. Set/Rarity: Magic 2010 Common, Tenth Edition Common, Eighth Edition Common, Seventh Edition Common, Classic Sixth Edition Common, Weatherlight Common Name: Sanguine Bond Cost: 3BB Type: Enchantment Pow/Tgh: Rules Text: Whenever you gain life, target opponent loses that much life. Set/Rarity: Magic 2010 Rare Name: Seismic Strike Cost: 2R Type: Instant Pow/Tgh: Rules Text: Seismic Strike deals damage to target creature equal to the number of Mountains you control. Set/Rarity: Magic 2010 Common Name: Serpent of the Endless Sea Cost: 4U Type: Creature — Serpent Pow/Tgh: (*/*) Rules Text: Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control. Serpent of the Endless Sea can't attack unless defending player controls an Island. Set/Rarity: Magic 2010 Common Name: Serra Angel Cost: 3WW Type: Creature — Angel Pow/Tgh: (4/4) Rules Text: Flying Vigilance (Attacking doesn't cause this creature to tap.) Set/Rarity: Magic 2010 Uncommon, Duel Decks: Divine vs. Demonic Rare, Tenth Edition Rare, Ninth Edition Rare, Eighth Edition Rare, Seventh Edition Rare, Fourth Edition Uncommon, Revised Edition Uncommon, Unlimited Edition Uncommon, Limited Edition Beta Uncommon, Limited Edition Alpha Uncommon Name: Shatter Cost: 1R Type: Instant Pow/Tgh: Rules Text: Destroy target artifact. Set/Rarity: Magic 2010 Common, Ninth Edition Common, Mirrodin Common, Eighth Edition Common, Seventh Edition Common, Classic Sixth Edition Common, Tempest Common, Fifth Edition Common, Ice Age Common, Fourth Edition Common, Revised Edition Common, Unlimited Edition Common, Limited Edition Beta Common, Limited Edition Alpha Common Name: Shivan Dragon Cost: 4RR Type: Creature — Dragon Pow/Tgh: (5/5) Rules Text: Flying {R}: Shivan Dragon gets +1/+0 until end of turn. Set/Rarity: Magic 2010 Rare, From the Vault: Dragons Rare, Tenth Edition Rare, Ninth Edition Rare, Eighth Edition Rare, Seventh Edition Rare, Beatdown Box Set Rare, Fifth Edition Rare, Fourth Edition Rare, Revised Edition Rare, Unlimited Edition Rare, Limited Edition Beta Rare, Limited Edition Alpha Rare Name: Siege Mastodon Cost: 4W Type: Creature — Elephant Pow/Tgh: (3/5) Rules Text: Set/Rarity: Magic 2010 Common Name: Siege-Gang Commander Cost: 3RR Type: Creature — Goblin Pow/Tgh: (2/2) Rules Text: When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player. Set/Rarity: Magic 2010 Rare, Duel Decks: Elves vs. Goblins Rare, Tenth Edition Rare, Scourge Rare Name: Sign in Blood Cost: BB Type: Sorcery Pow/Tgh: Rules Text: Target player draws two cards and loses 2 life. Set/Rarity: Magic 2010 Common Name: Silence Cost: W Type: Instant Pow/Tgh: Rules Text: Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.) Set/Rarity: Magic 2010 Rare Name: Silvercoat Lion Cost: 1W Type: Creature — Cat Pow/Tgh: (2/2) Rules Text: Set/Rarity: Magic 2010 Common Name: Sleep Cost: 2UU Type: Sorcery Pow/Tgh: Rules Text: Tap all creatures target player controls. Those creatures don't untap during that player's next untap step. Set/Rarity: Magic 2010 Uncommon Name: Snapping Drake Cost: 3U Type: Creature — Drake Pow/Tgh: (3/2) Rules Text: Flying Set/Rarity: Magic 2010 Common, Tenth Edition Common, Ravnica: City of Guilds Common, Beatdown Box Set Common, Starter 1999 Common, Portal Common Name: Solemn Offering Cost: 2W Type: Sorcery Pow/Tgh: Rules Text: Destroy target artifact or enchantment. You gain 4 life. Set/Rarity: Magic 2010 Common Name: Soul Bleed Cost: 2B Type: Enchantment — Aura Pow/Tgh: Rules Text: Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life. Set/Rarity: Magic 2010 Common Name: Soul Warden Cost: W Type: Creature — Human Cleric Pow/Tgh: (1/1) Rules Text: Whenever another creature enters the battlefield, you gain 1 life. Set/Rarity: Magic 2010 Common, Tenth Edition Uncommon, Ninth Edition Uncommon, Battle Royale Box Set Common, Exodus Common Name: Sparkmage Apprentice Cost: 1R Type: Creature — Human Wizard Pow/Tgh: (1/1) Rules Text: When Sparkmage Apprentice enters the battlefield, it deals 1 damage to target creature or player. Set/Rarity: Magic 2010 Common, Ravnica: City of Guilds Common Name: Spellbook Cost: 0 Type: Artifact Pow/Tgh: Rules Text: You have no maximum hand size. Set/Rarity: Magic 2010 Uncommon, Tenth Edition Uncommon, Ninth Edition Uncommon, Eighth Edition Uncommon, Seventh Edition Uncommon, Exodus Uncommon Name: Sphinx Ambassador Cost: 5UU Type: Creature — Sphinx Pow/Tgh: (5/5) Rules Text: Flying Whenever Sphinx Ambassador deals combat damage to a player, search that player's library for a card, then that player names a card. If you searched for a creature card that isn't the named card, you may put it onto the battlefield under your control. Then that player shuffles his or her library. Set/Rarity: Magic 2010 Mythic Rare Name: Stampeding Rhino Cost: 4G Type: Creature — Rhino Pow/Tgh: (4/4) Rules Text: Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) Set/Rarity: Magic 2010 Common Name: Stone Giant Cost: 2RR Type: Creature — Giant Pow/Tgh: (3/4) Rules Text: {T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. Set/Rarity: Magic 2010 Uncommon, Masters Edition Uncommon, Fifth Edition Uncommon, Fourth Edition Uncommon, Revised Edition Uncommon, Unlimited Edition Uncommon, Limited Edition Beta Uncommon, Limited Edition Alpha Uncommon Name: Stormfront Pegasus Cost: 1W Type: Creature — Pegasus Pow/Tgh: (2/1) Rules Text: Flying Set/Rarity: Magic 2010 Common Name: Sunpetal Grove Cost: Type: Land Pow/Tgh: Rules Text: Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. {T}: Add {G} or {W} to your mana pool. Set/Rarity: Magic 2010 Rare Name: Swamp Cost: Type: Basic Land — Swamp Pow/Tgh: Rules Text: B Set/Rarity: Magic 2010 Land, Magic 2010 Land, Magic 2010 Land, Magic 2010 Land, Duel Decks: Divine vs. Demonic Land, Duel Decks: Divine vs. Demonic Land, Duel Decks: Divine vs. Demonic Land, Duel Decks: Divine vs. Demonic Land, Shards of Alara Land, Shards of Alara Land, Shards of Alara Land, Shards of Alara Land, Shadowmoor Land, Shadowmoor Land, Shadowmoor Land, Shadowmoor Land, Lorwyn Land, Lorwyn Land, Lorwyn Land, Lorwyn Land, Masters Edition Land, Masters Edition Land, Masters Edition Land, Tenth Edition Land, Tenth Edition Land, Tenth Edition Land, Tenth Edition Land, Time Spiral Land, Time Spiral Land, Time Spiral Land, Time Spiral Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ninth Edition Land, Ninth Edition Land, Ninth Edition Land, Ninth Edition Land, Unhinged Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Mirrodin Land, Mirrodin Land, Mirrodin Land, Mirrodin Land, Eighth Edition Land, Eighth Edition Land, Eighth Edition Land, Eighth Edition Land, Onslaught Land, Onslaught Land, Onslaught Land, Onslaught Land, Odyssey Land, Odyssey Land, Odyssey Land, Odyssey Land, Seventh Edition Land, Seventh Edition Land, Seventh Edition Land, Seventh Edition Land, Beatdown Box Set Land, Beatdown Box Set Land, Beatdown Box Set Land, Invasion Land, Invasion Land, Invasion Land, Invasion Land, Starter 2000 Land, Starter 2000 Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Mercadian Masques Land, Mercadian Masques Land, Mercadian Masques Land, Mercadian Masques Land, Starter 1999 Land, Starter 1999 Land, Starter 1999 Land, Starter 1999 Land, Portal Three Kingdoms Land, Portal Three Kingdoms Land, Portal Three Kingdoms Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Urza's Saga Land, Urza's Saga Land, Urza's Saga Land, Urza's Saga Land, Unglued Common, Portal Second Age Land, Portal Second Age Land, Portal Second Age Land, Tempest Land, Tempest Land, Tempest Land, Tempest Land, Portal Land, Portal Land, Portal Land, Portal Land, Fifth Edition Land, Fifth Edition Land, Fifth Edition Land, Fifth Edition Land, Mirage Land, Mirage Land, Mirage Land, Mirage Land, Ice Age Land, Ice Age Land, Ice Age Land, Fourth Edition Land, Fourth Edition Land, Fourth Edition Land, Revised Edition Land, Revised Edition Land, Revised Edition Land, Unlimited Edition Land, Unlimited Edition Land, Unlimited Edition Land, Limited Edition Beta Land, Limited Edition Beta Land, Limited Edition Beta Land, Limited Edition Alpha Land, Limited Edition Alpha Land Name: Telepathy Cost: U Type: Enchantment Pow/Tgh: Rules Text: Your opponents play with their hands revealed. Set/Rarity: Magic 2010 Uncommon, Tenth Edition Uncommon, Ninth Edition Uncommon, Eighth Edition Uncommon, Seventh Edition Uncommon, Urza's Saga Uncommon Name: Tempest of Light Cost: 2W Type: Instant Pow/Tgh: Rules Text: Destroy all enchantments. Set/Rarity: Magic 2010 Uncommon, Tenth Edition Uncommon, Ninth Edition Uncommon, Mirrodin Uncommon Name: Tendrils of Corruption Cost: 3B Type: Instant Pow/Tgh: Rules Text: Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control. Set/Rarity: Magic 2010 Common, Time Spiral Common Name: Terramorphic Expanse Cost: Type: Land Pow/Tgh: Rules Text: {T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. Set/Rarity: Magic 2010 Common, Tenth Edition Common, Time Spiral Common Name: Time Warp Cost: 3UU Type: Sorcery Pow/Tgh: Rules Text: Target player takes an extra turn after this one. Set/Rarity: Magic 2010 Mythic Rare, Starter 1999 Rare, Tempest Rare Name: Tome Scour Cost: U Type: Sorcery Pow/Tgh: Rules Text: Target player puts the top five cards of his or her library into his or her graveyard. Set/Rarity: Magic 2010 Common Name: Traumatize Cost: 3UU Type: Sorcery Pow/Tgh: Rules Text: Target player puts the top half of his or her library, rounded down, into his or her graveyard. Set/Rarity: Magic 2010 Rare, Tenth Edition Rare, Ninth Edition Rare, Odyssey Rare Name: Trumpet Blast Cost: 2R Type: Instant Pow/Tgh: Rules Text: Attacking creatures get +2/+0 until end of turn. Set/Rarity: Magic 2010 Common, Urza's Destiny Common Name: Twincast Cost: UU Type: Instant Pow/Tgh: Rules Text: Copy target instant or sorcery spell. You may choose new targets for the copy. Set/Rarity: Magic 2010 Rare, Tenth Edition Rare, Saviors of Kamigawa Rare Name: Undead Slayer Cost: 2W Type: Creature — Human Cleric Pow/Tgh: (2/2) Rules Text: {W}, {T}: Exile target Skeleton, Vampire, or Zombie. Set/Rarity: Magic 2010 Uncommon Name: Underworld Dreams Cost: BBB Type: Enchantment Pow/Tgh: Rules Text: Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her. Set/Rarity: Magic 2010 Rare, Tenth Edition Rare, Ninth Edition Rare, Eighth Edition Rare, Legends Uncommon Name: Unholy Strength Cost: B Type: Enchantment — Aura Pow/Tgh: Rules Text: Enchant creature Enchanted creature gets +2/+1. Set/Rarity: Magic 2010 Common, Duel Decks: Divine vs. Demonic Common, Tenth Edition Common, Ninth Edition Common, Eighth Edition Common, Seventh Edition Common, Fifth Edition Common, Fourth Edition Common, Revised Edition Common, Unlimited Edition Common, Limited Edition Beta Common, Limited Edition Alpha Common Name: Unsummon Cost: U Type: Instant Pow/Tgh: Rules Text: Return target creature to its owner's hand. Set/Rarity: Magic 2010 Common, Conflux Common, Tenth Edition Common, Eighth Edition Common, Seventh Edition Common, Classic Sixth Edition Common, Fifth Edition Common, Fourth Edition Common, Revised Edition Common, Unlimited Edition Common, Limited Edition Beta Common, Limited Edition Alpha Common Name: Vampire Aristocrat Cost: 2B Type: Creature — Vampire Rogue Pow/Tgh: (2/2) Rules Text: Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn. Set/Rarity: Magic 2010 Common Name: Vampire Nocturnus Cost: 1BBB Type: Creature — Vampire Pow/Tgh: (3/3) Rules Text: Play with the top card of your library revealed. As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying. Set/Rarity: Magic 2010 Mythic Rare Name: Veteran Armorsmith Cost: WW Type: Creature — Human Soldier Pow/Tgh: (2/3) Rules Text: Other Soldier creatures you control get +0/+1. Set/Rarity: Magic 2010 Common Name: Veteran Swordsmith Cost: 2W Type: Creature — Human Soldier Pow/Tgh: (3/2) Rules Text: Other Soldier creatures you control get +1/+0. Set/Rarity: Magic 2010 Common Name: Viashino Spearhunter Cost: 2R Type: Creature — Viashino Warrior Pow/Tgh: (2/1) Rules Text: First strike (This creature deals combat damage before creatures without first strike.) Set/Rarity: Magic 2010 Common Name: Wall of Bone Cost: 2B Type: Creature — Skeleton Wall Pow/Tgh: (1/4) Rules Text: Defender (This creature can't attack.) {B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) Set/Rarity: Magic 2010 Uncommon, Seventh Edition Uncommon, Fifth Edition Uncommon, Fourth Edition Uncommon, Revised Edition Uncommon, Unlimited Edition Uncommon, Limited Edition Beta Uncommon, Limited Edition Alpha Uncommon Name: Wall of Faith Cost: 3W Type: Creature — Wall Pow/Tgh: (0/5) Rules Text: Defender (This creature can't attack.) {W}: Wall of Faith gets +0/+1 until end of turn. Set/Rarity: Magic 2010 Common Name: Wall of Fire Cost: 1RR Type: Creature — Wall Pow/Tgh: (0/5) Rules Text: Defender (This creature can't attack.) {R}: Wall of Fire gets +1/+0 until end of turn. Set/Rarity: Magic 2010 Uncommon, Tenth Edition Uncommon, Seventh Edition Uncommon, Classic Sixth Edition Uncommon, Fifth Edition Uncommon, Fourth Edition Uncommon, Revised Edition Uncommon, Unlimited Edition Uncommon, Limited Edition Beta Uncommon, Limited Edition Alpha Uncommon Name: Wall of Frost Cost: 1UU Type: Creature — Wall Pow/Tgh: (0/7) Rules Text: Defender (This creature can't attack.) Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step. Set/Rarity: Magic 2010 Uncommon Name: Warp World Cost: 5RRR Type: Sorcery Pow/Tgh: Rules Text: Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of his or her library. Set/Rarity: Magic 2010 Rare, Tenth Edition Rare, Ravnica: City of Guilds Rare Name: Warpath Ghoul Cost: 2B Type: Creature — Zombie Pow/Tgh: (3/2) Rules Text: Set/Rarity: Magic 2010 Common Name: Weakness Cost: B Type: Enchantment — Aura Pow/Tgh: Rules Text: Enchant creature Enchanted creature gets -2/-1. Set/Rarity: Magic 2010 Common, Battle Royale Box Set Common, Fifth Edition Common, Fourth Edition Common, Revised Edition Common, Unlimited Edition Common, Limited Edition Beta Common, Limited Edition Alpha Common Name: Whispersilk Cloak Cost: 3 Type: Artifact — Equipment Pow/Tgh: Rules Text: Equipped creature is unblockable. Equipped creature has shroud. (It can't be the target of spells or abilities.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) Set/Rarity: Magic 2010 Uncommon, Tenth Edition Uncommon, Darksteel Common Name: White Knight Cost: WW Type: Creature — Human Knight Pow/Tgh: (2/2) Rules Text: First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) Set/Rarity: Magic 2010 Uncommon, Legions Uncommon, Fifth Edition Uncommon, Fourth Edition Uncommon, Revised Edition Uncommon, Unlimited Edition Uncommon, Limited Edition Beta Uncommon, Limited Edition Alpha Uncommon Name: Wind Drake Cost: 2U Type: Creature — Drake Pow/Tgh: (2/2) Rules Text: Flying Set/Rarity: Magic 2010 Common, Ninth Edition Common, Eighth Edition Common, Seventh Edition Common, Starter 2000 Common, Battle Royale Box Set Common, Starter 1999 Common, Classic Sixth Edition Common, Tempest Common, Portal Common Name: Windstorm Cost: XG Type: Instant Pow/Tgh: Rules Text: Windstorm deals X damage to each creature with flying. Set/Rarity: Magic 2010 Uncommon Name: Wurm's Tooth Cost: 2 Type: Artifact Pow/Tgh: Rules Text: Whenever a player casts a green spell, you may gain 1 life. Set/Rarity: Magic 2010 Uncommon, Tenth Edition Uncommon, Ninth Edition Uncommon, Darksteel Uncommon Name: Xathrid Demon Cost: 3BBB Type: Creature — Demon Pow/Tgh: (7/7) Rules Text: Flying, trample At the beginning of your upkeep, sacrifice a creature other than Xathrid Demon, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap Xathrid Demon and you lose 7 life. Set/Rarity: Magic 2010 Mythic Rare Name: Yawning Fissure Cost: 4R Type: Sorcery Pow/Tgh: Rules Text: Each opponent sacrifices a land. Set/Rarity: Magic 2010 Common Name: Zephyr Sprite Cost: U Type: Creature — Faerie Pow/Tgh: (1/1) Rules Text: Flying Set/Rarity: Magic 2010 Common Name: Zombie Goliath Cost: 4B Type: Creature — Zombie Giant Pow/Tgh: (4/3) Rules Text: Set/Rarity: Magic 2010 Common